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	<updated>2026-05-04T03:22:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14258</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14258"/>
		<updated>2009-10-01T03:43:31Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Behemoth (Sa san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/userfiles/consequence.html Consequence].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our other previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Kin_to_Barbarians&amp;diff=14189</id>
		<title>Kin to Barbarians</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Kin_to_Barbarians&amp;diff=14189"/>
		<updated>2009-02-12T07:35:30Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;~Chisels a message along a stone wall~&lt;br /&gt;
&lt;br /&gt;
From the very beginning the Barbarian Family has brought in fresh blood, however, our blood has always consisted of just the warrior. Over time, in friendship, in battle, and in the hunt, our family has made countless friends, allies, and enemies. We have seen many who possess the same blood as we do, one whose heart beats with ours. Until now, we merely befriended them and treated them as our family. Now, we are ready to bring them home as a part of our family, as our kin, our brothers and sisters. &lt;br /&gt;
&lt;br /&gt;
Those who were unable to become part of our family before simply because of the path they chose, will no longer be left a separate part of us. There is no quest for you to ask for to join our family, just as there is no application for warriors to join our family. Those in the family are the sole judge of who will be part of the family in the future. I will warn you, being a &amp;quot;Kin to Barbarians&amp;quot; is not simply wearing a mark. There are rules and responsibilities that come with being apart of our family, many the same as those within our path. Joining our family is not for the light of heart, it is for those willing to commit themselves to our family just as much as we ourselves do. &lt;br /&gt;
&lt;br /&gt;
Warriors are rarely considered, Warriors already have the chance to join our family.&lt;br /&gt;
&lt;br /&gt;
As I wrote earlier, this is not for those just wishing for an easy legend mark. New kin are decided by old kin. There is no quest. We, as a family, decide whose blood will join with ours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Throwing_axe_quest&amp;diff=14188</id>
		<title>Throwing axe quest</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Throwing_axe_quest&amp;diff=14188"/>
		<updated>2009-02-12T07:35:19Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;No walkthrough or hints will be given for this quest, in accordance with the Barbarian&#039;s wishes. The following is a note from the Barbarians, with all of the information you will need to know:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
~Throws a Scroll up on the Wall and pins it with an Axe~&lt;br /&gt;
&lt;br /&gt;
I would like to make known the Horde has introduced a new challenge to the community. This quest is no easy task. It is do-able by even the the youngest of players ((Level 25ish)) but will take considerable time and effort from most everyone taking part in the quest. &lt;br /&gt;
&lt;br /&gt;
I won&#039;t discuss exactly what the reward is, but will say it is well worth the effort.&lt;br /&gt;
&lt;br /&gt;
This quest is a community quest, it is meant not only for us to complete, but for everyone else as well. In order to maintain the integrity of our quest, I will ask that people ((and Websites)) refrain from posting walkthroughs of our quest and ruin the experience and challenge for others. I will also say that people ((and those running Websites)) that post walkthroughs will also find our quest much more difficult to complete, and I&#039;m not just saying that either. I am aware that some will ignore my warning and post walkthroughs of the quest anyhow, and those people will deal with the consequences. &lt;br /&gt;
&lt;br /&gt;
However, to assist you with our quest, I will give you a couple of clues so you know where to start. Both Clues are about the person who begins the quest.&lt;br /&gt;
&lt;br /&gt;
1. If you have captured the winds, you have done a favor for this person before.&lt;br /&gt;
&lt;br /&gt;
2. If you have attained any mark (Il, Ee, Sam) you have seen or heard the word this person wishes to hear from you.&lt;br /&gt;
&lt;br /&gt;
I wish all who take upon themselves the endeavor of our quest good luck. I wish you success from your effort, your blood, sweat, and tears, and not those of someone else.&lt;br /&gt;
&lt;br /&gt;
One last warning, our quest is highly competitive, you will be fighting each other often and those with greater endurance and skill will likely finish this quest before others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Sonhi_pipe&amp;diff=14187</id>
		<title>Sonhi pipe</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Sonhi_pipe&amp;diff=14187"/>
		<updated>2009-02-12T07:34:31Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]]&lt;br /&gt;
&lt;br /&gt;
The Sonhi pipe is a potent item used by our family for mana recovery and is sold in Min-Kahn&#039;s Judgement by Min-Kahn himself. Alternatively, Sying&#039;s Shop in Kaming&#039;s Encampment also sells Sonhi pipes. Both Min-Kahn and Sying will sell you as many as you need for only 200 coins each.&lt;br /&gt;
&lt;br /&gt;
((It has 50 uses and restores 450 mana per use))&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]][[Image:SonhiPipe.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Coming soon!&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Throwing_axe&amp;diff=14186</id>
		<title>Throwing axe</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Throwing_axe&amp;diff=14186"/>
		<updated>2009-02-12T07:34:12Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]]&lt;br /&gt;
&lt;br /&gt;
Those who complete the [[Throwing Axe quest]] may buy a [[Throwing axe]] for 1000 coins from Genghis Kahn.&lt;br /&gt;
&lt;br /&gt;
These Axes cause massive damage to foes at any distance.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]][[Image:BarbarianAxe.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
This story goes back to the time of our earliest elders and follows the creation of the Barbarians initial weapon, the double sided War Axe. Many Barbarian tribes were scattered throughout the Three Kingdoms before the majority were united. There are still many tribes out there whose wish is to not exist to the Kingdoms, but in these lands their goal is a hard one.&lt;br /&gt;
&lt;br /&gt;
One such tribe that exists to this day is called the Kulik tribe that favors speed. In this tribe there lives an old Barbarian named Gion Kurig who has passed his prime and is now considered an elder. Because Gion possesses such little ability in battle now, he avoids any skirmishes or brawls within his tribe, and now devotes his axe to finding ways to better his people. It just so happened to be that Gion would find inspiration in a unique scenario. &lt;br /&gt;
&lt;br /&gt;
The morning was nothing special; the chickens were strutting around the well like it was theirs. The deer could be seen on the outskirts of the village, and everyone went on with their morning routine. Gion sat outside his village on top of a shallow grassy mound. His eyes were focused on small family of deer, watching them feed on berry bushes and frolic around as if there was nothing to fear. Little time passed until Gion heard a young man breathing hard as he climbed the mound shouting. &amp;quot;Gion sir! News from the other elders, a scout has spotted a party wandering close to the village. From the looks of their clothes, they serve the King.&amp;quot; Reluctant to move Gion rose to his feet and acknowledged the young man. &amp;quot;I see, let the elders know I am coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As they assembled in a tribal gathering, the elders informed the village of the threat this small party could impose. They assured the villagers that if this party were to discover the whereabouts of the Kulik tribe, that they were surely report back to their King and bring his army down upon their village. As the villagers grumbled to one another Gion stepped forward and called out for several fighters scattered in the crowd. As he called their names, they stepped forward. &amp;quot;Barin Heavyfoot, Semun the Swift, Kesomi Longbow. You will come with me and we shall ensure the safety of our village. The rest of you, if we do not return in two sunsets then prepare yourselves.&amp;quot; Gion could feel the curse of old age in his bones. It made him feel helpless, so he decided before his day would come he could do one last thing for his tribe, so this was it.&lt;br /&gt;
&lt;br /&gt;
You see there is a reason he chose these three warriors to accompany him. Barin Heavyfoot stands tall and firm as the largest warrior in the village. Semun the Swift was exactly that, incredibly haste at dodging attacks and sure striking. Last was Kesomi Longbow who was the most skilled with a bow in the tribe. With these three diverse veterans, Gion was sure they would have little problem against the enemy party, or so he thought. &lt;br /&gt;
&lt;br /&gt;
The four Barbarians scouted the area where the group was last sighted. They moved quickly and quietly, a trait the Kuliks favored greatly. They approached an abandoned campsite with a smoldering pit. By the looks of it the Imperial party headed out not an hour before. Gion lowered himself to the ground and peered at the grass in the small opening in the trees. He whispered to the others &amp;quot;There are three of them, and they headed... east.&amp;quot; Gion rose to his feet and acknowledged the others. They all knew what had to be done, for east of their position would bring the enemy party directly past their village, so they headed east with no time to spare. &lt;br /&gt;
&lt;br /&gt;
Gion and the others began to slow down as they breathed heavily from the forced effort to catch up with the enemy party. It wasn&#039;t long before Semun shouted to the others. &amp;quot;Our village is on the other side of the glen.&amp;quot; So they picked up the pace, for they had not yet reached their enemy, and feared they might be to late in keeping their village a secret. &lt;br /&gt;
&lt;br /&gt;
Their fears have been revived for Gion and the others. They could now see their village, but nothing seemed amiss. The tracks clearly stated the enemy had continued east to their kingdom to warn their king of the villages&#039; presence.&lt;br /&gt;
&lt;br /&gt;
The sun setting, Gion and the others continued after the enemy to put an end their adventure. The Barbarian party traveled late into the night until they spotted an eerie glow in the trees. It was them, settled around a fire talking to one another. Around them stood several sentinel specters. Gion spoke softly &amp;quot;We will have to wait until daylight. We are no match for their wind spirits at this time. Let them dream tonight it will be their last.&amp;quot; And so Gion, Barin, Semun and Kesomi gathered distance between themselves and the enemy campsite, and set up their own for the night. &lt;br /&gt;
&lt;br /&gt;
The next morning a battle took place where the outcome would change the ways of the Barbarians from then on. Gion and the others ascended on the enemy party from behind, stopping them in their tracks. There were three of them as predicted. All dressed in bright armor and bearing their kingdoms banner. Gion gazed upon one Imperial soldier to the next. Only one of which looked unusual to him. Dressed in robes that scraped the ground and wielding a tall staff with a jewel incrusted at the top. An appearance he has never seen before. &lt;br /&gt;
&lt;br /&gt;
Before any words could be said, Barin fell to the ground grasping his throat with both hands after dropping his sword. A camouflaged rogue appeared behind the body of the now dead barbarian, revealing a fourth soldier. That sparked the flame in the three remaining Barbarians and the battle had begun. &lt;br /&gt;
&lt;br /&gt;
Immediately the soldier dressed in robes ran from the fight leaving behind his friends. Two fighters and a clever rogue remained to fend off the Barbarians. The numbers were now even but skill favored the enemy. The rogue was there one second then gone the next, striking weak but quickly his daggers could not inflict much harm to Semun. Kesomi was busy with a solder himself, but being skilled with a bow more than a sword he was having difficulty. Gion faced the other remaining solder. This one stood as large as Barin once did. &lt;br /&gt;
&lt;br /&gt;
Blows were landed from both sides but harm was avoided by studded leather and chain mail. As old as Gion was his skills were faded but present, still proving a difficulty. As it appeared the three Barbarians were losing the battle, but then Kesomi landed a lucky blow to his opponent. His sword had pierced the solder between the seams of his armor. The blow was to the heart, dropping the solder dead in his feet. After defeating his opponent Kesomi helped Gion with his. Together they overpowered the giant solder and were able to fall him.&lt;br /&gt;
&lt;br /&gt;
In a distance Semun was able to keep up with the rogue as he dodged each strike but not able to land any himself. Everything seemed to be going smoothly until the rogue let out a loud cry. The rogue put all of his might into a single focused attack and struck Semun. After removing his dagger from the chest of Semun, the rogue vanished. &lt;br /&gt;
&lt;br /&gt;
Gion and Kesomi remained standing in the end, but the fight was not yet over. The solder in robes and the rogue were left, so both Barbarians fallowed their tracks until they had them in sight. This time the battle would take place on a shallow plain of grass. &lt;br /&gt;
&lt;br /&gt;
Hearing the Barbarians war cry the rogue and mage halted their escape and faced the Barbarians with great distance in between. Immediately Kesomi drew his bow, removed an arrow from his quiver and fired upon the enemy. The shot was deadly in speed but not quick enough. The rogue, with his daggers halted the arrow before it struck him. Kesomi grinned and spoke to himself. &amp;quot;Aha, I see how it is.&amp;quot; Sure of his own skills he withdrew three arrows and aimed again. This time even the swiftness and accuracy of the rogue could not evade Kesomi&#039;s wrath. Two of the three arrows were shielded but the third quickly put an end to him as it struck deep into his chest. &lt;br /&gt;
&lt;br /&gt;
Enraged the solder in the robes raised his staff from the ground and shouted a strange tongue. The mage had conjured a massive ball of fire, in which he hurled at the Barbarians. It struck Kesomi dead center in his chest, killing him instantly. Only Gion and the mage remained. Again, the mage began to conjure another ball of fire, but this time Gion wouldn&#039;t let him have the chance to aim. Adrenaline kicked in as Gion began running towards the mage, swaying back and forth making it difficult to aim. The mage fired upon Gion as he finished strafing left. At first it would appear the fireball would have missed but its course had changed. It was headed directly at Gion no matter his path. The instant the ball reached Gion, he grasped his War axe with all his might. He smashed his axe into ball of fire. Upon the impact, a great flash occurred, blinding the mage and stunning Gion.&lt;br /&gt;
&lt;br /&gt;
Lying on the ground battered but still alive, Gion gathered himself and began to rise. At the same time the mage began rubbing his eyes with his robes. As if by some cruel trick of fate, both Gion and the mage gathered their senses at the same time. This time Gion had no weapon, and the Mage began to conjure his final ball of fire. While the mage was chanting, Gion glanced around for a weapon. There it laid smoking in the grass, Gions axe was shattered and broken. Half of the blade was gone as if it melted, and most of the handle was burnt to charcoal. All that remained was a foot of handle and half a blade. With all his hate built up inside, Gion leaped towards his broken war axe, and hurled it at the mage. &lt;br /&gt;
&lt;br /&gt;
An instant before the fireball finished taking form Gion&#039;s axe had reached the mage. The axe pierced through the fireball taking form and crushed the mage&#039;s chest before his eyes. He fell right then and there to never again rise. &lt;br /&gt;
&lt;br /&gt;
After the adrenaline had settled Gion gathered himself and went over what had happened. He thought it was comical, when his axe lay shattered on the ground it became even more deadly. He thought long and hard on his way back to his village. He thought of how his axe was used that day. As a heavy yet sharp projectile, heavy enough to where a rogue could not parley it, nor could a warriors&#039; armor shield against it. &lt;br /&gt;
&lt;br /&gt;
Through this tragic yet successful event, Gion had discovered a new and powerful weapon the Barbarians could easily forge and learn to master. &lt;br /&gt;
&lt;br /&gt;
He decided to share his story and experience with all his brethren throughout the Kingdoms, traveling from one village to the next.&lt;br /&gt;
&lt;br /&gt;
Today he reached ours...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Qualkehk,&lt;br /&gt;
&lt;br /&gt;
The Hunter&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_runes&amp;diff=14185</id>
		<title>Barbarian runes</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_runes&amp;diff=14185"/>
		<updated>2009-02-12T07:33:57Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]]&lt;br /&gt;
&lt;br /&gt;
You may buy the Barbarian runes off Genghis Kahn for 1000 coins. &lt;br /&gt;
&lt;br /&gt;
Any information relating to our family is placed within the runes.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]][[Image:BarbarianRunes.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_brew&amp;diff=14184</id>
		<title>Barbarian brew</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_brew&amp;diff=14184"/>
		<updated>2009-02-12T07:33:41Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]]&lt;br /&gt;
&lt;br /&gt;
Barbarians have long been known for their love of both food and drink.  Rather than visiting the local taverns for their beverages, we have decided to create their own concauctions.  With these more potent drinks, even the hardend livered Barbarians feel the affects after a few sips. The Barbarian brew is so strong, the drinker finds himself unable to control his balance, much less his sense of direction. He or she will stumble into just about anything after drinking our brew.&lt;br /&gt;
&lt;br /&gt;
The Barbarian brew may now be found at the Barbarian Cave for 100 coins from Genghis Khan. Feel free to buy as much or as little as you like, and enjoy the warm affects of a strong drink! Be warned, do not fall for anyone&#039;s attempt to sell these to you for more... some people attempt to take advantages of things like this, it is not the intentions of the Barbarians to see anyone fall to a vicious scam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LocoSam the Sheep man&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]][[Image:BarbarianBrew.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Vast across the lands a long long time ago there was a barbarian named Chi. Chi was a nomadic barbarian who traveled the northern lands above the town Buya. Her tribe had always been living in the snow and had gotten used to living there. However, new born barbarians had been born into harsh winters and had perished from the freezing temperatures; for animal fur was very rare so far up north, let alone any living creatures at all. Chi had seen much of her family die from the winters and wished every day that their lives would be spared.&lt;br /&gt;
&lt;br /&gt;
Since Chi had such a strong will, she traveled to other barbarian tribes seeking to find a way to solve this dilemma. As she traveled she had suffered many hardships. Days gone by without eating or sleeping. She had the heart and soul of a barbarian so she pushed on. That is when she came to a forest. It had been a long time since she had seen any place so lively and green. As she approached a camp set up by another tribe. Asking the tribe&#039;s great elder, she was unable to find anything to save her kin in the north. Sadly she journeyed here and she began her trek back to her own tribe. &lt;br /&gt;
&lt;br /&gt;
Suddenly a barbarian came across her. He was lively and she could not help but chuckle at his antics. She wondered why he had been so energetic and asked him. He talked slurred and then she realized he was drunk. Chi explained to the drunken barbarian what was happening to her tribe. This barbarian had a solution. He brought her to a freezing cavern and even Chi herself had shivered. He gave her a drink which instantly made Chi very warm inside. She received ingredients to make such a brew and so this mixture has since been known across the lands as the Barbarian brew. The ingredients you may wonder are a family secret.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GuaN&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14183</id>
		<title>Savage gauntlet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14183"/>
		<updated>2009-02-12T07:33:28Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Savage gauntlet (Below Enchanted)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Enchanted savage gauntlet (Above 80k Vitality/40k Mana but not Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Il san savage gauntlet (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Ee san savage gauntlet (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sam san savage gauntlet (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sa san savage gauntlet (Sa san)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Min-Khan had destroyed the fierce Blue Dragon god, Ryong. His soul rests where even the Shaman cannot touch it, in the center of the trigram in the Barbarian circle, a testament to his ingenuity in the face of adversity. He had died the day he fell the mighty foe. Whether it was due to his drained energy from forging the axe and battling the god, or whether it was regret for having killed so ruthlessly, a tribe so similar to his own, we will never know. We do know that with his final sacrifice we, the Barbarians, were imbued with his creativity. Every Elder to ascend through the tile that is Min-Khan&#039;s soul has themselves been granted a heightened sense of purpose, focus, and skill. The days turned into months, the months to years, and the years passed into the stars.&lt;br /&gt;
&lt;br /&gt;
But in the year of the Dragon, exactly four decades after Min-Khan&#039;s triumph, Chung Ryong was reborn. Like the legendary Phoenix, from the flames of rebirth crawled the once defeated god. Ryong took the shape of a Dragon hatchling, and slowly grew in strength, out of the Diviner&#039;s sights. The other Dragon gods clouded the most gifted seers, giving necessary time to the ancient god to gain strength enough to reclaim his thrown as the totem god of the Warriors. Slowly the Blue Dragonling&#039;s followers accumulated. Rumors faint enough to be dissipated by a strong sigh echoed through the seediest taverns that the once mighty god was back. The word had been spread by C.Ryong himself, for without followers to worship him; he would have no power, and surely die again. &lt;br /&gt;
&lt;br /&gt;
Eventually it was time to reveal himself in the dreams of the Diviners, as a vibrant warning, and commandful beckoning. It had been five years since his birth, and the terrible dragon lord began to feel his power had surpassed that of his previous form, and once again grew into his comfortable seat of arrogance. His followers had evolved from simple disciples, to powerful Dragoon warriors once again, gaining strength from their god, while also feeding him their own. This cycle of power exchange continued unchecked as his following developed into an army.&lt;br /&gt;
&lt;br /&gt;
Occasionally revealing himself in physical form drew new worship, and notified old enemies. The number of his acolytes had outgrown that of his nemeses. The War god and his Barbarians grew spiteful with hatred at the Dragon&#039;s daring. Every time a warrior picked up a Scale of Ryong, Chung spat in the face of the War god, and his believers. The Barbarians&#039; anger grew from hating to loathing, and as five more years passed, the tension between the gods increased, jumping like chain lightning between the heads of their paths.&lt;br /&gt;
&lt;br /&gt;
It was now five decades since Min-Khan&#039;s epic battle. Again it was time for the Barbarians to rally together in war against their ever-powerful counterpart: the Dragoon warriors. The Rage the Dragon god gave his walkers granted them the ability to battle multiple enemies at one time, while the War god granted the skill of one on one combat to his walkers. Both sides prepared for the inevitable, and as they lifted the mantles of their ancestors, the Barbarians began to recall the story of Min-Khan, and prayed for a blessing such as the War axe was in that dark time.&lt;br /&gt;
&lt;br /&gt;
The Barbarian family, turned horde, did not receive the blessing they were looking for. With heavy heads, and disappointment the Barbarians&#039; morale was never lower. But still they battled on; fighting what seemed to be a loosing war. Frustration clouded the judgment of the Barbarian warriors, and they fought in ways that only benefited their enemy. They rallied together and tried to ambush smaller numbers of Dragoons as they patrolled. But the Barbarians forgot that their enemy&#039;s Rage put them at the advantage, even when their numbers were less. Battle after battle the horde lost ground, and spiraled downward into defeat.&lt;br /&gt;
&lt;br /&gt;
It was a gloomy and tiresome time for the followers of the War god. Not only had it seemed their god had turned his back on them, but the Dragons had taken over their homeland, the Vale. Confronted by wounded, rebellious, confused walkers, the Elder of the Barbarians: Nomad, grimaced solemnly. His temples flared with pain, his heart beat with anger, his mind raced with questions, all at the War god&#039;s refusal to aid them in battle.&lt;br /&gt;
&lt;br /&gt;
As Nomad ascended Min-Khan&#039;s tile in his heated state, Min-Khan&#039;s spirit was triggered. The familiarity of Nomad&#039;s state reignited the War god&#039;s nigh forgotten gift, and Min-Khan&#039;s legacy was placed upon Nomad. His vision was blurred, but never so focused in all his life. Nomad mouthed a thank you to his god above and set to work immediately. He disappeared for days, which was even more of an attack on the already bloodied morale of his walkers.&lt;br /&gt;
&lt;br /&gt;
When it seemed the Barbarian horde was ready to give in, Nomad emerged from his shroud of secrecy. He called forth his family, his war engine, his life, and laid in front of them what he felt in the bottom of his heart, what he knew in the recesses of his mind, would defeat Chung Ryong the Blue Dragon god once again.&lt;br /&gt;
&lt;br /&gt;
It seemed almost laughable, this gauntlet fashioned of half rotted wood, bound by furs, sitting in a lump-pile on a stone pedestal that Nomad presented. His face was full of accomplishment, and hope. It was this alone that kept his family from questioning and laughing. Nomad had forged his spirit, his being, his anger into this piece of natural art, just as Min-Khan had done the same with the War axe. Nomad called forth his guides, and went about instructing them how to create similar savage gauntlets. &lt;br /&gt;
&lt;br /&gt;
Upon closer inspection, the gauntlet was not merely composed of wood and fur. The Ironwood trees had all but gone extinct since Min-Khan&#039;s age. If one even tried to cut off a branch of these rare trees, Awen herself would smite them. War axes of this day and age used a hybrid of oak and Ironwood, which the Druids had bred. And it was this hybrid now that was used in the gauntlet. What appeared to be ratty furs from a distance were shown to be an illusion. For what held the gauntlet together was nothing but the legendary furs of the elusive Light foxes.&lt;br /&gt;
&lt;br /&gt;
Each guide, newly inspired, went about creating these Savage gauntlets for the walkers, saturating hope into air the walkers breathed. The walkers, now equipped with their gauntlets and axes, donned their Tiger helms and set out for a battle, which would remind the Dragon god, just what he had stirred up. The sight was truly one to behold, a jaunting horde of frightful appearances. Their arms were tree trunks, their faces, tigers. Newly armed, and greedy with renewed bloodlust, the horde sped on. They now had two items forged in the passion of war, and they relied on these to turn the tides of battle out of favor of the Blue Dragon god&#039;s favor, so that they might claw their way out of defeat.&lt;br /&gt;
&lt;br /&gt;
As they came upon various groups of resting, patrolling, and hunting Dragoons, the Barbarians evoked an unprecedented attack. The Dragoon warriors embodied everything the Barbarians hated, and calling out at them, the horde filled the heavy air with cries of the word Townie. Crying this insult out as they swung at each Dragoon their muscles rippled, their faces contorted with Rage. Blood flecked the faces of every Barbarian. They had slaughtered every Dragoon they happened upon on their way to the home of the god they sought to destroy, without a single casualty.&lt;br /&gt;
&lt;br /&gt;
Their gauntlets protected them against the Dragon&#039;s rage ingressed fighters. It deflected all harmful magic the Dragoons called upon, and its hearty earthen feel helped the horde swing with a new fervor. As more and more Dragoons fell, the Barbarians began to resent their frustration towards their god. The War god had come through, and in their blind hour, they did not see he was truly there the entire time.&lt;br /&gt;
&lt;br /&gt;
Slowly, the war engine known as the Barbarian horde, trudged its way through numerous encounters with the fighters of the Dragon. Each battle was a bloody one, and wore down on the stamina of the Barbarians as a whole. And yet, still, not a single brother or sister fell to the Dragoons&#039; scales. The Savage gauntlets were protecting them from even the most brutal punishments the Dragon rage warriors could inflict. Battle after battle the horde immerged immaculate, and cried out praises to the War god.&lt;br /&gt;
&lt;br /&gt;
Vale was still held firmly by the Chung Ryong followers. They were dug in deep, and not ready to surrender their prized trophy so easily. Just as Min-Khan and his kin fought for their strip of land five decades ago, so now would the Barbarians of today do against the same enemy. Like a sea of rolling death, the waves of Barbarians washed upon the edges of Vale. Crashing through the first lines of defense, the Barbarians dashed over trenches, and cleaved skulls into splinters with their legendary axes. &lt;br /&gt;
&lt;br /&gt;
Tripping over their own dugouts the Dragoons hastily turned to flee in a full retreat shortly after the onslaught. Following close on their heels were the Barbarians, who would not be outrun in their own homeland. Like the morning fog, the Barbarians drifted over the fleeing warriors. Each foe was in turned disemboweled, and their entrails offered up to the War god, as a sign of tribute and thanks. Vale was recaptured; C. Ryong&#039;s army faltering on every front, and his reputation was smeared once again amongst his fellow Dragon gods.&lt;br /&gt;
&lt;br /&gt;
All that was left to do now was to seek out the Blue god himself, and once again send him to his grave of ashes. In order to secure his tomb, Nomad had to make sure every breath of fire was expelled from the god&#039;s carcass. For if he had a single hint of flame left in him, he would rise again. The power and legendry of the Phoenix was in Chung Ryong, and he would not die easily. His entire being was composed and wrought of fiery strength, and he posed a great threat, even with most of his followers dead and therefore out of the circle of exchanging power.&lt;br /&gt;
&lt;br /&gt;
Nomad decreed that no Barbarian, with the exception of himself, would be allowed to step foot in the Dragon&#039;s lair. He would face the god alone. The youngest of the family cried out in bewilderment at what seemed to be Nomad&#039;s attempt at martyrdom. But the eldest of the family saw his brilliant stratagem, and stepped aside willingly as Nomad put torchlight to the slime covered walls of the cave and disappeared. Nomad would duel the Dragon god just as Min-Khan had done.&lt;br /&gt;
&lt;br /&gt;
When he emerged, his head was bald and charred his face grim. The stench of death clung to his body, and blood dripped from his chin. His family cheered, knowing he had eaten the heart of their enemy. Many to this day wonder just how that encounter was played out. They were two powerful opposing entities, actors on the stage between fantasy and reality, puppets of the fates.&lt;br /&gt;
&lt;br /&gt;
Nobody dares ask what horrors Nomad had gone through to secure the safety and honor of his path, but everyone knows... that without the safety and protection the Savage gauntlets provided, he would not be the one would blood on his chin, and a slight sign of victory in his bold brow. The being that we call the War god, was truly insightful. He had been dealt a poor hand by the fates, and called upon all of his experiences to play it as best he could. He had used Chung Ryong&#039;s arrogance as his weapon, and bested his nemesis, and smiled down with pride on his Barbarians.&lt;br /&gt;
&lt;br /&gt;
What challenges lay ahead of my kin and I, one can only guess. I can only hope that I might be around to recall them, and pass their history on, as I have done for the Savage gauntlet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus the Barbarian&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Tiger_skull_helm&amp;diff=14182</id>
		<title>Tiger skull helm</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Tiger_skull_helm&amp;diff=14182"/>
		<updated>2009-02-12T07:33:11Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles == &lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] Tiger skull helm (Male)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] Tiger skull helm (Female)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Few may remember the old mine south of Buya in the wilderness. It was once a bustling employer of dozens of citizens. Most of the land&#039;s ore was mined there. But tragedy always seems to hit the most prosperous areas first. Alas, it was the last of its kind, all mining after it has been surfacing mining. The mine had been closed when a tremor had made many of the shafts unstable and released pockets of poisonous gases. After the miners cleared out, the wildlife surrounding the mine began to wander into its depths. Tigers and bears and rodents wound their way to the deepest of the shafts, some dying from pitfalls, others from poison, and yet others surviving against all odds, procreating in dank shadowy corners.&lt;br /&gt;
&lt;br /&gt;
Upon hearing this I naturally went to investigate, being the curious teen I was at the time. I gathered up my club and rope and torch and trekked my way to the opening. It was a windy night, and sheets of rain slashed down diagonally from the heavens, bending trees to their will. I was glad to be out of the weather, I leaned against the mine&#039;s entrance wall and breathed slowly. I was claustrophobic. Gathering my courage I made my way down the shaft to the main mining area, once called &#039;The dig&#039;. I had convinced an old miner to draw me a map from memory before I left, but it had done little good. The miner was old, and forgetful, and years of shifting earth and erosion had turned the mine into one big maze. An Iron Labyrinth.&lt;br /&gt;
&lt;br /&gt;
I was not worried about the gases, the many yuris that had passed allowed it all to escape harmlessly into the skies. I was however, worried about the pitfalls and hidden shafts. As a precaution I tied a security rope around my waste and hooked it to my pack. In the case that I did fall, my pack would act as an anchor, allowing me to climb my way back up. The putrid smell of animal feces hung heavy in the stale, unventilated air. I etched arrows along the walls I walked, so as not to get lost.&lt;br /&gt;
&lt;br /&gt;
I made my way to what I assumed to be the bottom of the mine, but I was wrong. Moving across the center of the path I encountered a fault in the shaft&#039;s floor, and was instantly swept down further than I suspected the mine was ever meant to go. Echoes ringing throughout the shafts. I hit the bottom with a sickening crack, my leg snapping like an old twig. Darkness enshrouded me.&lt;br /&gt;
&lt;br /&gt;
My torch had been put out by the fall down and the humid air. I took out my flint and steel and lit up a new torch, surveying my new location. It was an oval shaped room, laden with treasure boxes. I heard a faint choking in the corner and tensed. Upon investigation I found a huddled withering old miner, the only survivor. I didn’t bother asking him how he was alive, I didn’t want to know. His face was hidden by layers of soot and astray whiskers. His body was contorted in a fetal position. I did, however, ask him what all the boxes were doing scattered on the ground.&lt;br /&gt;
&lt;br /&gt;
He fabled the events leading the collapse of the mine in great detail, his body was decrepit, but his mind was crisp. He explained that inside the boxes were tools used by the miners. The boxes had slid down the shafts during the tremor. Unfortunately the keys to unlock the boxes had been lost as well, buried deep in the eroded sifts of &#039;The bottom&#039; as the old miner called it. &lt;br /&gt;
&lt;br /&gt;
One of the wood supports that held the room up had collapsed to the floor. I took two of the splinters from the support and set my broken leg. I was able to walk, but had to drag my leg behind me. Time passed quickly, as it does in dark places. One cannot discern night from day when everything is black. I awoke at my leisure, thinking only about how I was to escape from this place and whether or not I should try to convince the old miner to come with me.&lt;br /&gt;
&lt;br /&gt;
A deep growl echoed through the room. I looked at my stomach and decided I needed food if I was to keep up enough strength to make it out of this forsaken place. I stood and stretched my good leg, walking in circles around the room. Nearing the opposite end of the circular room I noticed something, a door, or what appeared to be a door. Upon closer investigation I found it to be a stone slab tilted against the moldy wall of the room. I had not noticed it before because the slab itself was camouflaged in moss.&lt;br /&gt;
&lt;br /&gt;
The miner was still asleep, huddled in the corner. I decided to explore the other side of the door. Propping my leg opposite the door and using my club as a levy I pried the door open. On the other side lay an eerie sound, padded feet prowling the ground. I put my torch to the darkness, revealing shifting muscle covered by matted fur. Entering the room with my torch in front of me further revealed an entire room of gigantic, hulking tigers, twice the size of a normal man.&lt;br /&gt;
&lt;br /&gt;
Dozens of red and yellow eyes glared at me through the shadows, the padded footsteps had stopped. Muscles were tensed at the smell of prey. I dropped my torch and produced the club from my sleeve. The first tiger made its move, leaping at me, claws swiping. Bearing down on me with a weight well over ten hundred stone the splint on my leg snapped, shooting an agonizing pain through my body. The pain fed my rage as I grappled with the tiger, slamming its back against the wall and crushing its ribs with my club.&lt;br /&gt;
&lt;br /&gt;
Growls emanated through the air and a set of claws gouged the flesh on my back. Blood flowed like water from my wounds, feeding the dry soil floor. I spun around, my club landing a blow to the tiger&#039;s skull. These tigers must be made of iron, for the blow not only liquefied the tiger&#039;s brain behind its impenetrable skull, but also shattered my club. Weaponless and badly wounded I limped backward to the stone door.&lt;br /&gt;
&lt;br /&gt;
Reaching the opening where the slab had been, the massive tigers on my toes every step, I fell through the doorway. Scrambling to slide the slab in front of the parade of tigers the frame of the miner rose. He produced a strip of wrought iron and rolled it to my feet. Bumbling and whining he scooted to the back of the room and once again huddled in fear. Throwing all my weight on my good leg I leaned into the slab, every muscle in my body aching to close the opening, causing the gashes in my back to bleed more profusely than they had been.&lt;br /&gt;
&lt;br /&gt;
The tigers began to pour through the door just as I tipped the slab over on its side. One tiger was crushed beneath its weight, its ribs piercing its heart as it sunk to the ground. There was still another tiger in the room with me however, and was circling the old miner, licking its chops. I stooped over and picked up the iron club and limped as quickly as I could to the flank of the tiger. Raising the club overhead I felt empowered, the life of an old man in my hands. With the resolve of a crusader I brought down the pipe with all the force anyone in that state could produce. &lt;br /&gt;
&lt;br /&gt;
Iron met iron as the club rattled the tiger&#039;s hind quarters, drawing its attention to me. It reared up on its hind legs and sent a fury of blows to my chest. I managed to parry all but one, his claws ravaged my armor and met flesh, sinking in. Once again pain fueled my bloodlust. I retaliated with a fury of blows of my own, gaining ground and sending the tiger into a dazed stupor. Just when it seemed the gods favored me, the tiger checked me to the floor, head butting my gut and knocking the breathe from my lungs.&lt;br /&gt;
&lt;br /&gt;
I can always remember the sound my only weapon made as it skirted across the floor. The sound of inevitability, the sound of death. Crawling backwards on my forearms I stared down the tiger, desperation filled me as my shredded back was dragged through the dirt. Hope shown through the darkness of death as my hand landed on a splinter of the support that still lay on the ground.&lt;br /&gt;
&lt;br /&gt;
The tiger pounced just as I was able to produce the jagged piece of wood from under me. Muscles relaxed and eyes glazed over as the powerful beast sunk to the ground, its heart pierced. Drawing out the stake I greedily ate what little heart clung to it, I was starving. All my energy had been exerted and drinking the blood from the tiger gave me enough strength to chop off the head of the tiger.&lt;br /&gt;
&lt;br /&gt;
I took the skull as a prize of my victory and expedition, a token of strength and ferociousness in battle. After it was properly treated the skull made the perfect helm, its hardness matched only by a diamond. I spent two more nights in the bottom with the miner, eating the tiger meat and regaining my strength, allowing my wounds to heal. The time came when I knew I must leave before the air, heavy with dust, choked me to death.&lt;br /&gt;
&lt;br /&gt;
I skinned the carcass of the tiger, using its fur as a bandage for my back and chest. I fashioned gloves from the tiger&#039;s paws, the talons providing an excellent grappling tool for me to climb out of the bottom. The miner assured me he would rather eek out a meager existence there, than return to the harsh light of the upper world. I said my goodbye to the frail man and began my trek back up the crumbling shafts.&lt;br /&gt;
&lt;br /&gt;
And now I stand before you today, many yuri later... My helm, a token of remembrance of old man, the tiger who provided it, and the mine from whence it came...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=War_axe&amp;diff=14181</id>
		<title>War axe</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=War_axe&amp;diff=14181"/>
		<updated>2009-02-12T07:32:56Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
[[Image:BarbarianAxe.gif]] War axe (99)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Enchanted war axe (Above 80k Vitality/40k Mana but not Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Il san war axe (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Ee san war axe (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Sam san war axe (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Sa san war axe (Sa san)&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
In a time, long long ago, a time before the reign of the gods, there were two Barbarian tribes living in a fertile area called the Kimesh valley. The first tribe was a group of Barbarians who devoted themselves to the worship of a great Dragon, known as Chung Ryong. As thanks for their servitude, the Dragon blessed these barbarians with incredible battling prowess, and gave them scales to use in battle, scales that got sharper with each cut it made. The second Barbarian tribe was a family of Nomads, all related by blood and marriage. The difference between the battle prowesses of these people was that Chung Ryong&#039;s barbarians were skilled at fighting through hordes of weak enemies, in lieu of fighting a single massive enemy.&lt;br /&gt;
&lt;br /&gt;
The Nomadic barbarians, on the other hand, were adept at battling a single massive enemy, as opposed to hordes of pests, and these two tribes were always at war, fighting to control the Kimesh valley. The battles were always give and take, and any decisive victory was always a pyrrhic one. Ground was gained. Ground was lost. All in all, the two mighty tribes were equals. The champions of the Dragonic barbarians would fall quickly to the Champions of the Nomadic tribe, while the Average and weak members of the Nomadic tribe fell quickly to the Average and weak members of the Dragonic group. The Dragonic Barbarian elder, S&#039;in Tarrha, was quickly coming up with the decision to swarm the Nomadic Elder&#039;s camp, and kill him. The Nomadic Barbarian Elder, Min-Khan Kwarung, on the other hand, had set his mind on taking a group of his Champions, and killing the beast that gave the other tribe its power. Chung Ryong must die.&lt;br /&gt;
&lt;br /&gt;
Min-Khan took a group of his greatest warriors, K&#039;in Maoreson, my ancestor, as well as N&#039;Tang Veihell, EnderWiggin&#039;s ancestor, Fahl R&#039;onwan, MoUnTiE&#039;s ancestor, and K&#039;rin Shintaru, Caine&#039;s ancestor, and eviscerated a group of young Draconic Barbarians, Pilfered their armor, helmets, and, most notably, their Scales. Disguised as young Dragonic Barbarians, they walked around, and eventually meandered into Chung Ryong&#039;s lair. Min-Khan and his followers discarded the Scales, and pulled out their clubs. With a swift knock upside the Dragon&#039;s guardian&#039;s heads, they collapsed, in a heap of discarded flesh. Advancing upon the Dragon, Min-Khan attacked with a blow so much it would shatter a man from hearing it. And his Club exploded into shards. The Dragon&#039;s natural armor plating was impenetrable to the Barbarian&#039;s clubs.&lt;br /&gt;
&lt;br /&gt;
S&#039;in Tarrha, hearing the mental anguish of his Dragon god, quickly led throngs of his followers unto the 5 Savages, and quickly subdued the Nomadic threat. Bound in chains made of the strongest sinew and metal, N&#039;Tang, K&#039;rin, Fahl, Min-Khan, and K&#039;in were helpless in a stone hut. Combining their rage into the form of heavenly might, N&#039;Tang, K&#039;rin, Fahl, and K&#039;in tore their chains from the ground, and lifted the stone hut ever so slightly, as to allow Min-Khan the chance to escape. As Min-Khan ran off into the wilderness, back to his camp, his companion Savages were beaten brutally at the hands of dozens of guards. Arriving some time in the noontime, a few days after his escape, Min-Khan dragged his broken and bloodied body into his Elder hut, and imbibed a flask of Leeches&#039; blood. &lt;br /&gt;
&lt;br /&gt;
Staggering to his feet, the mighty elder grabbed a few dozen more flasks, placed them in his pouch, and left the camp. Entering the cave where he had proved his strength as a barbarian many years ago, he set about to forge a new weapon. Min-Khan thought of the Dragon&#039;s incredible scale-armor, and how a blunt weapon could not pierce it. Min-Khan thought of a sword, but they were much too flimsy to break the Dragon&#039;s hide. So he combined the two.&lt;br /&gt;
&lt;br /&gt;
He took a shaft of metal, and hammered it into a brutal, double-crescent shape. As he forged, Min-Khan thought of the events of recent times. His men were in an enemy camp. His honor was insulted. He was beaten. His mighty weapon, the Spiked Club had been destroyed against the Dragon&#039;s scales. With every hammer&#039;s blow, his hatred was ingressed into the metal. With each strike of his hammer, his burning rage was placed INTO the blade. Cooling the brutal Axe-head, Min-Khan broke off a limb of an Ironwood tree for it&#039;s shaft. His War Axe was complete. Invigorated by the forging process, and still on an adrenaline high, Min-Khan ran with the foot speed of a Horse, ever in a battle-position. As he came upon a group of patrolling Dragon-Zealots, instead of stalking, and battling them one on one, which was the contemporary way of battling them, Min-Khan charged full force through the thicket, and fell each Draconic Barbarian with a single blow.&lt;br /&gt;
 &lt;br /&gt;
Staring at the blood dripping off of his axe, Min-Khan knew. It was S&#039;in Tarrha and Chung Ryong&#039;s time. Approaching the hut where his comrades in arms were formerly held, Min-Khan did not walk with caution. He walked with courage, and arrogance. Entering the Stone hut, was K&#039;in Maoreson&#039;s body. Hanging there, beaten and bloody. Dead. Fuming with anger, Min-Khan stormed unto Chung Ryong&#039;s lair, where the Dragon was waiting for him. Staring him in the eye, the Dragon-bastard said, &amp;quot;You wish to destroy me. You cannot destroy a Blue dragon GOD. Your weapons cannot penetra-&amp;quot; Pulling his mighty blade from the body of the arrogant Dragon lord, Min-Khan sought out S&#039;in Tarrha. Walking with great strides into the Draconic elder&#039;s hut, Min-Khan noticed every single Dragon-Zealot on their knees. Crying at the loss of their god. Bashing through the door to S&#039;in Tarrha&#039;s bedchambers, there was his hated enemy. S&#039;in Tarrha. Dead. &lt;br /&gt;
&lt;br /&gt;
The shock of what had happened forced Hated to give way to Reason in Min-Khan&#039;s mind. His champions were gone. He had decimated a tribe not unlike his own. He had killed dozens, over a simple strip of land. Ashamed, Min-Khan discarded his Axe, and ran. His tribe eventually tracked him down in a small circle he was constructing, to alleviate the pain of his misdeeds. Bringing the hated tool of his heinous action was his tribe, praising him for his valor in combat. Falling to his knees, in the center of a circle with eight markings signifying the elements, he cried. &lt;br /&gt;
&lt;br /&gt;
He died that day. Mentally, spiritually, and physically he died. The final, center trigram tile is what was left of his soul, providing a stepping-stone for all elders to come to alleviate the pain of his single rage-clouded action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MPython&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Traits_Part_2._By_Angelicus&amp;diff=14180</id>
		<title>Barbarian Traits Part 2. By Angelicus</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Traits_Part_2._By_Angelicus&amp;diff=14180"/>
		<updated>2009-02-12T07:32:43Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Other Barbarian Traits&lt;br /&gt;
&lt;br /&gt;
Along with the three basic traits every Barbarian should have: Protect your Brethren, Survive all Challenges, and Humble your Foes, Barbarians usually develop many similar traits after (and sometimes before) they are brought home.  These traits are: resentment against the cities and the monarchy system, and unique hunting and fighting styles.&lt;br /&gt;
&lt;br /&gt;
Barbarians resent the towns and many of the townies simply because they are the pawns of three people.  Mhul, Lasahn, and King Yuri have complete control over the lives of thousands of people.  Barbarians are free spirited and believe in the equal rights of everyone; therefore they put no faith behind the Monarchy system.  No man or woman should have complete control in what you do.  The royal families and the majority of their subjects are our enemies.  Because of this, the cities and the clans are no place for a Barbarian to call home.  Even though this is true, Barbarians have come to admire and respect some of the men and women of the kingdoms and even learned to call them friends.  It is very common for Barbarians to resent and even hate the kingdoms, but not all of its subjects.&lt;br /&gt;
     &lt;br /&gt;
Over the Yuris and because of our lack of a hunting fury given by the Chung Ryong, Barbarians have developed their own unique hunting style to improve their hunting tactics compared to the Dragon Warriors.  Where Chung Ryongs rely on a raging-hard swing of their sword, Barbarians rely more on the rage of their Whirlwind and Berserk.  Barbarians usually Whirlwind and Berserk without warning whenever the Aethers permit us to do so.  This tactic is risky but very affective.&lt;br /&gt;
     &lt;br /&gt;
Barbarians also have a unique fighting style as well.  Barbarians will call upon each other to overwhelm and overcome our enemies.  The only people Barbarians try to rely on are each other and their allies.  The hypocrites complain when they are defeated because they are outnumbered, but usually it is the Barbarian who was outnumbered in the first place.  This is not always true but it is very common.  Townies cannot complain about something they will do whenever it serves their purpose.  In no way is protecting your family in numbers dishonorable and it is encourage able for any man with honor to do so.  Barbarians refuse to sit by and watch their family be overtaken, why would anyone else want to?&lt;br /&gt;
     &lt;br /&gt;
Most Barbarians develop a few simple traits after they have aged and matured in the family some, these traits are:  resentment for the monarchy, and a unique hunting and fighting style.  &lt;br /&gt;
&lt;br /&gt;
      &lt;br /&gt;
Written By Wolven Scribe Angelicus&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Traits_Part_1._By_Angelicus&amp;diff=14179</id>
		<title>Barbarian Traits Part 1. By Angelicus</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Traits_Part_1._By_Angelicus&amp;diff=14179"/>
		<updated>2009-02-12T07:32:31Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Three Invaluable Traits of a Barbarian&lt;br /&gt;
&lt;br /&gt;
Through the many Yuris of our existence, we Barbarians have developed many traits.  As IceManABK once wrote, our three greatest traits are our abilities to:  Protect our brethren, Humble our foes, and Survive all challenges.  These three traits are crucial for all young Barbarians to develop at an early age.  But as time has moved on, we have developed many more significant traits that are becoming a part of the Barbarians but do not define us.  &lt;br /&gt;
&lt;br /&gt;
Perhaps the most important trait of a Barbarian is his ability to protect his brethren.  Barbarians of the Nexus and all around the world uphold family before anyone or anything else.  If you do not feel a bond between your brothers and sisters, then you are not a true Barbarian.  A Barbarian will valorously charge into a losing battle and sacrifice his life for his family.  If you do not feel this conviction, maybe you are not in the right path.  But on the opposite end, Barbarians do call upon each other to outnumber and overcome our foes.  No man or woman can criticize us for this simply because Barbarians are not the only humans to do it--do not think we are dishonorable for doing this but know that we have a heavy conviction to protect our family against anyone who tries to hurt us.  Would you idly sit by and watch your family die?&lt;br /&gt;
     &lt;br /&gt;
Like any other human being, Barbarians lose and win many battles.  The trait of humbling your foes should not be translated as &amp;quot;Barbarians think they never lose in battle.&amp;quot;  Like anyone else, we have lost many battles--it is a part of life and must be accepted.  Barbarians do strive to be the best in battle and will go to great lengths to make a mockery of their enemies though.  We do our best to Humble our foes and often, we are successful.&lt;br /&gt;
     &lt;br /&gt;
Surviving all challenges is something Barbarians are very talented at.  Win or lose, Barbarians always stand up after the endeavor is finished.  For many Yuris now, we have survived the wilderness, the constant battles with our enemies, and we have survived the attempts of corruption upon our path.  No path is perfect, including us, but it is a definite that Barbarians will be here until the end of time.&lt;br /&gt;
     &lt;br /&gt;
These are the three primary traits a Barbarian must learn before he is brought home as we say.  He must have a conviction to &lt;br /&gt;
Protect his brethren, Survive all challenges, and Humble his foes.  No Barbarian can be strong without these three abilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Written by Angelicus the Wolven Scribe,&lt;br /&gt;
&lt;br /&gt;
Inspired by the writings of IceManABK&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Townies!_By_Purekin&amp;diff=14178</id>
		<title>Townies! By Purekin</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Townies!_By_Purekin&amp;diff=14178"/>
		<updated>2009-02-12T07:32:20Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many townies often make fun of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;Oh no, You&#039;re calling me a townie!&#039; These kind of lines prove the inferiority in knowledge they have. They will never understand what a townie is, because they simply can&#039;t grasp it.&lt;br /&gt;
&lt;br /&gt;
A townie is a faceless person. They live in big communities, and get controlled by the mass&#039; hierarchy. They live all their lives in crowds, thus making them unknown and unimportant. They care little about themselves, they can easily backstab, they empty their bowel-buckets out of the windows, between buildings...&lt;br /&gt;
&lt;br /&gt;
They are brainwashed and judged constantly by people in the higher hierarchy, people who have titles. Townies work all their lives under the command of someone with a name, even though this person is as important as anybody else. They do not grasp that a title is abstract, not-existant, and go thinking their superior is better than them.&lt;br /&gt;
&lt;br /&gt;
Townies only live because of their dreams, impossible goals.&lt;br /&gt;
&#039;I will be very strong!&#039;, &#039;I will be very rich!&#039;; they dream of what  never could be completed.&lt;br /&gt;
&lt;br /&gt;
We, the barbarians, live in a rather small community in the wilderness, making every one of us important to each other. We are brethren... The most of us live our lives simply doing what we want, and do not aim at impossible dreams. We understand that nobody has any right to give us orders; they can only give suggestions.&lt;br /&gt;
&lt;br /&gt;
Townies can&#039;t grasp these concepts. &lt;br /&gt;
If they cannot understand something this simple, How else can we rid them of their mistery besides pounding their heads open?&lt;br /&gt;
They are to be pitied..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Sister Purekin&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=What_is_Rage%3F_By_Barnibus&amp;diff=14177</id>
		<title>What is Rage? By Barnibus</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=What_is_Rage%3F_By_Barnibus&amp;diff=14177"/>
		<updated>2009-02-12T07:32:03Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is Rage?&lt;br /&gt;
&lt;br /&gt;
== Intro ==&lt;br /&gt;
&lt;br /&gt;
Contrary to popular belief, the main weapon of a Barbarian is not their axe; it is their Rage.  Rage is not only their weapon, it is also a tool with which they accomplish great feats.  Rage is more than an emotion, it is a state of being.  Each rage is unique to the Barbarian that possesses it.  No two Barbarians experiences the same feelings when they are raging. &lt;br /&gt;
&lt;br /&gt;
While it is impossible to implicate a concise definition of what it means to rage, it is possible to break the variety of rages into four broad parameters: Cold rage, Hot rage, Slow burning, and Long burning rages.  These pair up with each other, creating four archetypes of the rage.  Long burning cold rage, Long burning hot rage, Slow burning cold rage, and Slow burning hot rage.  It is important to know which type of rage an individual possesses, for only then can they begin to harness the power it grants.  Generally, Barbarians are one or the other: hot or cold, long burning or slow, although nothing is black and white.&lt;br /&gt;
&lt;br /&gt;
== Types of Rage ==&lt;br /&gt;
 &lt;br /&gt;
Hot rage is the physical aspect of raging, it is physically taxing on the rager while they exert supernatural strength, stamina and pain tolerance.  Typically hot rages are defined by the loss of control.  Many &#039;hot ragers&#039; experience a blurring of vision or black outs and for the most part, are irrational in this state of mind.  The rager loses a sense of right and wrong and will do next to anything to accomplish their goal.&lt;br /&gt;
&lt;br /&gt;
Cold rage is the mental aspect of raging, it is mentally taxing on the rager while they exert extreme focus, determination, and insight. Typically, cold rages are defined by the gain of control.  Many &#039;cold ragers&#039; experience a type of clarity unsurpassed by even diviners.  As cold is the counterpart to hot, so is cold rage to hot rage.  Cold ragers are more rational, and often do not act on the focus of their rage immediately, but rather lay in wait, planning an opportunist strike.&lt;br /&gt;
&lt;br /&gt;
== Types of Burn ==&lt;br /&gt;
&lt;br /&gt;
Fast burn is the shortest, but most potent burst of rage that one can experience.  It gives an overwhelming sense of &#039;hot&#039; or &#039;cold&#039;. Typically fast burning rages are hot rages, exerting all their energy in a short time to accomplish their task, but it is not unheard of for cold rages to burn fast. &lt;br /&gt;
&lt;br /&gt;
Slow burn is the longest, but most intense rage.  Slow burning rages are also considered &#039;seething&#039; rages.  It allows the rager time to act, so it pairs best with cold rages, which generally require time to plan. Slow burning hot rages are the most draining, and some Barbarians have actually gone comatose after a slow hot rage burnt out.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
There is no weak rage, each archetype has its benefits and hindrances, and each is powerful in its own right.  What is important is that any individual who has rage, learns from it.  It is not impossible to control hot rages, as they embody a &#039;loss of control&#039;, but learning from oneself and one&#039;s own rage will grant a better sense of their power.  Only when one has a complete sense of their capabilities, will they come to realize just how useful rage is as a tool and weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus the Barbarian&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Taboos._By_Barnibus&amp;diff=14176</id>
		<title>Barbarian Taboos. By Barnibus</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Taboos._By_Barnibus&amp;diff=14176"/>
		<updated>2009-02-12T07:31:49Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taboos of the Barbarian&lt;br /&gt;
&lt;br /&gt;
Do not bow before me. I am no Monk, I am not your King. I am no better than anyone else. Do not bow before me. Some say bowing shows respect. To me it shows a forfeit of power. Monks bow for humility. When you bow to me you put me on a pedastal, a place I wish not to be. Do not bow before me. I am no better than anyone else.&lt;br /&gt;
&lt;br /&gt;
Do not call me brother. Who are you to assume relation to me unless you have traceable lineage? I know my family. When you find your away amongst the midst of my family, you will know it and it shall be announced. On that occasion I will embrace you as my kin. I do not know you. Do not call me brother.&lt;br /&gt;
&lt;br /&gt;
Do not call me Sir. I am no noble Knight. I am a Barbarian. Titles brand the bearer, often times which the bearer does not care for the brand. I care for the title Sir as much as a shameful adulterer covets his title. I have no noble blood, I have ruthless wild blood. Do not call me Sir.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Nomad%27s_Perspective&amp;diff=14175</id>
		<title>Nomad&#039;s Perspective</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Nomad%27s_Perspective&amp;diff=14175"/>
		<updated>2009-02-12T07:31:34Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Barbarians have always been around, though they are not so much a guild as common types of clans. The common thread is really quite simple, warrior races who base their lives on honour and combat. All the barbarian clans discovered to date are consummate artists with weapons, able to draw on deep reserves of strength and endurance. Another common factor is that they are not found in civilized areas but out in the wilds where their skills and strengths harmonise well with nature. Indeed many towns people have associated them with wolves and tundra, even those whose peoples have lived in jungles for hundreds of generations. &lt;br /&gt;
&lt;br /&gt;
What most of the towns people tend to forget is that their forebears were barbarians too and that it is a necessary stage in a people&#039;s evolution. What some of them also don&#039;t understand is how they can enjoy it and be happy not to become civilised. &lt;br /&gt;
&lt;br /&gt;
Over the centuries there has been quite a bit of friction between the towns people and the barbarians, sometimes to the point where hoards would ransack towns or even cities. At this time there is almost a truce between the differing lifestyles, though how long it can last is anyone&#039;s guess. &lt;br /&gt;
&lt;br /&gt;
Attributes&lt;br /&gt;
The Barbarians are the hardiest of fighters. They focus purely on the physical arts, eschewing mental skills except where they can enhance their combat skills. So strong is their focus, and their dedication to the arts of combat, they are unable to manage the intricacies of casting magic.  To offset this they are truly skilled warriors with supreme endurance. They can bash an opponent and circle him, and they can easily slip into the berserker rage, becoming a terrifying opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nomad&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14174</id>
		<title>Savage gauntlet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14174"/>
		<updated>2009-02-12T07:30:07Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Savage gauntlet (Below Enchanted)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Enchanted savage gauntlet (Above 80k Vitality/40k Mana but not Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Il san savage gauntlet (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Ee san savage gauntlet (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sam san savage gauntlet (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sa san savage gauntlet (Sa san)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Min-Khan had destroyed the fierce Blue Dragon god, Ryong. His soul rests where even the Shaman cannot touch it, in the center of the trigram in the Barbarian circle, a testament to his ingenuity in the face of adversity. He had died the day he fell the mighty foe. Whether it was due to his drained energy from forging the axe and battling the god, or whether it was regret for having killed so ruthlessly, a tribe so similar to his own, we will never know. We do know that with his final sacrifice we, the Barbarians, were imbued with his creativity. Every Elder to ascend through the tile that is Min-Khan&#039;s soul has themselves been granted a heightened sense of purpose, focus, and skill. The days turned into months, the months to years, and the years passed into the stars.&lt;br /&gt;
&lt;br /&gt;
But in the year of the Dragon, exactly four decades after Min-Khan&#039;s triumph, Chung Ryong was reborn. Like the legendary Phoenix, from the flames of rebirth crawled the once defeated god. Ryong took the shape of a Dragon hatchling, and slowly grew in strength, out of the Diviner&#039;s sights. The other Dragon gods clouded the most gifted seers, giving necessary time to the ancient god to gain strength enough to reclaim his thrown as the totem god of the Warriors. Slowly the Blue Dragonling&#039;s followers accumulated. Rumors faint enough to be dissipated by a strong sigh echoed through the seediest taverns that the once mighty god was back. The word had been spread by C.Ryong himself, for without followers to worship him; he would have no power, and surely die again. &lt;br /&gt;
&lt;br /&gt;
Eventually it was time to reveal himself in the dreams of the Diviners, as a vibrant warning, and commandful beckoning. It had been five years since his birth, and the terrible dragon lord began to feel his power had surpassed that of his previous form, and once again grew into his comfortable seat of arrogance. His followers had evolved from simple disciples, to powerful Dragoon warriors once again, gaining strength from their god, while also feeding him their own. This cycle of power exchange continued unchecked as his following developed into an army.&lt;br /&gt;
&lt;br /&gt;
Occasionally revealing himself in physical form drew new worship, and notified old enemies. The number of his acolytes had outgrown that of his nemeses. The War god and his Barbarians grew spiteful with hatred at the Dragon&#039;s daring. Every time a warrior picked up a Scale of Ryong, Chung spat in the face of the War god, and his believers. The Barbarians&#039; anger grew from hating to loathing, and as five more years passed, the tension between the gods increased, jumping like chain lightning between the heads of their paths.&lt;br /&gt;
&lt;br /&gt;
It was now five decades since Min-Khan&#039;s epic battle. Again it was time for the Barbarians to rally together in war against their ever-powerful counterpart: the Dragoon warriors. The Rage the Dragon god gave his walkers granted them the ability to battle multiple enemies at one time, while the War god granted the skill of one on one combat to his walkers. Both sides prepared for the inevitable, and as they lifted the mantles of their ancestors, the Barbarians began to recall the story of Min-Khan, and prayed for a blessing such as the War axe was in that dark time.&lt;br /&gt;
&lt;br /&gt;
The Barbarian family, turned horde, did not receive the blessing they were looking for. With heavy heads, and disappointment the Barbarians&#039; morale was never lower. But still they battled on; fighting what seemed to be a loosing war. Frustration clouded the judgment of the Barbarian warriors, and they fought in ways that only benefited their enemy. They rallied together and tried to ambush smaller numbers of Dragoons as they patrolled. But the Barbarians forgot that their enemy&#039;s Rage put them at the advantage, even when their numbers were less. Battle after battle the horde lost ground, and spiraled downward into defeat.&lt;br /&gt;
&lt;br /&gt;
It was a gloomy and tiresome time for the followers of the War god. Not only had it seemed their god had turned his back on them, but the Dragons had taken over their homeland, the Vale. Confronted by wounded, rebellious, confused walkers, the Elder of the Barbarians: Nomad, grimaced solemnly. His temples flared with pain, his heart beat with anger, his mind raced with questions, all at the War god&#039;s refusal to aid them in battle.&lt;br /&gt;
&lt;br /&gt;
As Nomad ascended Min-Khan&#039;s tile in his heated state, Min-Khan&#039;s spirit was triggered. The familiarity of Nomad&#039;s state reignited the War god&#039;s nigh forgotten gift, and Min-Khan&#039;s legacy was placed upon Nomad. His vision was blurred, but never so focused in all his life. Nomad mouthed a thank you to his god above and set to work immediately. He disappeared for days, which was even more of an attack on the already bloodied morale of his walkers.&lt;br /&gt;
&lt;br /&gt;
When it seemed the Barbarian horde was ready to give in, Nomad emerged from his shroud of secrecy. He called forth his family, his war engine, his life, and laid in front of them what he felt in the bottom of his heart, what he knew in the recesses of his mind, would defeat Chung Ryong the Blue Dragon god once again.&lt;br /&gt;
&lt;br /&gt;
It seemed almost laughable, this gauntlet fashioned of half rotted wood, bound by furs, sitting in a lump-pile on a stone pedestal that Nomad presented. His face was full of accomplishment, and hope. It was this alone that kept his family from questioning and laughing. Nomad had forged his spirit, his being, his anger into this piece of natural art, just as Min-Khan had done the same with the War axe. Nomad called forth his guides, and went about instructing them how to create similar savage gauntlets. &lt;br /&gt;
&lt;br /&gt;
Upon closer inspection, the gauntlet was not merely composed of wood and fur. The Ironwood trees had all but gone extinct since Min-Khan&#039;s age. If one even tried to cut off a branch of these rare trees, Awen herself would smite them. War axes of this day and age used a hybrid of oak and Ironwood, which the Druids had bred. And it was this hybrid now that was used in the gauntlet. What appeared to be ratty furs from a distance were shown to be an illusion. For what held the gauntlet together was nothing but the legendary furs of the elusive Light foxes.&lt;br /&gt;
&lt;br /&gt;
Each guide, newly inspired, went about creating these Savage gauntlets for the walkers, saturating hope into air the walkers breathed. The walkers, now equipped with their gauntlets and axes, donned their Tiger helms and set out for a battle, which would remind the Dragon god, just what he had stirred up. The sight was truly one to behold, a jaunting horde of frightful appearances. Their arms were tree trunks, their faces, tigers. Newly armed, and greedy with renewed bloodlust, the horde sped on. They now had two items forged in the passion of war, and they relied on these to turn the tides of battle out of favor of the Blue Dragon god&#039;s favor, so that they might claw their way out of defeat.&lt;br /&gt;
&lt;br /&gt;
As they came upon various groups of resting, patrolling, and hunting Dragoons, the Barbarians evoked an unprecedented attack. The Dragoon warriors embodied everything the Barbarians hated, and calling out at them, the horde filled the heavy air with cries of the word Townie. Crying this insult out as they swung at each Dragoon their muscles rippled, their faces contorted with Rage. Blood flecked the faces of every Barbarian. They had slaughtered every Dragoon they happened upon on their way to the home of the god they sought to destroy, without a single casualty.&lt;br /&gt;
&lt;br /&gt;
Their gauntlets protected them against the Dragon&#039;s rage ingressed fighters. It deflected all harmful magic the Dragoons called upon, and its hearty earthen feel helped the horde swing with a new fervor. As more and more Dragoons fell, the Barbarians began to resent their frustration towards their god. The War god had come through, and in their blind hour, they did not see he was truly there the entire time.&lt;br /&gt;
&lt;br /&gt;
Slowly, the war engine known as the Barbarian horde, trudged its way through numerous encounters with the fighters of the Dragon. Each battle was a bloody one, and wore down on the stamina of the Barbarians as a whole. And yet, still, not a single brother or sister fell to the Dragoons&#039; scales. The Savage gauntlets were protecting them from even the most brutal punishments the Dragon rage warriors could inflict. Battle after battle the horde immerged immaculate, and cried out praises to the War god.&lt;br /&gt;
&lt;br /&gt;
Vale was still held firmly by the Chung Ryong followers. They were dug in deep, and not ready to surrender their prized trophy so easily. Just as Min-Khan and his kin fought for their strip of land five decades ago, so now would the Barbarians of today do against the same enemy. Like a sea of rolling death, the waves of Barbarians washed upon the edges of Vale. Crashing through the first lines of defense, the Barbarians dashed over trenches, and cleaved skulls into splinters with their legendary axes. &lt;br /&gt;
&lt;br /&gt;
Tripping over their own dugouts the Dragoons hastily turned to flee in a full retreat shortly after the onslaught. Following close on their heels were the Barbarians, who would not be outrun in their own homeland. Like the morning fog, the Barbarians drifted over the fleeing warriors. Each foe was in turned disemboweled, and their entrails offered up to the War god, as a sign of tribute and thanks. Vale was recaptured; C. Ryong&#039;s army faltering on every front, and his reputation was smeared once again amongst his fellow Dragon gods.&lt;br /&gt;
&lt;br /&gt;
All that was left to do now was to seek out the Blue god himself, and once again send him to his grave of ashes. In order to secure his tomb, Nomad had to make sure every breath of fire was expelled from the god&#039;s carcass. For if he had a single hint of flame left in him, he would rise again. The power and legendry of the Phoenix was in Chung Ryong, and he would not die easily. His entire being was composed and wrought of fiery strength, and he posed a great threat, even with most of his followers dead and therefore out of the circle of exchanging power.&lt;br /&gt;
&lt;br /&gt;
Nomad decreed that no Barbarian, with the exception of himself, would be allowed to step foot in the Dragon&#039;s lair. He would face the god alone. The youngest of the family cried out in bewilderment at what seemed to be Nomad&#039;s attempt at martyrdom. But the eldest of the family saw his brilliant stratagem, and stepped aside willingly as Nomad put torchlight to the slime covered walls of the cave and disappeared. Nomad would duel the Dragon god just as Min-Khan had done.&lt;br /&gt;
&lt;br /&gt;
When he emerged, his head was bald and charred his face grim. The stench of death clung to his body, and blood dripped from his chin. His family cheered, knowing he had eaten the heart of their enemy. Many to this day wonder just how that encounter was played out. They were two powerful opposing entities, actors on the stage between fantasy and reality, puppets of the fates.&lt;br /&gt;
&lt;br /&gt;
Nobody dares ask what horrors Nomad had gone through to secure the safety and honor of his path, but everyone knows... that without the safety and protection the Savage gauntlets provided, he would not be the one would blood on his chin, and a slight sign of victory in his bold brow. The being that we call the War god, was truly insightful. He had been dealt a poor hand by the fates, and called upon all of his experiences to play it as best he could. He had used Chung Ryong&#039;s arrogance as his weapon, and bested his nemesis, and smiled down with pride on his Barbarians.&lt;br /&gt;
&lt;br /&gt;
What challenges lay ahead of my kin and I, one can only guess. I can only hope that I might be around to recall them, and pass their history on, as I have done for the Savage gauntlet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus the Barbarian&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14173</id>
		<title>Savage gauntlet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Savage_gauntlet&amp;diff=14173"/>
		<updated>2009-02-12T07:29:53Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Savage gauntlet (Below Enchanted)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Enchanted savage gauntlet (Above 80k Vitality/40k Mana but not Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Il san savage gauntlet (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Ee san savage gauntlet (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sam san savage gauntlet (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] Sa san war axe (Sa san)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Min-Khan had destroyed the fierce Blue Dragon god, Ryong. His soul rests where even the Shaman cannot touch it, in the center of the trigram in the Barbarian circle, a testament to his ingenuity in the face of adversity. He had died the day he fell the mighty foe. Whether it was due to his drained energy from forging the axe and battling the god, or whether it was regret for having killed so ruthlessly, a tribe so similar to his own, we will never know. We do know that with his final sacrifice we, the Barbarians, were imbued with his creativity. Every Elder to ascend through the tile that is Min-Khan&#039;s soul has themselves been granted a heightened sense of purpose, focus, and skill. The days turned into months, the months to years, and the years passed into the stars.&lt;br /&gt;
&lt;br /&gt;
But in the year of the Dragon, exactly four decades after Min-Khan&#039;s triumph, Chung Ryong was reborn. Like the legendary Phoenix, from the flames of rebirth crawled the once defeated god. Ryong took the shape of a Dragon hatchling, and slowly grew in strength, out of the Diviner&#039;s sights. The other Dragon gods clouded the most gifted seers, giving necessary time to the ancient god to gain strength enough to reclaim his thrown as the totem god of the Warriors. Slowly the Blue Dragonling&#039;s followers accumulated. Rumors faint enough to be dissipated by a strong sigh echoed through the seediest taverns that the once mighty god was back. The word had been spread by C.Ryong himself, for without followers to worship him; he would have no power, and surely die again. &lt;br /&gt;
&lt;br /&gt;
Eventually it was time to reveal himself in the dreams of the Diviners, as a vibrant warning, and commandful beckoning. It had been five years since his birth, and the terrible dragon lord began to feel his power had surpassed that of his previous form, and once again grew into his comfortable seat of arrogance. His followers had evolved from simple disciples, to powerful Dragoon warriors once again, gaining strength from their god, while also feeding him their own. This cycle of power exchange continued unchecked as his following developed into an army.&lt;br /&gt;
&lt;br /&gt;
Occasionally revealing himself in physical form drew new worship, and notified old enemies. The number of his acolytes had outgrown that of his nemeses. The War god and his Barbarians grew spiteful with hatred at the Dragon&#039;s daring. Every time a warrior picked up a Scale of Ryong, Chung spat in the face of the War god, and his believers. The Barbarians&#039; anger grew from hating to loathing, and as five more years passed, the tension between the gods increased, jumping like chain lightning between the heads of their paths.&lt;br /&gt;
&lt;br /&gt;
It was now five decades since Min-Khan&#039;s epic battle. Again it was time for the Barbarians to rally together in war against their ever-powerful counterpart: the Dragoon warriors. The Rage the Dragon god gave his walkers granted them the ability to battle multiple enemies at one time, while the War god granted the skill of one on one combat to his walkers. Both sides prepared for the inevitable, and as they lifted the mantles of their ancestors, the Barbarians began to recall the story of Min-Khan, and prayed for a blessing such as the War axe was in that dark time.&lt;br /&gt;
&lt;br /&gt;
The Barbarian family, turned horde, did not receive the blessing they were looking for. With heavy heads, and disappointment the Barbarians&#039; morale was never lower. But still they battled on; fighting what seemed to be a loosing war. Frustration clouded the judgment of the Barbarian warriors, and they fought in ways that only benefited their enemy. They rallied together and tried to ambush smaller numbers of Dragoons as they patrolled. But the Barbarians forgot that their enemy&#039;s Rage put them at the advantage, even when their numbers were less. Battle after battle the horde lost ground, and spiraled downward into defeat.&lt;br /&gt;
&lt;br /&gt;
It was a gloomy and tiresome time for the followers of the War god. Not only had it seemed their god had turned his back on them, but the Dragons had taken over their homeland, the Vale. Confronted by wounded, rebellious, confused walkers, the Elder of the Barbarians: Nomad, grimaced solemnly. His temples flared with pain, his heart beat with anger, his mind raced with questions, all at the War god&#039;s refusal to aid them in battle.&lt;br /&gt;
&lt;br /&gt;
As Nomad ascended Min-Khan&#039;s tile in his heated state, Min-Khan&#039;s spirit was triggered. The familiarity of Nomad&#039;s state reignited the War god&#039;s nigh forgotten gift, and Min-Khan&#039;s legacy was placed upon Nomad. His vision was blurred, but never so focused in all his life. Nomad mouthed a thank you to his god above and set to work immediately. He disappeared for days, which was even more of an attack on the already bloodied morale of his walkers.&lt;br /&gt;
&lt;br /&gt;
When it seemed the Barbarian horde was ready to give in, Nomad emerged from his shroud of secrecy. He called forth his family, his war engine, his life, and laid in front of them what he felt in the bottom of his heart, what he knew in the recesses of his mind, would defeat Chung Ryong the Blue Dragon god once again.&lt;br /&gt;
&lt;br /&gt;
It seemed almost laughable, this gauntlet fashioned of half rotted wood, bound by furs, sitting in a lump-pile on a stone pedestal that Nomad presented. His face was full of accomplishment, and hope. It was this alone that kept his family from questioning and laughing. Nomad had forged his spirit, his being, his anger into this piece of natural art, just as Min-Khan had done the same with the War axe. Nomad called forth his guides, and went about instructing them how to create similar savage gauntlets. &lt;br /&gt;
&lt;br /&gt;
Upon closer inspection, the gauntlet was not merely composed of wood and fur. The Ironwood trees had all but gone extinct since Min-Khan&#039;s age. If one even tried to cut off a branch of these rare trees, Awen herself would smite them. War axes of this day and age used a hybrid of oak and Ironwood, which the Druids had bred. And it was this hybrid now that was used in the gauntlet. What appeared to be ratty furs from a distance were shown to be an illusion. For what held the gauntlet together was nothing but the legendary furs of the elusive Light foxes.&lt;br /&gt;
&lt;br /&gt;
Each guide, newly inspired, went about creating these Savage gauntlets for the walkers, saturating hope into air the walkers breathed. The walkers, now equipped with their gauntlets and axes, donned their Tiger helms and set out for a battle, which would remind the Dragon god, just what he had stirred up. The sight was truly one to behold, a jaunting horde of frightful appearances. Their arms were tree trunks, their faces, tigers. Newly armed, and greedy with renewed bloodlust, the horde sped on. They now had two items forged in the passion of war, and they relied on these to turn the tides of battle out of favor of the Blue Dragon god&#039;s favor, so that they might claw their way out of defeat.&lt;br /&gt;
&lt;br /&gt;
As they came upon various groups of resting, patrolling, and hunting Dragoons, the Barbarians evoked an unprecedented attack. The Dragoon warriors embodied everything the Barbarians hated, and calling out at them, the horde filled the heavy air with cries of the word Townie. Crying this insult out as they swung at each Dragoon their muscles rippled, their faces contorted with Rage. Blood flecked the faces of every Barbarian. They had slaughtered every Dragoon they happened upon on their way to the home of the god they sought to destroy, without a single casualty.&lt;br /&gt;
&lt;br /&gt;
Their gauntlets protected them against the Dragon&#039;s rage ingressed fighters. It deflected all harmful magic the Dragoons called upon, and its hearty earthen feel helped the horde swing with a new fervor. As more and more Dragoons fell, the Barbarians began to resent their frustration towards their god. The War god had come through, and in their blind hour, they did not see he was truly there the entire time.&lt;br /&gt;
&lt;br /&gt;
Slowly, the war engine known as the Barbarian horde, trudged its way through numerous encounters with the fighters of the Dragon. Each battle was a bloody one, and wore down on the stamina of the Barbarians as a whole. And yet, still, not a single brother or sister fell to the Dragoons&#039; scales. The Savage gauntlets were protecting them from even the most brutal punishments the Dragon rage warriors could inflict. Battle after battle the horde immerged immaculate, and cried out praises to the War god.&lt;br /&gt;
&lt;br /&gt;
Vale was still held firmly by the Chung Ryong followers. They were dug in deep, and not ready to surrender their prized trophy so easily. Just as Min-Khan and his kin fought for their strip of land five decades ago, so now would the Barbarians of today do against the same enemy. Like a sea of rolling death, the waves of Barbarians washed upon the edges of Vale. Crashing through the first lines of defense, the Barbarians dashed over trenches, and cleaved skulls into splinters with their legendary axes. &lt;br /&gt;
&lt;br /&gt;
Tripping over their own dugouts the Dragoons hastily turned to flee in a full retreat shortly after the onslaught. Following close on their heels were the Barbarians, who would not be outrun in their own homeland. Like the morning fog, the Barbarians drifted over the fleeing warriors. Each foe was in turned disemboweled, and their entrails offered up to the War god, as a sign of tribute and thanks. Vale was recaptured; C. Ryong&#039;s army faltering on every front, and his reputation was smeared once again amongst his fellow Dragon gods.&lt;br /&gt;
&lt;br /&gt;
All that was left to do now was to seek out the Blue god himself, and once again send him to his grave of ashes. In order to secure his tomb, Nomad had to make sure every breath of fire was expelled from the god&#039;s carcass. For if he had a single hint of flame left in him, he would rise again. The power and legendry of the Phoenix was in Chung Ryong, and he would not die easily. His entire being was composed and wrought of fiery strength, and he posed a great threat, even with most of his followers dead and therefore out of the circle of exchanging power.&lt;br /&gt;
&lt;br /&gt;
Nomad decreed that no Barbarian, with the exception of himself, would be allowed to step foot in the Dragon&#039;s lair. He would face the god alone. The youngest of the family cried out in bewilderment at what seemed to be Nomad&#039;s attempt at martyrdom. But the eldest of the family saw his brilliant stratagem, and stepped aside willingly as Nomad put torchlight to the slime covered walls of the cave and disappeared. Nomad would duel the Dragon god just as Min-Khan had done.&lt;br /&gt;
&lt;br /&gt;
When he emerged, his head was bald and charred his face grim. The stench of death clung to his body, and blood dripped from his chin. His family cheered, knowing he had eaten the heart of their enemy. Many to this day wonder just how that encounter was played out. They were two powerful opposing entities, actors on the stage between fantasy and reality, puppets of the fates.&lt;br /&gt;
&lt;br /&gt;
Nobody dares ask what horrors Nomad had gone through to secure the safety and honor of his path, but everyone knows... that without the safety and protection the Savage gauntlets provided, he would not be the one would blood on his chin, and a slight sign of victory in his bold brow. The being that we call the War god, was truly insightful. He had been dealt a poor hand by the fates, and called upon all of his experiences to play it as best he could. He had used Chung Ryong&#039;s arrogance as his weapon, and bested his nemesis, and smiled down with pride on his Barbarians.&lt;br /&gt;
&lt;br /&gt;
What challenges lay ahead of my kin and I, one can only guess. I can only hope that I might be around to recall them, and pass their history on, as I have done for the Savage gauntlet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barnibus the Barbarian&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=War_axe&amp;diff=14172</id>
		<title>War axe</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=War_axe&amp;diff=14172"/>
		<updated>2009-02-12T07:28:42Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles ==&lt;br /&gt;
[[Image:BarbarianAxe.gif]] War axe (99)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Enchanted war axe (Above 80k Vitality/40k Mana but not Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Il san war axe (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Ee san war axe (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Sam san war axe (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] Sa san war axe (Sa san)&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
In a time, long long ago, a time before the reign of the gods, there were two Barbarian tribes living in a fertile area called the Kimesh valley. The first tribe was a group of Barbarians who devoted themselves to the worship of a great Dragon, known as Chung Ryong. As thanks for their servitude, the Dragon blessed these barbarians with incredible battling prowess, and gave them scales to use in battle, scales that got sharper with each cut it made. The second Barbarian tribe was a family of Nomads, all related by blood and marriage. The difference between the battle prowesses of these people was that Chung Ryong&#039;s barbarians were skilled at fighting through hordes of weak enemies, in lieu of fighting a single massive enemy.&lt;br /&gt;
&lt;br /&gt;
The Nomadic barbarians, on the other hand, were adept at battling a single massive enemy, as opposed to hordes of pests, and these two tribes were always at war, fighting to control the Kimesh valley. The battles were always give and take, and any decisive victory was always a pyrrhic one. Ground was gained. Ground was lost. All in all, the two mighty tribes were equals. The champions of the Dragonic barbarians would fall quickly to the Champions of the Nomadic tribe, while the Average and weak members of the Nomadic tribe fell quickly to the Average and weak members of the Dragonic group. The Dragonic Barbarian elder, S&#039;in Tarrha, was quickly coming up with the decision to swarm the Nomadic Elder&#039;s camp, and kill him. The Nomadic Barbarian Elder, Min-Khan Kwarung, on the other hand, had set his mind on taking a group of his Champions, and killing the beast that gave the other tribe its power. Chung Ryong must die.&lt;br /&gt;
&lt;br /&gt;
Min-Khan took a group of his greatest warriors, K&#039;in Maoreson, my ancestor, as well as N&#039;Tang Veihell, EnderWiggin&#039;s ancestor, Fahl R&#039;onwan, MoUnTiE&#039;s ancestor, and K&#039;rin Shintaru, Caine&#039;s ancestor, and eviscerated a group of young Draconic Barbarians, Pilfered their armor, helmets, and, most notably, their Scales. Disguised as young Dragonic Barbarians, they walked around, and eventually meandered into Chung Ryong&#039;s lair. Min-Khan and his followers discarded the Scales, and pulled out their clubs. With a swift knock upside the Dragon&#039;s guardian&#039;s heads, they collapsed, in a heap of discarded flesh. Advancing upon the Dragon, Min-Khan attacked with a blow so much it would shatter a man from hearing it. And his Club exploded into shards. The Dragon&#039;s natural armor plating was impenetrable to the Barbarian&#039;s clubs.&lt;br /&gt;
&lt;br /&gt;
S&#039;in Tarrha, hearing the mental anguish of his Dragon god, quickly led throngs of his followers unto the 5 Savages, and quickly subdued the Nomadic threat. Bound in chains made of the strongest sinew and metal, N&#039;Tang, K&#039;rin, Fahl, Min-Khan, and K&#039;in were helpless in a stone hut. Combining their rage into the form of heavenly might, N&#039;Tang, K&#039;rin, Fahl, and K&#039;in tore their chains from the ground, and lifted the stone hut ever so slightly, as to allow Min-Khan the chance to escape. As Min-Khan ran off into the wilderness, back to his camp, his companion Savages were beaten brutally at the hands of dozens of guards. Arriving some time in the noontime, a few days after his escape, Min-Khan dragged his broken and bloodied body into his Elder hut, and imbibed a flask of Leeches&#039; blood. &lt;br /&gt;
&lt;br /&gt;
Staggering to his feet, the mighty elder grabbed a few dozen more flasks, placed them in his pouch, and left the camp. Entering the cave where he had proved his strength as a barbarian many years ago, he set about to forge a new weapon. Min-Khan thought of the Dragon&#039;s incredible scale-armor, and how a blunt weapon could not pierce it. Min-Khan thought of a sword, but they were much too flimsy to break the Dragon&#039;s hide. So he combined the two.&lt;br /&gt;
&lt;br /&gt;
He took a shaft of metal, and hammered it into a brutal, double-crescent shape. As he forged, Min-Khan thought of the events of recent times. His men were in an enemy camp. His honor was insulted. He was beaten. His mighty weapon, the Spiked Club had been destroyed against the Dragon&#039;s scales. With every hammer&#039;s blow, his hatred was ingressed into the metal. With each strike of his hammer, his burning rage was placed INTO the blade. Cooling the brutal Axe-head, Min-Khan broke off a limb of an Ironwood tree for it&#039;s shaft. His War Axe was complete. Invigorated by the forging process, and still on an adrenaline high, Min-Khan ran with the foot speed of a Horse, ever in a battle-position. As he came upon a group of patrolling Dragon-Zealots, instead of stalking, and battling them one on one, which was the contemporary way of battling them, Min-Khan charged full force through the thicket, and fell each Draconic Barbarian with a single blow.&lt;br /&gt;
 &lt;br /&gt;
Staring at the blood dripping off of his axe, Min-Khan knew. It was S&#039;in Tarrha and Chung Ryong&#039;s time. Approaching the hut where his comrades in arms were formerly held, Min-Khan did not walk with caution. He walked with courage, and arrogance. Entering the Stone hut, was K&#039;in Maoreson&#039;s body. Hanging there, beaten and bloody. Dead. Fuming with anger, Min-Khan stormed unto Chung Ryong&#039;s lair, where the Dragon was waiting for him. Staring him in the eye, the Dragon-bastard said, &amp;quot;You wish to destroy me. You cannot destroy a Blue dragon GOD. Your weapons cannot penetra-&amp;quot; Pulling his mighty blade from the body of the arrogant Dragon lord, Min-Khan sought out S&#039;in Tarrha. Walking with great strides into the Draconic elder&#039;s hut, Min-Khan noticed every single Dragon-Zealot on their knees. Crying at the loss of their god. Bashing through the door to S&#039;in Tarrha&#039;s bedchambers, there was his hated enemy. S&#039;in Tarrha. Dead. &lt;br /&gt;
&lt;br /&gt;
The shock of what had happened forced Hated to give way to Reason in Min-Khan&#039;s mind. His champions were gone. He had decimated a tribe not unlike his own. He had killed dozens, over a simple strip of land. Ashamed, Min-Khan discarded his Axe, and ran. His tribe eventually tracked him down in a small circle he was constructing, to alleviate the pain of his misdeeds. Bringing the hated tool of his heinous action was his tribe, praising him for his valor in combat. Falling to his knees, in the center of a circle with eight markings signifying the elements, he cried. &lt;br /&gt;
&lt;br /&gt;
He died that day. Mentally, spiritually, and physically he died. The final, center trigram tile is what was left of his soul, providing a stepping-stone for all elders to come to alleviate the pain of his single rage-clouded action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MPython&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14144</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14144"/>
		<updated>2008-10-14T22:08:26Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Behemoth (Sa san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/userfiles/gobiin.html Gobinn].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our other previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14143</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14143"/>
		<updated>2008-10-14T22:07:48Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Barbarian Roleplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/userfiles/gobiin.html Gobinn].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our other previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14142</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14142"/>
		<updated>2008-10-14T22:06:51Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/userfiles/gobiin.html Gobinn].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14141</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=14141"/>
		<updated>2008-10-14T22:05:17Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/?name=Gobinn Gobinn].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=13987</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=13987"/>
		<updated>2008-08-02T17:57:39Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Announcements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/?name=Winder Winder].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Brew_Brawl&amp;diff=13986</id>
		<title>Brew Brawl</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Brew_Brawl&amp;diff=13986"/>
		<updated>2008-08-02T17:56:21Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
- You find a soggy note posted to the board -&lt;br /&gt;
&lt;br /&gt;
- the stench of brew fills your nose -&lt;br /&gt;
                                                                 &lt;br /&gt;
Is your stomach strong enough? &lt;br /&gt;
&lt;br /&gt;
Can you handle brew after brew. &lt;br /&gt;
&lt;br /&gt;
It&#039;s time to find out.&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
 &lt;br /&gt;
You will be given ten brews. &lt;br /&gt;
&lt;br /&gt;
Yes ten, You will remove everything &lt;br /&gt;
 &lt;br /&gt;
from your body. Yes NAKED. &lt;br /&gt;
&lt;br /&gt;
When it is time, you will down your brew and begin to run. &lt;br /&gt;
&lt;br /&gt;
You must take at least one step, BEFORE you can attack. &lt;br /&gt;
 &lt;br /&gt;
When your mind has settled, everyone who hasn&#039;t made it will leave, while the ones who managed to keep their feet will sip their brew and begin again. &lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain In-Character).&lt;br /&gt;
2. The only spells allowed are Soothe, Berserk, Whirlwind, Desperate Attack, and Lethal Strike.&lt;br /&gt;
3. No items other than Sonhi pipes are allowed.&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Brew_Brawl&amp;diff=13985</id>
		<title>Brew Brawl</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Brew_Brawl&amp;diff=13985"/>
		<updated>2008-08-02T17:55:59Z</updated>

		<summary type="html">&lt;p&gt;Winder: New page: == Community Events Announcement ==  - You find a soggy note posted to the board -  - the stench of brew fills your nose -                                                                  ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
- You find a soggy note posted to the board -&lt;br /&gt;
&lt;br /&gt;
- the stench of brew fills your nose -&lt;br /&gt;
                                                                 &lt;br /&gt;
Is your stomach strong enough? &lt;br /&gt;
can you handle brew after brew. &lt;br /&gt;
Its time to find out. &lt;br /&gt;
  &lt;br /&gt;
== How To Play == &lt;br /&gt;
 &lt;br /&gt;
You will be given ten brews. &lt;br /&gt;
&lt;br /&gt;
Yes ten, You will remove everything &lt;br /&gt;
 &lt;br /&gt;
from your body. Yes NAKED. &lt;br /&gt;
&lt;br /&gt;
When it is time, you will down your brew and begin to run. &lt;br /&gt;
&lt;br /&gt;
You must take at least one step, BEFORE you can attack. &lt;br /&gt;
 &lt;br /&gt;
When your mind has settled, everyone who hasn&#039;t made it will leave, while the ones who managed to keep their feet will sip their brew and begin again. &lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain In-Character).&lt;br /&gt;
2. The only spells allowed are Soothe, Berserk, Whirlwind, Desperate Attack, and Lethal Strike.&lt;br /&gt;
3. No items other than Sonhi pipes are allowed.&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=13984</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian&amp;diff=13984"/>
		<updated>2008-08-02T17:50:00Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Announcements ==&lt;br /&gt;
&lt;br /&gt;
New Events have been added (Winner gets a branding as usual): Barbarian Heal Out and Rage Battle&lt;br /&gt;
&lt;br /&gt;
We have also begun hosting Story Contests for the community (brand to the winner).&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Barbarian (Below Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Berserker (Il san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Savage (Ee san)&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Beast (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Family ==&lt;br /&gt;
See a list of the Barbarian subpath&#039;s members [http://users.nexustk.com/webreport/Barbarian.htm here]. &lt;br /&gt;
&lt;br /&gt;
See a list of the Horde&#039;s members (Barbarians and Extended Family) [http://users.nexustk.com/webreport/Horde.html here].&lt;br /&gt;
&lt;br /&gt;
The current Elder of the Barbarians/Leader of the Horde is [http://users.nexustk.com/?name=Winder Winder].&lt;br /&gt;
&lt;br /&gt;
== Joining the Barbarian subpath ==&lt;br /&gt;
&lt;br /&gt;
In one word, a Barbarian is a survivor. Barbarians survive all challenges, have a strong bond with one another, treat each other equally and with respect, and face challenges that fall before us together.&lt;br /&gt;
&lt;br /&gt;
However, unlike many others who make the claim, we are a true family, one that sticks together through thick and through thin. If you wish to seek us out to train and join us, you must be prepared to make that sort of sacrifice.&lt;br /&gt;
&lt;br /&gt;
You are born a barbarian; you are either one or are not. Do you feel the rage inside your heart? The endurance and will to fight to the end? The bond of family? Do you feel you have the devotion and commitment to survive in such a family? Then you may have barbarian blood flowing through your veins. There is no &amp;quot;application&amp;quot; or &amp;quot;form&amp;quot; to fill out that can express this bond or commitment, so there is no application to join us.&lt;br /&gt;
&lt;br /&gt;
So, how do you begin your journey home? The Barbarian cave is located at ((27, 17)), slightly east of the entrance to the wilderness from Buya, and slightly west of Ranger&#039;s famed Trapper&#039;s Paradise. Come visit us, meet Genghis khan, and take a copy of our runes to read over and learn of our history and legends. Act as you feel a barbarian should, come to the aid of your brethren, participate in our events, show your dedication, and one of our guides will approach you to aid you on your journey home. We approach you for training, you do not approach us. &lt;br /&gt;
&lt;br /&gt;
However, in order for us to approach you, you must commit yourself to these guidelines. Do not sit there wondering why no one approaches you to aid your journey. Commit yourself to these guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain ((in character)) anytime while you are in public.&lt;br /&gt;
Never attack a member of The Horde. They are your future brethren.&lt;br /&gt;
Aid your brethren to the best of your ability when called upon.&lt;br /&gt;
You may not live in Koguryo, Buya, or Nagnang, you must live in the depths of the Wilderness for us to contact you. (Neutral)&lt;br /&gt;
You may not be apart of any ring, tribe, clan or army.&lt;br /&gt;
You may not be apart of the Do, the Chongunate, or the Chung ryongs.&lt;br /&gt;
You must adhere to our [[Branding Policy]], which is actually not as bad as I make it seem, really, it isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Barbarian Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Everyone Roleplays a Barbarian a little bit differently.&lt;br /&gt;
&lt;br /&gt;
By reading the &amp;quot;Joining the Barbarian subpath&amp;quot; section, you will see Winder&#039;s Perspective.&lt;br /&gt;
&lt;br /&gt;
Below you can read some important topics, provided by some of our previous Elders and Guides:&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Nomad&#039;s Perspective]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Taboos. By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[What is Rage? By Barnibus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Townies! By Purekin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 1. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Traits Part 2. By Angelicus]]&lt;br /&gt;
&lt;br /&gt;
== The Barbarian Cave ==&lt;br /&gt;
&lt;br /&gt;
The Barbarian Cave is Genghis Kahn&#039;s home as well as our public gathering area. It is located slightly south-east of buya.  ((27, 17 Wilderness)) &lt;br /&gt;
&lt;br /&gt;
== Website ==&lt;br /&gt;
The Barbarian subpath has a website, this it it, and there are no plans to have anything else. Any information relating to the Barbarian subpath can be found on the &amp;quot;Barbarian runes&amp;quot;. Please buy this from Genghis Kahn for 1000 Coins inside the Barbarian Cave.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
All Equipment is Barbarian Only.&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[War axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianTigerSkull.gif]] [[Tiger skull helm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianGauntlet.gif]] [[Savage gauntlet]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
[[Image:BarbarianBrew.gif]] [[Barbarian brew]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianRunes.gif]] [[Barbarian runes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAxe.gif]] [[Throwing axe]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SonhiPipe.gif]] [[Sonhi pipe]]&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Blood Oath]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Survived Wilderness Training]]&lt;br /&gt;
&lt;br /&gt;
== Tournaments ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianBlood.gif]] [[Tournament of the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Sah Ruh Tournament]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Last Man Alive]]&lt;br /&gt;
&lt;br /&gt;
== Story Contests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Tales]]&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Barbarian Heal Out]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Rage Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Brew Brawl]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Throwing axe quest]] (Barbarian Quest)&lt;br /&gt;
&lt;br /&gt;
== Extended Family ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] [[Kin to Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Negative Brands ==&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianAnger.gif]] [[Angered the Horde]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BarbarianEnemy.gif]] [[Enemy of Barbarians]]&lt;br /&gt;
&lt;br /&gt;
== Forum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Barbarian.PNG]] Access the [[http://www.nexusforums.com/index.php?showtopic=6 Barbarian Forum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Barbarian]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Sah_Ruh_Tournament&amp;diff=13983</id>
		<title>Sah Ruh Tournament</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Sah_Ruh_Tournament&amp;diff=13983"/>
		<updated>2008-08-02T17:48:46Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
~You come across a blood stained parchment~&lt;br /&gt;
&lt;br /&gt;
(&amp;gt; Sah | Ruh &amp;lt;)&lt;br /&gt;
&lt;br /&gt;
-= |Protect| =- Protect your brethren&lt;br /&gt;
&lt;br /&gt;
-= |&amp;amp; &amp;amp; &amp;amp; | =- Humble your foe&lt;br /&gt;
&lt;br /&gt;
-= |Survive| =- Survive all challenges&lt;br /&gt;
&lt;br /&gt;
We value these traits most of all. They are essential to claiming victory in this vicious tournament of both survival and teamwork.&lt;br /&gt;
&lt;br /&gt;
First developed by the wasteland savages in the lands west of Raheem, they use this style of fighting to train their elite desert warriors for battle. The Horde has adopted this martial art from our wasteland brothers. With it, we bring a new Tournament to the lands... Sah Ruh... Protect &amp;amp; Survive.&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it.&lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area.&lt;br /&gt;
&lt;br /&gt;
3. The only spells allowed are: Lethal Strike, Desperate Attack, Berserk, Whirlwind and Fleshspeak as well as their Ming-Ken, Kwi-Sin, and Ohaeng variants. This means spells not explicitly listed here are STRICTLY PROHIBITED. Use of ANY other spell will result in your disqualification for that round. Future offenses will result in either ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
4. The spell Fleshspeak and its Ming-Ken, Kwi-Sin, and Ohaeng variants may only be cast on your partner while he is alive. When he dies, only then may you Fleshspeak yourself.&lt;br /&gt;
&lt;br /&gt;
5. All participants may NOT wear ANY form of armor or weapon at any time. You will wear NOTHING at all times. Use of any form of armor or weapon will result in your disqualification for that round. Future offenses will result in either ejection or banishment from the area.&lt;br /&gt;
&lt;br /&gt;
6. All Potions, Scrolls, Food, Arrows, Bombs and Items are NOT allowed. The only items exempt from this rule are Pipes: Herb pipe, Sonhi pipe, Merchant pipe, etc. Breaking this rule will result in your disqualification for that round and possibly your banishment from the area.&lt;br /&gt;
&lt;br /&gt;
7. Those with superior vitality stats in comparison to their direct competition will be forced to get rid of some (by using a vitality attack or being weakened by someone else) before the round starts. This is up to the host’s discretion. &lt;br /&gt;
&lt;br /&gt;
8. Before each round, all participants will be scourged to ensure they are being forced to heal out. Removing this scourge in anyway will result in disqualification for that round; Future offenses will result in either ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
9. Rogues shall be required to “Desperate Attack” (Ka~!) before they play each match. &lt;br /&gt;
&lt;br /&gt;
10. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
11. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
12. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round.&lt;br /&gt;
&lt;br /&gt;
13. You are expected to follow “how the game is played”. Playing the game improperly will result in your disqualification. Future offenses will either result in your banishment from the area.&lt;br /&gt;
&lt;br /&gt;
14. Only 1 character per actual player may enter. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13982</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13982"/>
		<updated>2008-08-02T17:48:03Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Previous Winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Last Man Alive &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one standing twice will win.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. No clothes of any kind.&lt;br /&gt;
&lt;br /&gt;
2. No spells other than vitality attacks and soothe.&lt;br /&gt;
&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
&lt;br /&gt;
4. Everyone must use vitality attacks.&lt;br /&gt;
&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
&lt;br /&gt;
6. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
&lt;br /&gt;
9. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13981</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13981"/>
		<updated>2008-08-02T17:47:53Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Last Man Alive &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one standing twice will win.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. No clothes of any kind.&lt;br /&gt;
&lt;br /&gt;
2. No spells other than vitality attacks and soothe.&lt;br /&gt;
&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
&lt;br /&gt;
4. Everyone must use vitality attacks.&lt;br /&gt;
&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
&lt;br /&gt;
6. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
&lt;br /&gt;
9. Listen to host at all times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
Farmer class: Ouka&lt;br /&gt;
&lt;br /&gt;
Spring class: Yenzo&lt;br /&gt;
&lt;br /&gt;
Sky class: Orion&lt;br /&gt;
&lt;br /&gt;
Royal class: Liadriel&lt;br /&gt;
&lt;br /&gt;
Ancient class: Kryptonite&lt;br /&gt;
&lt;br /&gt;
Blood class:&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13980</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13980"/>
		<updated>2008-08-02T17:47:43Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Last Man Alive &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one standing twice will win.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. No clothes of any kind.&lt;br /&gt;
&lt;br /&gt;
2. No spells other than vitality attacks and soothe.&lt;br /&gt;
&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
&lt;br /&gt;
4. Everyone must use vitality attacks.&lt;br /&gt;
&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
&lt;br /&gt;
6. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
&lt;br /&gt;
9. Listen to host at all times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it. &lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area. &lt;br /&gt;
&lt;br /&gt;
3. All Potions, Scrolls, Food, Bombs and other Items are NOT allowed. The only exception to this rule is Pipes: Herb pipe, Sonhi pipe, Merchant pipe, etc. Arrows are indeed allowed. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
4. You may not drop ANY items. You may not trade ANY items to ANY other participants. You may not heal other participants. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
5. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area. &lt;br /&gt;
&lt;br /&gt;
6. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
7. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round. &lt;br /&gt;
&lt;br /&gt;
8. You are expected to follow “how the game is played”. Playing the game improperly will result in your disqualification. Future offenses will either result in your ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
9. Only 1 character per actual player may enter each class, but you may re-enter different classes with different characters. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;br /&gt;
&lt;br /&gt;
10. Lying about what class you are in will result in your disqualification, removal of any victories you earned, and banishment from the area.&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
Farmer class: Ouka&lt;br /&gt;
&lt;br /&gt;
Spring class: Yenzo&lt;br /&gt;
&lt;br /&gt;
Sky class: Orion&lt;br /&gt;
&lt;br /&gt;
Royal class: Liadriel&lt;br /&gt;
&lt;br /&gt;
Ancient class: Kryptonite&lt;br /&gt;
&lt;br /&gt;
Blood class:&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13979</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13979"/>
		<updated>2008-08-02T17:47:32Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Last Man Alive &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one standing twice will win.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. No clothes of any kind.&lt;br /&gt;
&lt;br /&gt;
2. No spells other than vitality attacks and soothe.&lt;br /&gt;
&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
&lt;br /&gt;
4. Everyone must use vitality attacks.&lt;br /&gt;
&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
&lt;br /&gt;
6. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
&lt;br /&gt;
9. Listen to host at all times.&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
                                                                 &lt;br /&gt;
There will be 6 classes of competition:&lt;br /&gt;
                                                       &lt;br /&gt;
1) 65 to 98. (Farmer)&lt;br /&gt;
&lt;br /&gt;
2) 99 to 49999 vita/24999 mana. (Spring)                                                          &lt;br /&gt;
&lt;br /&gt;
3) 50k/25k to 159999/79999. (Sky)                                                          &lt;br /&gt;
&lt;br /&gt;
4) 160k/80k to 319999/159999. (Royal)                                                         &lt;br /&gt;
&lt;br /&gt;
5) 320k/160k to 639999/319999. (Ancient)                                                        &lt;br /&gt;
&lt;br /&gt;
6) Sam san stats and above. (Blood)&lt;br /&gt;
                                                                          &lt;br /&gt;
All the warriors of one class will be thrown into the&lt;br /&gt;
arena at the same time. The Last Man Alive in each class &lt;br /&gt;
will be awarded with a blood mark (Legend mark) showing he/she&lt;br /&gt;
was the Last Man Alive. &lt;br /&gt;
    &lt;br /&gt;
Two barbarians will run around shooting sleep arrows and dropping &lt;br /&gt;
poison spores to make the fighting more difficult.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it. &lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area. &lt;br /&gt;
&lt;br /&gt;
3. All Potions, Scrolls, Food, Bombs and other Items are NOT allowed. The only exception to this rule is Pipes: Herb pipe, Sonhi pipe, Merchant pipe, etc. Arrows are indeed allowed. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
4. You may not drop ANY items. You may not trade ANY items to ANY other participants. You may not heal other participants. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
5. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area. &lt;br /&gt;
&lt;br /&gt;
6. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
7. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round. &lt;br /&gt;
&lt;br /&gt;
8. You are expected to follow “how the game is played”. Playing the game improperly will result in your disqualification. Future offenses will either result in your ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
9. Only 1 character per actual player may enter each class, but you may re-enter different classes with different characters. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;br /&gt;
&lt;br /&gt;
10. Lying about what class you are in will result in your disqualification, removal of any victories you earned, and banishment from the area.&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
Farmer class: Ouka&lt;br /&gt;
&lt;br /&gt;
Spring class: Yenzo&lt;br /&gt;
&lt;br /&gt;
Sky class: Orion&lt;br /&gt;
&lt;br /&gt;
Royal class: Liadriel&lt;br /&gt;
&lt;br /&gt;
Ancient class: Kryptonite&lt;br /&gt;
&lt;br /&gt;
Blood class:&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13978</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13978"/>
		<updated>2008-08-02T17:47:16Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Last Man Alive &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one standing twice will win.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. No clothes of any kind.&lt;br /&gt;
2. No spells other than vitality attacks and soothe.&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
4. Everyone must use vitality attacks.&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
6. Role-Play at all times (Remain in-character).&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
9. Listen to host at all times.&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
                                                                 &lt;br /&gt;
There will be 6 classes of competition:&lt;br /&gt;
                                                       &lt;br /&gt;
1) 65 to 98. (Farmer)&lt;br /&gt;
&lt;br /&gt;
2) 99 to 49999 vita/24999 mana. (Spring)                                                          &lt;br /&gt;
&lt;br /&gt;
3) 50k/25k to 159999/79999. (Sky)                                                          &lt;br /&gt;
&lt;br /&gt;
4) 160k/80k to 319999/159999. (Royal)                                                         &lt;br /&gt;
&lt;br /&gt;
5) 320k/160k to 639999/319999. (Ancient)                                                        &lt;br /&gt;
&lt;br /&gt;
6) Sam san stats and above. (Blood)&lt;br /&gt;
                                                                          &lt;br /&gt;
All the warriors of one class will be thrown into the&lt;br /&gt;
arena at the same time. The Last Man Alive in each class &lt;br /&gt;
will be awarded with a blood mark (Legend mark) showing he/she&lt;br /&gt;
was the Last Man Alive. &lt;br /&gt;
    &lt;br /&gt;
Two barbarians will run around shooting sleep arrows and dropping &lt;br /&gt;
poison spores to make the fighting more difficult.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it. &lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area. &lt;br /&gt;
&lt;br /&gt;
3. All Potions, Scrolls, Food, Bombs and other Items are NOT allowed. The only exception to this rule is Pipes: Herb pipe, Sonhi pipe, Merchant pipe, etc. Arrows are indeed allowed. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
4. You may not drop ANY items. You may not trade ANY items to ANY other participants. You may not heal other participants. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
5. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area. &lt;br /&gt;
&lt;br /&gt;
6. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
7. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round. &lt;br /&gt;
&lt;br /&gt;
8. You are expected to follow “how the game is played”. Playing the game improperly will result in your disqualification. Future offenses will either result in your ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
9. Only 1 character per actual player may enter each class, but you may re-enter different classes with different characters. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;br /&gt;
&lt;br /&gt;
10. Lying about what class you are in will result in your disqualification, removal of any victories you earned, and banishment from the area.&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
Farmer class: Ouka&lt;br /&gt;
&lt;br /&gt;
Spring class: Yenzo&lt;br /&gt;
&lt;br /&gt;
Sky class: Orion&lt;br /&gt;
&lt;br /&gt;
Royal class: Liadriel&lt;br /&gt;
&lt;br /&gt;
Ancient class: Kryptonite&lt;br /&gt;
&lt;br /&gt;
Blood class:&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13977</id>
		<title>Last Man Alive</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Last_Man_Alive&amp;diff=13977"/>
		<updated>2008-08-02T17:45:14Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Next Tournament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==             &lt;br /&gt;
&lt;br /&gt;
The Horde Presents:&lt;br /&gt;
&lt;br /&gt;
 _        _______  _______ _________&lt;br /&gt;
( \      (  ___  )(  ____ \\__   __/&lt;br /&gt;
| (      | (   ) || (    \/   ) (   &lt;br /&gt;
| |      | (___) || (_____    | |   &lt;br /&gt;
| |      |  ___  |(_____  )   | |   &lt;br /&gt;
| |      | (   ) |      ) |   | |   &lt;br /&gt;
| (____/\| )   ( |/\____) |   | |   &lt;br /&gt;
(_______/|/     \|\_______)   )_(   &lt;br /&gt;
                                    &lt;br /&gt;
                           _______  _______  _       &lt;br /&gt;
                          (       )(  ___  )( (    /|&lt;br /&gt;
                          | () () || (   ) ||  \  ( |&lt;br /&gt;
                          | || || || (___) ||   \ | |&lt;br /&gt;
                          | |(_)| ||  ___  || (\ \) |&lt;br /&gt;
                          | |   | || (   ) || | \   |&lt;br /&gt;
                          | )   ( || )   ( || )  \  |&lt;br /&gt;
                          |/     \||/     \||/    )_)&lt;br /&gt;
                                                     &lt;br /&gt;
 _______  _       _________          _______ &lt;br /&gt;
(  ___  )( \      \__   __/|\     /|(  ____ \&lt;br /&gt;
| (   ) || (         ) (   | )   ( || (    \/&lt;br /&gt;
| (___) || |         | |   | |   | || (__    &lt;br /&gt;
|  ___  || |         | |   ( (   ) )|  __)   &lt;br /&gt;
| (   ) || |         | |    \ \_/ / | (      &lt;br /&gt;
| )   ( || (____/\___) (___  \   /  | (____/\&lt;br /&gt;
|/     \|(_______/\_______/   \_/   (_______/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)17:45, 2 August 2008 (UTC)~~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The concept is simple, many fighters in one ring, last one to stand, for 2 times, will win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
1. No clothes&lt;br /&gt;
2. No spells other than vita attacks and soothe&lt;br /&gt;
3. If you step up of the ring, you are out.&lt;br /&gt;
4. All vita attacks.&lt;br /&gt;
5. Strong people will not be weakened.&lt;br /&gt;
6. RP always&lt;br /&gt;
7. No items other than pipes.&lt;br /&gt;
8. Anything else goes.&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
                                                                 &lt;br /&gt;
There will be 6 classes of competition:&lt;br /&gt;
                                                       &lt;br /&gt;
1) 65 to 98. (Farmer)&lt;br /&gt;
&lt;br /&gt;
2) 99 to 49999 vita/24999 mana. (Spring)                                                          &lt;br /&gt;
&lt;br /&gt;
3) 50k/25k to 159999/79999. (Sky)                                                          &lt;br /&gt;
&lt;br /&gt;
4) 160k/80k to 319999/159999. (Royal)                                                         &lt;br /&gt;
&lt;br /&gt;
5) 320k/160k to 639999/319999. (Ancient)                                                        &lt;br /&gt;
&lt;br /&gt;
6) Sam san stats and above. (Blood)&lt;br /&gt;
                                                                          &lt;br /&gt;
All the warriors of one class will be thrown into the&lt;br /&gt;
arena at the same time. The Last Man Alive in each class &lt;br /&gt;
will be awarded with a blood mark (Legend mark) showing he/she&lt;br /&gt;
was the Last Man Alive. &lt;br /&gt;
    &lt;br /&gt;
Two barbarians will run around shooting sleep arrows and dropping &lt;br /&gt;
poison spores to make the fighting more difficult.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it. &lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area. &lt;br /&gt;
&lt;br /&gt;
3. All Potions, Scrolls, Food, Bombs and other Items are NOT allowed. The only exception to this rule is Pipes: Herb pipe, Sonhi pipe, Merchant pipe, etc. Arrows are indeed allowed. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
4. You may not drop ANY items. You may not trade ANY items to ANY other participants. You may not heal other participants. Those who break this rule will be disqualified and possibly banished from the area.&lt;br /&gt;
&lt;br /&gt;
5. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area. &lt;br /&gt;
&lt;br /&gt;
6. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
7. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round. &lt;br /&gt;
&lt;br /&gt;
8. You are expected to follow “how the game is played”. Playing the game improperly will result in your disqualification. Future offenses will either result in your ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
9. Only 1 character per actual player may enter each class, but you may re-enter different classes with different characters. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;br /&gt;
&lt;br /&gt;
10. Lying about what class you are in will result in your disqualification, removal of any victories you earned, and banishment from the area.&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
Farmer class: Ouka&lt;br /&gt;
&lt;br /&gt;
Spring class: Yenzo&lt;br /&gt;
&lt;br /&gt;
Sky class: Orion&lt;br /&gt;
&lt;br /&gt;
Royal class: Liadriel&lt;br /&gt;
&lt;br /&gt;
Ancient class: Kryptonite&lt;br /&gt;
&lt;br /&gt;
Blood class:&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13976</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13976"/>
		<updated>2008-08-02T17:42:26Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* How To Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime the Horde has developed many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown to others and entertained for many moons However, a new method of training has arrived.       &lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths ((Warriors and Rogues)) only.&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the participants will attempt to attack each other.&lt;br /&gt;
&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 vitality attacks is the victor. &lt;br /&gt;
&lt;br /&gt;
You do not receive extra points for stacking vitality attacks, so there is no point in doing it.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Play the game as instructed above.&lt;br /&gt;
&lt;br /&gt;
3. Only vitality attacks may be used. No other spells.&lt;br /&gt;
&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13975</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13975"/>
		<updated>2008-08-02T17:41:43Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* How To Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime the Horde has developed many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown to others and entertained for many moons However, a new method of training has arrived.       &lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths ((Warriors and Rogues)) only.&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the participants will attempt to attack each other.&lt;br /&gt;
&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 vitality attacks is the victor. &lt;br /&gt;
&lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Play the game as instructed above.&lt;br /&gt;
&lt;br /&gt;
3. Only vitality attacks may be used. No other spells.&lt;br /&gt;
&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13974</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13974"/>
		<updated>2008-08-02T17:41:14Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* How To Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime the Horde has developed many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown to others and entertained for many moons However, a new method of training has arrived.       &lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths ((Warriors and Rogues)) only.&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the participants will attempt to attack each other.&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 vitality attacks is the victor. &lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Play the game as instructed above.&lt;br /&gt;
&lt;br /&gt;
3. Only vitality attacks may be used. No other spells.&lt;br /&gt;
&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13973</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13973"/>
		<updated>2008-08-02T17:40:53Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime the Horde has developed many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown to others and entertained for many moons However, a new method of training has arrived.       &lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths ((Warriors and Rogues)) only.&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
 &lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the participants will attempt to attack each other.&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 vitality attacks is the victor. &lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Play the game as instructed above.&lt;br /&gt;
&lt;br /&gt;
3. Only vitality attacks may be used. No other spells.&lt;br /&gt;
&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13972</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13972"/>
		<updated>2008-08-02T17:40:30Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime the Horde has developed many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown to others and entertained for many moons However, a new method of training has arrived.       &lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths only.&lt;br /&gt;
 ((Warriors and Rogues))&lt;br /&gt;
&lt;br /&gt;
== How To Play == &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
 &lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the participants will attempt to attack each other.&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 vitality attacks is the victor. &lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Play the game as instructed above.&lt;br /&gt;
&lt;br /&gt;
3. Only vitality attacks may be used. No other spells.&lt;br /&gt;
&lt;br /&gt;
4. Listen to host at all times.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13971</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13971"/>
		<updated>2008-08-02T17:37:00Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime &lt;br /&gt;
 the Horde has developed &lt;br /&gt;
  many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown&lt;br /&gt;
 to others and entertained&lt;br /&gt;
   for many moons However,&lt;br /&gt;
    a new method of training has&lt;br /&gt;
      arrived.       &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
 &lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the particpants will attempt to attack each other.&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 Vital attacks is the victor. &lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths only.&lt;br /&gt;
 ((Warriors and Rogues))&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13970</id>
		<title>Rage Battle</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Rage_Battle&amp;diff=13970"/>
		<updated>2008-08-02T17:36:43Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement == &lt;br /&gt;
&lt;br /&gt;
Throughout their lifetime &lt;br /&gt;
 the Horde has developed &lt;br /&gt;
  many techniques of training,&lt;br /&gt;
&lt;br /&gt;
Many have been shown&lt;br /&gt;
 to others and entertained&lt;br /&gt;
   for many moons However,&lt;br /&gt;
    a new method of training has&lt;br /&gt;
      arrived.&lt;br /&gt;
&lt;br /&gt;
  _ \                    __ )        |   |   |     &lt;br /&gt;
 |   | _` |  _` |  _ \   __ \   _` | __| __| |  _ \&lt;br /&gt;
 __ &amp;lt; (   | (   |  __/   |   | (   | |   |   |  __/&lt;br /&gt;
_| \_\__,_|\__, |\___|   ___/ \__,_|\__|\__|_|\___|&lt;br /&gt;
           |___/                                 &lt;br /&gt;
&lt;br /&gt;
The Participants take their places within the circle:&lt;br /&gt;
 &lt;br /&gt;
                    &lt;br /&gt;
                      x x x x         &lt;br /&gt;
                    x         x&lt;br /&gt;
                  x    o        x&lt;br /&gt;
                  x        o    x&lt;br /&gt;
                    x         x&lt;br /&gt;
                      x x x x &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any spot within the circle may be chosen,&lt;br /&gt;
Then upon the start of the battle,&lt;br /&gt;
the particpants will attempt to attack each other.&lt;br /&gt;
Trying to land Vital attacks upon their opponents.&lt;br /&gt;
The first person to hit their opponent&lt;br /&gt;
with 3 Vital attacks is the victor. &lt;br /&gt;
There is no stacking of the attacks either&lt;br /&gt;
&lt;br /&gt;
This event is open to the fighter paths only.&lt;br /&gt;
 ((Warriors and Rogues))&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13969</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13969"/>
		<updated>2008-08-02T17:34:28Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
                                      &lt;br /&gt;
~You see a scroll attached to a tree &lt;br /&gt;
by an axe. You pick it up and begin   &lt;br /&gt;
to read.~         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents...                     &lt;br /&gt;
 &lt;br /&gt;
This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern ((27, 17 Wilderness), where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standing wins. &lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times in the Cave (Remain in-character).&lt;br /&gt;
&lt;br /&gt;
2. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
&lt;br /&gt;
3. Don&#039;t bother coming without the ability to Soothe.&lt;br /&gt;
&lt;br /&gt;
4. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
&lt;br /&gt;
5. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
&lt;br /&gt;
6. 4-way scrolls may be changed.&lt;br /&gt;
&lt;br /&gt;
7. You can die in the middle.&lt;br /&gt;
&lt;br /&gt;
8. No doubling.&lt;br /&gt;
&lt;br /&gt;
9. 1st person to win two times wins.&lt;br /&gt;
&lt;br /&gt;
10. Whatever host says goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13968</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13968"/>
		<updated>2008-08-02T17:33:33Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
                                      &lt;br /&gt;
~You see a scroll attached to a tree &lt;br /&gt;
by an axe. You pick it up and begin   &lt;br /&gt;
to read.~         &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents...                     &lt;br /&gt;
 &lt;br /&gt;
This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern ((27, 17 Wilderness), where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standing wins. &lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. Role-Play at all times in the Cave (Remain in-character).&lt;br /&gt;
2. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
3. Don&#039;t bother coming without the ability to Soothe.&lt;br /&gt;
4. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
5. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
6. 4-way scrolls may be changed.&lt;br /&gt;
7. You can die in the middle.&lt;br /&gt;
8. No doubling.&lt;br /&gt;
9. 1st person to win two times wins.&lt;br /&gt;
10. Whatever host says goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13967</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13967"/>
		<updated>2008-08-02T17:31:29Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents...&lt;br /&gt;
                                      &lt;br /&gt;
                                      &lt;br /&gt;
~You see a scroll attached to a tree &lt;br /&gt;
by an axe. You pick it up and begin   &lt;br /&gt;
to read.~                              &lt;br /&gt;
 &lt;br /&gt;
This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern, where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standin&#039; wins. There are some basic rules apply to this event, as follows:&lt;br /&gt;
&lt;br /&gt;
((* 0. Role Play at all times in the Cave.))&lt;br /&gt;
1. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
2. Don&#039;t bother comin&#039; without the ability to Soothe.&lt;br /&gt;
3. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
4. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
5. 4-way scrolls may be changed.&lt;br /&gt;
6. You can die in the middle.&lt;br /&gt;
7. No doubling.&lt;br /&gt;
8. 1st person to win two times wins.&lt;br /&gt;
9. Whatever I say goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13966</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13966"/>
		<updated>2008-08-02T17:30:57Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents...&lt;br /&gt;
                                      &lt;br /&gt;
                                      &lt;br /&gt;
~You see a scroll attached to a tree &lt;br /&gt;
by an axe. You pick it up and begin   &lt;br /&gt;
to read.~                              &lt;br /&gt;
&lt;br /&gt;
__________             ___.            /   .__            \   &lt;br /&gt;
\_        \_____ ______\  |__ _____ _______|__|____    __/_  &lt;br /&gt;
 |    | __/\__  \\_  __ \ __ \\__  \\_  __ \  \__  \  /    \ &lt;br /&gt;
 |    |   \ / __ \|  | \/ \_\ \/ __ \|  | \/  |/ __ \|   |  \&lt;br /&gt;
 |________/(______/__|  |_____(______|__|  |__(______/___|__/&lt;br /&gt;
         &lt;br /&gt;
  &lt;br /&gt;
  ___ ___                .__     ________          __   &lt;br /&gt;
 /   |   \   ____ _____  |  |    \_____  \  __ ___/  |_ &lt;br /&gt;
/    ~    \_/ __ \\__  \ |  |     /   |   \|  |  \   __\&lt;br /&gt;
\    Y    /\  ___/ / __ \|  |__  /    |    \  |  /|  |  &lt;br /&gt;
 \___|___/  \_____&amp;gt;______/____/  \_________/____/ |__|  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
  This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern, where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standin&#039; wins. There are some basic rules apply to this event, as follows:&lt;br /&gt;
&lt;br /&gt;
((* 0. Role Play at all times in the Cave.))&lt;br /&gt;
1. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
2. Don&#039;t bother comin&#039; without the ability to Soothe.&lt;br /&gt;
3. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
4. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
5. 4-way scrolls may be changed.&lt;br /&gt;
6. You can die in the middle.&lt;br /&gt;
7. No doubling.&lt;br /&gt;
8. 1st person to win two times wins.&lt;br /&gt;
9. Whatever I say goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13965</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13965"/>
		<updated>2008-08-02T17:30:11Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Community Events Announcement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents... &amp;lt;nowiki&amp;gt;&lt;br /&gt;
                                           _.gd8888888bp._&lt;br /&gt;
                                       .g88888888888888888p.&lt;br /&gt;
~You see a scroll attached to a tree  .d8888P&amp;quot;&amp;quot;      &amp;quot;&amp;quot;Y8888b.&lt;br /&gt;
by an axe. You pick it up and begin   &amp;quot;Y8P&amp;quot;              &amp;quot;Y8P&#039;&lt;br /&gt;
to read.~                                 `.               ,&#039;&lt;br /&gt;
                                           \     .-.     /&lt;br /&gt;
                                            \   (___)   /&lt;br /&gt;
 .------------------|________________________\_________/&lt;br /&gt;
/                   |                      |           |`-.,_&lt;br /&gt;
\###################|######################|###########|,-&#039;`&lt;br /&gt;
 `------------------|                       :    ___   l&lt;br /&gt;
                                            /   (   )   \&lt;br /&gt;
                                           /     `-&#039;     \&lt;br /&gt;
                                         ,&#039;               `.&lt;br /&gt;
                                      .d8b.              .d8b.&lt;br /&gt;
                                      &amp;quot;/8888p..      ,.d8888P&amp;quot;&lt;br /&gt;
                                    /\/ &amp;quot;Y88888888888888888P&amp;quot;&lt;br /&gt;
                                   /    / &amp;quot;&amp;quot;YY8888888PP&amp;quot;&amp;quot;\&lt;br /&gt;
__________             ___.            /   .__            \   &lt;br /&gt;
\_        \_____ ______\  |__ _____ _______|__|____    __/_  &lt;br /&gt;
 |    | __/\__  \\_  __ \ __ \\__  \\_  __ \  \__  \  /    \ &lt;br /&gt;
 |    |   \ / __ \|  | \/ \_\ \/ __ \|  | \/  |/ __ \|   |  \&lt;br /&gt;
 |________/(______/__|  |_____(______|__|  |__(______/___|__/&lt;br /&gt;
         &lt;br /&gt;
  &lt;br /&gt;
  ___ ___                .__     ________          __   &lt;br /&gt;
 /   |   \   ____ _____  |  |    \_____  \  __ ___/  |_ &lt;br /&gt;
/    ~    \_/ __ \\__  \ |  |     /   |   \|  |  \   __\&lt;br /&gt;
\    Y    /\  ___/ / __ \|  |__  /    |    \  |  /|  |  &lt;br /&gt;
 \___|___/  \_____&amp;gt;______/____/  \_________/____/ |__|  &lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
  This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern, where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standin&#039; wins. There are some basic rules apply to this event, as follows:&lt;br /&gt;
&lt;br /&gt;
((* 0. Role Play at all times in the Cave.))&lt;br /&gt;
1. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
2. Don&#039;t bother comin&#039; without the ability to Soothe.&lt;br /&gt;
3. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
4. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
5. 4-way scrolls may be changed.&lt;br /&gt;
6. You can die in the middle.&lt;br /&gt;
7. No doubling.&lt;br /&gt;
8. 1st person to win two times wins.&lt;br /&gt;
9. Whatever I say goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13964</id>
		<title>Barbarian Heal Out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Heal_Out&amp;diff=13964"/>
		<updated>2008-08-02T17:29:27Z</updated>

		<summary type="html">&lt;p&gt;Winder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Horde Presents...&lt;br /&gt;
                                           _.gd8888888bp._&lt;br /&gt;
                                       .g88888888888888888p.&lt;br /&gt;
~You see a scroll attached to a tree  .d8888P&amp;quot;&amp;quot;      &amp;quot;&amp;quot;Y8888b.&lt;br /&gt;
by an axe. You pick it up and begin   &amp;quot;Y8P&amp;quot;              &amp;quot;Y8P&#039;&lt;br /&gt;
to read.~                                 `.               ,&#039;&lt;br /&gt;
                                           \     .-.     /&lt;br /&gt;
                                            \   (___)   /&lt;br /&gt;
 .------------------|________________________\_________/&lt;br /&gt;
/                   |                      |           |`-.,_&lt;br /&gt;
\###################|######################|###########|,-&#039;`&lt;br /&gt;
 `------------------|                       :    ___   l&lt;br /&gt;
                                            /   (   )   \&lt;br /&gt;
                                           /     `-&#039;     \&lt;br /&gt;
                                         ,&#039;               `.&lt;br /&gt;
                                      .d8b.              .d8b.&lt;br /&gt;
                                      &amp;quot;/8888p..      ,.d8888P&amp;quot;&lt;br /&gt;
                                    /\/ &amp;quot;Y88888888888888888P&amp;quot;&lt;br /&gt;
                                   /    / &amp;quot;&amp;quot;YY8888888PP&amp;quot;&amp;quot;\&lt;br /&gt;
__________             ___.            /   .__            \   &lt;br /&gt;
\_        \_____ ______\  |__ _____ _______|__|____    __/_  &lt;br /&gt;
 |    | __/\__  \\_  __ \ __ \\__  \\_  __ \  \__  \  /    \ &lt;br /&gt;
 |    |   \ / __ \|  | \/ \_\ \/ __ \|  | \/  |/ __ \|   |  \&lt;br /&gt;
 |________/(______/__|  |_____(______|__|  |__(______/___|__/&lt;br /&gt;
         &lt;br /&gt;
  &lt;br /&gt;
  ___ ___                .__     ________          __   &lt;br /&gt;
 /   |   \   ____ _____  |  |    \_____  \  __ ___/  |_ &lt;br /&gt;
/    ~    \_/ __ \\__  \ |  |     /   |   \|  |  \   __\&lt;br /&gt;
\    Y    /\  ___/ / __ \|  |__  /    |    \  |  /|  |  &lt;br /&gt;
 \___|___/  \_____&amp;gt;______/____/  \_________/____/ |__|  &lt;br /&gt;
          &lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
  This event is brought to you by the Horde. It will be held in the Barbarian&#039;s cavern, where all skilled warriors can gather &#039;round and test their abilities to survive! And simply, last one standin&#039; wins. There are some basic rules apply to this event, as follows:&lt;br /&gt;
&lt;br /&gt;
((* 0. Role Play at all times in the Cave.))&lt;br /&gt;
1. Warrior &amp;amp; Rogues only qualify to enter this event.&lt;br /&gt;
2. Don&#039;t bother comin&#039; without the ability to Soothe.&lt;br /&gt;
3. For Warriors, Whirlwind and Berserk can be used.&lt;br /&gt;
4. For Rogues, Lethal strike and Desperate attack are allowed.&lt;br /&gt;
5. 4-way scrolls may be changed.&lt;br /&gt;
6. You can die in the middle.&lt;br /&gt;
7. No doubling.&lt;br /&gt;
8. 1st person to win two times wins.&lt;br /&gt;
9. Whatever I say goes.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Tournament_of_the_Horde&amp;diff=13963</id>
		<title>Tournament of the Horde</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Tournament_of_the_Horde&amp;diff=13963"/>
		<updated>2008-08-02T17:27:04Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Next Tournament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Events Announcement ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*A scroll is found mounted to the wall by an Axe*&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
For many years now, the Barbarian Family has provided the community with the Barbarian Heal Out event; A contest that tested speed and skill. &lt;br /&gt;
&lt;br /&gt;
Those who believe they are the best of the best at the game can now prove it and show they are the best to all. &lt;br /&gt;
&lt;br /&gt;
In order to ensure fairness for all competitors regardless of strength ((Statistics)), to reduce the impact of luck, and to run a well-structured tournament, additional rules have been added to BHO and a points system has been adopted (which favors strong, consistent play over one lucky round). &lt;br /&gt;
&lt;br /&gt;
There is no entry fee and prizes are based on attendance, but the winner will receive a blood mark ((legend mark)) showing their victory in this tournament. &lt;br /&gt;
&lt;br /&gt;
Before attending, make sure you read the rules and tournament structure for this event. &lt;br /&gt;
&lt;br /&gt;
If you don’t understand how to play, you may ask any Barbarian to teach you the game. &lt;br /&gt;
&lt;br /&gt;
We’ll see you soon at the slaughter. &lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde &lt;br /&gt;
&lt;br /&gt;
Winder,&lt;br /&gt;
&lt;br /&gt;
The Merciless&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
Divisions: &lt;br /&gt;
&lt;br /&gt;
1. Warriors and Rogues (Level 99+) &lt;br /&gt;
&lt;br /&gt;
2. Warriors and Rogues (Level 98-) &lt;br /&gt;
&lt;br /&gt;
Tournament Structure: &lt;br /&gt;
&lt;br /&gt;
There is no limit on how many participants may attend a single tournament. However, Tournaments that fail to have at least 8 participants in attendance will be cancelled. &lt;br /&gt;
&lt;br /&gt;
Each participant will play in a total of 3 matches. In each of these matches, the winner will receive 4 points, second place will receive 3 points, third place will receive 2 points, and fourth place will receive 1 point. Disqualifications result in 0 points. &lt;br /&gt;
&lt;br /&gt;
The top eight in points will advance into two quarter-final matches and points will be reset. &lt;br /&gt;
&lt;br /&gt;
Three matches will be played under the same system, with the same two groups playing three matches. &lt;br /&gt;
&lt;br /&gt;
The top two from each group in points after the three matches will advance to the semi-final and points will be reset. &lt;br /&gt;
&lt;br /&gt;
Three matches will be played under the same system with all four remaining players; the top two in points after three matches will advance to the finals and their points will be reset. &lt;br /&gt;
&lt;br /&gt;
The top two players will play three matches one-on-one, best two of three. &lt;br /&gt;
&lt;br /&gt;
If there are any ties in points between two or more people that effect advancement in the tournament, those ties will be resolved in a single sudden death match between those affected where the winner(s) will be granted 1 additional point (and thus advance). For example, a three-way tie over one spot will result in one point being given to the winner, whereas a three-way tie over two spots will result in one point being given to both first and second place. &lt;br /&gt;
&lt;br /&gt;
As you can see, this structure rewards strong, consistent, and skilled play. Depending on luck, cheating, and other one time miracles won’t save you if you can not fend for yourself. &lt;br /&gt;
&lt;br /&gt;
Prizes: &lt;br /&gt;
&lt;br /&gt;
The winner will receive a blood mark (branding) from our family. Blood marks will stack, that is, the branding (Victorious in X Tournaments of the Horde) will show how many tournaments you have won. &lt;br /&gt;
&lt;br /&gt;
Additional prizes will be awarded to both participants and winners, based on attendance. The more that attend, the more likely additional prizes will be given. In most cases, second and third place will receive prizes greater in value than a Riches Carnage in additional to the blood mark given for first place.&lt;br /&gt;
&lt;br /&gt;
== Rules == &lt;br /&gt;
&lt;br /&gt;
1. By entering the Tournament you agree to these rules and all consequences thereof. You agree to respect and abide by all of the hosts judgments in all cases and under any circumstances. You also agree to follow the Cave Guidelines (Barbarian runes post #136) and all consequences/procedures explained within it. &lt;br /&gt;
&lt;br /&gt;
2. The host is the sole judge of rule violations and declaring victors. Do not disrespect the host or participants. The host reserves the right to remove anyone breaking the rules or causing disruptions. Those who continually break rules, lie to the host, or continually disrupt the event will be banished from the area. &lt;br /&gt;
&lt;br /&gt;
3. The only spells allowed are: Lethal Strike, Desperate Attack, Berserk, Whirlwind and Soothe as well as their Ming-Ken, Kwi-Sin, and Ohaeng variants. This means spells not explicitly listed here are STRICTLY PROHIBITED. Use of ANY other spell will result in your disqualification for that round. Future offenses will result in either ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
4. All participants may NOT wear ANY form of armor or weapon at any time. You will wear NOTHING at all times. Use of any form of armor or weapon will result in your disqualification for that round. Future offenses will result in either ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
5. All Potions, Scrolls, Food, Arrows, Bombs and Items are NOT allowed. There are five items exempt from this rule and ARE allowed: Memory Blossom, Root liquor, Rice wine, Herb pipe, and Sonhi pipe. &lt;br /&gt;
&lt;br /&gt;
6. Those with superior vitality stats in comparison to their direct competition will be forced to get rid of some (by using a vitality attack or being weakened by someone else) before the round starts. This is up to the host’s discretion. &lt;br /&gt;
&lt;br /&gt;
7. Before each round, all participants will be scourged to ensure they are being forced to heal out. Removing this scourge in anyway will result in disqualification for that round; Future offenses will result in either ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
8. Rogues shall be required to “Desperate Attack” (Ka~!) before they play each match. &lt;br /&gt;
&lt;br /&gt;
9. Non-participating spectators are permitted, but must remain outside the pit at all times. They may not interfere with a round in ANY way. Those that do will be immediately removed and possibly banished from the area. &lt;br /&gt;
&lt;br /&gt;
10. If you need to leave, you may leave at any time; you will forfeit and thus be eliminated. &lt;br /&gt;
&lt;br /&gt;
11. You may not use Genghis Khan or Min-Kahn to Observe, Participate, or Reincarnate at any time while participating in a round. &lt;br /&gt;
&lt;br /&gt;
12. You are expected to follow “how the game is played”. Playing the game improperly (for example, staying in the middle) will result in your disqualification from that round. Future offenses will either result in your ejection or banishment from the area. &lt;br /&gt;
&lt;br /&gt;
13. Only 1 character per actual player may enter. Breaking this rule will result in disqualifications for all characters involved and possible banishment from the area.&lt;br /&gt;
&lt;br /&gt;
== Previous Winners ==&lt;br /&gt;
&lt;br /&gt;
1. Wisdom &lt;br /&gt;
&lt;br /&gt;
2. Hotskater &lt;br /&gt;
&lt;br /&gt;
3. Orion &lt;br /&gt;
&lt;br /&gt;
4. DarkTurtle &lt;br /&gt;
&lt;br /&gt;
5. Hotskater&lt;br /&gt;
&lt;br /&gt;
6. TBD&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Tales&amp;diff=13962</id>
		<title>Barbarian Tales</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Tales&amp;diff=13962"/>
		<updated>2008-08-02T17:26:06Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* End Date */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Barbarian Tales are hosted weekly by Neith&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are tales of love, tales of                &lt;br /&gt;
&lt;br /&gt;
lost lives, tales of brutal beginnings,   &lt;br /&gt;
&lt;br /&gt;
and tales of Bravery. Tales of great people that have &lt;br /&gt;
&lt;br /&gt;
made a mark on the world so much so that it will be passed&lt;br /&gt;
&lt;br /&gt;
down from generation to generation. I seek out these tales&lt;br /&gt;
&lt;br /&gt;
to share  with my bretheren a tale that will be worth &lt;br /&gt;
&lt;br /&gt;
sitting around a fire with a few brews,&lt;br /&gt;
&lt;br /&gt;
tales that will bring laughter or maybe bring tears.&lt;br /&gt;
&lt;br /&gt;
Prizes: A Blood mark (Legend mark) to the winner, and a surprize for second place.&lt;br /&gt;
          &lt;br /&gt;
Please see the topic and rules below.&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Neith,&lt;br /&gt;
&lt;br /&gt;
Sadistic&lt;br /&gt;
&lt;br /&gt;
== Topic ==&lt;br /&gt;
&lt;br /&gt;
Announced on Nexus when contest is held.&lt;br /&gt;
&lt;br /&gt;
== End Date ==&lt;br /&gt;
&lt;br /&gt;
Announced on Nexus when contest is held.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Story submitted must be your own work.&lt;br /&gt;
&lt;br /&gt;
2. Story must not be found anywhere else, it must be created specifically for this contest.&lt;br /&gt;
&lt;br /&gt;
3. Story submitted must be no longer than one letter. (N-Mail)&lt;br /&gt;
&lt;br /&gt;
4. Story must be submitted by the End date.&lt;br /&gt;
&lt;br /&gt;
5. Story must be submitted to Neith.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Barbarian_Tales&amp;diff=13961</id>
		<title>Barbarian Tales</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Barbarian_Tales&amp;diff=13961"/>
		<updated>2008-08-02T17:25:32Z</updated>

		<summary type="html">&lt;p&gt;Winder: /* Topic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Barbarian Tales are hosted weekly by Neith&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are tales of love, tales of                &lt;br /&gt;
&lt;br /&gt;
lost lives, tales of brutal beginnings,   &lt;br /&gt;
&lt;br /&gt;
and tales of Bravery. Tales of great people that have &lt;br /&gt;
&lt;br /&gt;
made a mark on the world so much so that it will be passed&lt;br /&gt;
&lt;br /&gt;
down from generation to generation. I seek out these tales&lt;br /&gt;
&lt;br /&gt;
to share  with my bretheren a tale that will be worth &lt;br /&gt;
&lt;br /&gt;
sitting around a fire with a few brews,&lt;br /&gt;
&lt;br /&gt;
tales that will bring laughter or maybe bring tears.&lt;br /&gt;
&lt;br /&gt;
Prizes: A Blood mark (Legend mark) to the winner, and a surprize for second place.&lt;br /&gt;
          &lt;br /&gt;
Please see the topic and rules below.&lt;br /&gt;
&lt;br /&gt;
With regards,&lt;br /&gt;
&lt;br /&gt;
The Horde&lt;br /&gt;
&lt;br /&gt;
Neith,&lt;br /&gt;
&lt;br /&gt;
Sadistic&lt;br /&gt;
&lt;br /&gt;
== Topic ==&lt;br /&gt;
&lt;br /&gt;
Announced on Nexus when contest is held.&lt;br /&gt;
&lt;br /&gt;
== End Date ==&lt;br /&gt;
&lt;br /&gt;
Announced Weekly&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
1. Story submitted must be your own work.&lt;br /&gt;
&lt;br /&gt;
2. Story must not be found anywhere else, it must be created specifically for this contest.&lt;br /&gt;
&lt;br /&gt;
3. Story submitted must be no longer than one letter. (N-Mail)&lt;br /&gt;
&lt;br /&gt;
4. Story must be submitted by the End date.&lt;br /&gt;
&lt;br /&gt;
5. Story must be submitted to Neith.&lt;/div&gt;</summary>
		<author><name>Winder</name></author>
	</entry>
</feed>