<?xml version="1.0"?>
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	<id>https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Saruko</id>
	<title>NexusWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Saruko"/>
	<link rel="alternate" type="text/html" href="https://nexuswiki.com/wiki/Special:Contributions/Saruko"/>
	<updated>2026-05-03T18:56:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Heal_out&amp;diff=12627</id>
		<title>Heal out</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Heal_out&amp;diff=12627"/>
		<updated>2007-11-08T17:38:38Z</updated>

		<summary type="html">&lt;p&gt;Saruko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Heal out is when a blow that would normally kill someone fails to do so because of a properly timed heal. If a person&#039;s [[Vita]] drops to 0, and while their [[Vita]] is 0 but before they die they heal they avoid death, this way it is possible for a peasant to survive a vita attack by one of the more powerful characters.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Grace&amp;diff=12626</id>
		<title>Grace</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Grace&amp;diff=12626"/>
		<updated>2007-11-08T17:34:54Z</updated>

		<summary type="html">&lt;p&gt;Saruko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Grace is the measurement of a player&#039;s ability to dodge attacks.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Level_99&amp;diff=12625</id>
		<title>Level 99</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Level_99&amp;diff=12625"/>
		<updated>2007-11-08T17:11:32Z</updated>

		<summary type="html">&lt;p&gt;Saruko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Upon reaching 99, the Nexus world is really opened up. You can now start acending the Marks by the way of selling exp at places like Sunset weaver. A brown dye is also accessable from the arena dyer guy. Polearms are also now wieldable, and one can now join an NPC subpath. Dragon cave is now able to be hunted in, which means you can now enter all of the mythic caves.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Aligned_Mage_Spell_List&amp;diff=12624</id>
		<title>Aligned Mage Spell List</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Aligned_Mage_Spell_List&amp;diff=12624"/>
		<updated>2007-11-08T13:40:41Z</updated>

		<summary type="html">&lt;p&gt;Saruko: /* Ohaeng Mage Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Aligned Mage Spells ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Kwi-sin Mage Spells ==&lt;br /&gt;
&lt;br /&gt;
[[Gateway]]              Transports user to different gates.&lt;br /&gt;
&lt;br /&gt;
[[Thunder bolt]]         Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Spiritstrength]]      Increases strength by 3.&lt;br /&gt;
&lt;br /&gt;
[[Soothe]]               Heals for 50, available if forgotten after newbie quest.&lt;br /&gt;
				     &lt;br /&gt;
[[Pestilence]]           Decreases defence by 5.&lt;br /&gt;
&lt;br /&gt;
[[Static]]               Immobilizes victim.&lt;br /&gt;
&lt;br /&gt;
[[Glimpse of the void]]  Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Spirit song]]          Heals 50 vita.&lt;br /&gt;
&lt;br /&gt;
[[Embrace of the void]]  Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Return]]               Returns user to where they live. Works as yellow scroll.&lt;br /&gt;
&lt;br /&gt;
[[Thicken skin]]         Increases defence by 10.&lt;br /&gt;
&lt;br /&gt;
[[Spirit strike]]        Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Approach]]             Brings you to a group member if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Spirit&#039;s smile]]       Heals user 100 vita.&lt;br /&gt;
&lt;br /&gt;
[[Soul storm]]           Lightning attack on enemies surrounding user.&lt;br /&gt;
&lt;br /&gt;
[[Spiritual cure]]       Heals 100 vita.&lt;br /&gt;
&lt;br /&gt;
[[Strengthen]]           Increases strength by 3.&lt;br /&gt;
&lt;br /&gt;
[[Soul strike]]          Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Renew essence]]        Heals user 200 vita.&lt;br /&gt;
&lt;br /&gt;
[[Cure illness]]         Dispells poison from target.&lt;br /&gt;
&lt;br /&gt;
[[Summon]]               Brings a memer of your group to you if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Crescendo]]            Lightning attack similar to Soul storm. &lt;br /&gt;
&lt;br /&gt;
[[Spiritual embrace]]    Heals 200 vita. &lt;br /&gt;
&lt;br /&gt;
[[Release bonds]]        Dispells stun from target.&lt;br /&gt;
&lt;br /&gt;
[[Protect soul]]         Reduces damage taken to %50. &lt;br /&gt;
&lt;br /&gt;
[[Spirit&#039;s power]]       Fills mana, reduces user&#039;s health. Lowest it will reduce to is 100.   &lt;br /&gt;
&lt;br /&gt;
[[Kwi-sin mask]]         Morph to skeleton. &lt;br /&gt;
&lt;br /&gt;
[[Ancestor&#039;s Touch]]     Heals 500 vita. &lt;br /&gt;
&lt;br /&gt;
[[Mentor]]               After casting spell, the caster is prompted to enter the name of the player (level 3-8) they wish to mentor.  At level 15 the spell must be cast again in order for the caster to recieve a point of karma.&lt;br /&gt;
&lt;br /&gt;
[[Soul strike]]          Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Soul chasm]]           Lightning attack similar to Crescendo.  &lt;br /&gt;
&lt;br /&gt;
[[Release curse]]        Dispells Vex from target.&lt;br /&gt;
&lt;br /&gt;
[[Kwi-sin chameleon]]    Morph to bat. &lt;br /&gt;
&lt;br /&gt;
[[Death scream]]         Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Death&#039;s face]]         Decreases defence by 30.&lt;br /&gt;
&lt;br /&gt;
[[Spirit leech]]         Poison target for random amount of time. Does 1000 damage/ second (more on animals). Cannot kill target.&lt;br /&gt;
&lt;br /&gt;
[[Darken veil]]          Paralyzes target. Target will attack if beside players. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Spirit leash]]         Completely paralyzes target. Fail rate depends on will. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Eater of the dead]]    Lightning attack similar to Soul chasm.&lt;br /&gt;
&lt;br /&gt;
[[Curse of the void]]    Causes animals to attack each other.  &lt;br /&gt;
&lt;br /&gt;
[[Sweet musings]]        Paralyzes target, increases damage on next hit. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[River of blood]]       Ranged lightning attack. &lt;br /&gt;
&lt;br /&gt;
[[Voids touch]]          Similar to sleep. Can be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Dance macabre]]        Lightning attack similar to Eater of the dead. &lt;br /&gt;
&lt;br /&gt;
[[Still embrace]]        Heals 800 vita.&lt;br /&gt;
&lt;br /&gt;
[[Share Wisdom]]         Allows player to call out across kindom. There are five levels of Share Wisdom. The next level can be reached after 90 days and will cost 100,000.&lt;br /&gt;
&lt;br /&gt;
[[Consume soul]]         Uses %80 of mana to do 1.8x mana damage to any target. Cannot be resisted.&lt;br /&gt;
&lt;br /&gt;
== Ming-Ken Mage Spells ==&lt;br /&gt;
&lt;br /&gt;
[[Gateway]]              Transports user to different gates.&lt;br /&gt;
&lt;br /&gt;
[[Thunder bolt]]         Ranged lightning attack.&lt;br /&gt;
                                                                 &lt;br /&gt;
[[Inner blessing]]       Increases strength by 3.&lt;br /&gt;
&lt;br /&gt;
[[Soothe]]               Heals for 50, available if forgot after newbie quest.&lt;br /&gt;
				     &lt;br /&gt;
[[Pestilence]]           Decreases defence by 5.&lt;br /&gt;
&lt;br /&gt;
[[Static]]               Immobilizes victim.&lt;br /&gt;
&lt;br /&gt;
[[Bolt]]                 Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Helping hand]]         Heals 50 vita.&lt;br /&gt;
&lt;br /&gt;
[[Lightning]]            Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Return]]               Returns user to where they live. Works as yellow scroll.&lt;br /&gt;
&lt;br /&gt;
[[Shield of life]]       Increases defence by 10.&lt;br /&gt;
&lt;br /&gt;
[[Wrath of nature]]      Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Approach]]             Brings you to a group member if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Life&#039;s water]]         Heals user 100 vita.&lt;br /&gt;
&lt;br /&gt;
[[Avalance]]             Lightning attack on enemies surrounding user.&lt;br /&gt;
&lt;br /&gt;
[[Nature&#039;s kiss]]        Heals 100 vita.&lt;br /&gt;
&lt;br /&gt;
[[Bless muscles]]        Increases strength by 3.&lt;br /&gt;
&lt;br /&gt;
[[Tree dart]]            Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Lifesong]]             Heals user 200 vita.&lt;br /&gt;
&lt;br /&gt;
[[Restore health]]       Dispells poison from target.&lt;br /&gt;
&lt;br /&gt;
[[Summon]]               Brings a memer of your group to you if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Flight of arrows]]     Lightning attack similar to Avalanche. &lt;br /&gt;
&lt;br /&gt;
[[Infuse engery]]        Heals 200 vita. &lt;br /&gt;
&lt;br /&gt;
[[Return movement]]      Dispells stun from target.&lt;br /&gt;
&lt;br /&gt;
[[Guard life]]           Reduces damage taken to %50. &lt;br /&gt;
&lt;br /&gt;
[[Life force]]           Fills mana, reduces user&#039;s health. Lowest it will reduce to is 100.   &lt;br /&gt;
&lt;br /&gt;
[[Ming-ken Mask]]        Morph to buck. &lt;br /&gt;
&lt;br /&gt;
[[Life flow]]            Heals 500 vita. &lt;br /&gt;
&lt;br /&gt;
[[Mentor]]               After casting spell, the caster is prompted to enter the name of the player (level 3-8) they wish to mentor.  At level 15 the spell must be cast again in order for the caster to recieve a point of karma.&lt;br /&gt;
&lt;br /&gt;
[[Treefall]]             Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Winter&#039;s vortex]]      Lightning attack similar to Flight of arrows.  &lt;br /&gt;
&lt;br /&gt;
[[Undo evil]]            Dispells Vex from target.&lt;br /&gt;
&lt;br /&gt;
[[Ming-ken chameleon]]   Morph to chicken. &lt;br /&gt;
&lt;br /&gt;
[[Natures wounding]]     Ranged lightning attack.&lt;br /&gt;
&lt;br /&gt;
[[Un-natural selection]] Decreases defence by 30.&lt;br /&gt;
&lt;br /&gt;
[[Snake bite]]           Poison target for random amount of time. Does 1000 damage/ second (more on animals). Cannot kill target.&lt;br /&gt;
&lt;br /&gt;
[[Winters shadow]]       Paralyzes target. Target will attack if beside players. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Cold binds]]           Completely paralyzes target. Fail rate depends on will. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Forests discord]]      Lightning attack similar to Winter&#039;s vortex.&lt;br /&gt;
&lt;br /&gt;
[[Dispise friend]]       Causes animals to attack each other.  &lt;br /&gt;
&lt;br /&gt;
[[Essence of poppies]]   Paralyzes target, increases damage on next hit. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Natural disaster]]     Ranged lightning attack. &lt;br /&gt;
&lt;br /&gt;
[[Still ethers]]         Similar to sleep. Can be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Wilding]]              Lightning attack similar to Forests discord. &lt;br /&gt;
&lt;br /&gt;
[[Infuse life]]          Heals 800 vita.&lt;br /&gt;
&lt;br /&gt;
[[Share Wisdom]]         Allows player to call out across kindom. There are five levels of Share Wisdom. The next level can be reached after 90 days and will cost 100,000.&lt;br /&gt;
&lt;br /&gt;
[[Flesh eaters]]         Uses %80 of mana to do 1.8x mana damage to any target. Cannot be resisted.&lt;br /&gt;
&lt;br /&gt;
== Ohaeng Mage Spells ==&lt;br /&gt;
&lt;br /&gt;
[[Gateway]]              Transports user to different gates.&lt;br /&gt;
&lt;br /&gt;
[[Thunder bolt]]         Ranged lightning attack, targetable.&lt;br /&gt;
                                                                 &lt;br /&gt;
[[Temper]]               Increases strength by 3.&lt;br /&gt;
&lt;br /&gt;
[[Soothe]]               Self-heals 50 vita, available if forgotten after beginner&#039;s quest.&lt;br /&gt;
				     &lt;br /&gt;
[[Pestilence]]           Increases AC by 5, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Static]]               Immobilizes victim, Fail rate depends on the user&#039;s Will, targetable, but only works on monsters.&lt;br /&gt;
&lt;br /&gt;
[[Nature&#039;s fire]]        Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Heal others]]          Heals 50 vita, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Nature&#039;s storm]]       Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Return]]               Returns user to where they live. Works as yellow scroll.&lt;br /&gt;
&lt;br /&gt;
[[Elemental armor]]      Decreases AC by 10, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Thunderclap]]          Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Approach]]             Brings caster to a group member, if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Quicken]]              Self-heals 100 vita.&lt;br /&gt;
&lt;br /&gt;
[[Deluge]]               Lightning attack on enemies surrounding caster.&lt;br /&gt;
&lt;br /&gt;
[[Cooling touch]]        Heals 100 vita, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Power burst]]          Increases strength by 3, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Sunstroke]]            Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Sweet waters]]         Self-heals 200 vita.&lt;br /&gt;
&lt;br /&gt;
[[Remove poison]]        Flushes poison from target, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Summon]]               Brings a member of caster&#039;s group to them, if they&#039;re of the same citizenship.&lt;br /&gt;
&lt;br /&gt;
[[Blazing sand]]         Lightning attack on enemies surrounding caster. &lt;br /&gt;
&lt;br /&gt;
[[Life&#039;s river]]         Heals 200 vita, targetable. &lt;br /&gt;
&lt;br /&gt;
[[Free movement]]        Removes Paralysis from target.&lt;br /&gt;
&lt;br /&gt;
[[Magic shield]]         Reduces damage taken to 50%, targetable. &lt;br /&gt;
&lt;br /&gt;
[[Gather magic]]         Restores all mana but 30, and reduces caster&#039;s health in place. Lowest it will reduce to is 100.   &lt;br /&gt;
&lt;br /&gt;
[[Ohaeng mask]]          Morph to Fire elemental.&lt;br /&gt;
&lt;br /&gt;
[[Infuse life-force]]    Heals 500 vita, targetable. &lt;br /&gt;
&lt;br /&gt;
[[Mentor]]               After casting spell, the caster is prompted to enter the name of the player (level 3-8) they wish to mentor.  At level 15 the spell must be cast again in order for the caster to receive a point of karma.&lt;br /&gt;
&lt;br /&gt;
[[Shatter]]              Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Volcano]]             Lightning attack on enemies surrounding caster.  &lt;br /&gt;
&lt;br /&gt;
[[Restore armor]]        Removes [[Flaw]] from target, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Ohaeng chameleon]]     Morph to Giasomo bird. &lt;br /&gt;
&lt;br /&gt;
[[Rain of fire]]         Ranged lightning attack, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Flaw]]                 Increases AC by 30.&lt;br /&gt;
&lt;br /&gt;
[[Corruption]]           Poison target for random amount of time. Does 1000 damage/ second (more on animals). Cannot kill target.&lt;br /&gt;
&lt;br /&gt;
[[Ice Glare]]            Paralyzes target. Target will attack if beside players. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Lockup]]               Completely paralyzes target. Fail rate depends on will. Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Shatter storm]]        Lightning attack on enemies surrounding caster.&lt;br /&gt;
&lt;br /&gt;
[[Chaos reign]]          Confuses monsters, causing them to forget about the caster, and possibly attack another monster.   Targetable.  &lt;br /&gt;
&lt;br /&gt;
[[Stillness]]            Causes target to fall asleep, increasing damage of the next hit by 150%.  Cannot be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Winds of disaster]]    Ranged lightning attack, targetable. &lt;br /&gt;
&lt;br /&gt;
[[Still waters]]         Causes target to fall asleep, increasing damage of the next hit by 130%.  Can be cast on players.&lt;br /&gt;
&lt;br /&gt;
[[Chain lightning]]      Lightning attack on enemies surrounding caster. &lt;br /&gt;
&lt;br /&gt;
[[Healing rain]]         Heals 800 vita, targetable.&lt;br /&gt;
&lt;br /&gt;
[[Share Wisdom]]         Allows caster to call out across kingdom. There are five levels of Share Wisdom. The next level can be reached after 90 days and will cost 100,000.&lt;br /&gt;
&lt;br /&gt;
[[Hurricane]]            Uses 80% of mana to do 180% damage of the amount of mana used, to 0 ac.  Targetable, cannot be resisted.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Dharma&amp;diff=12623</id>
		<title>Dharma</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Dharma&amp;diff=12623"/>
		<updated>2007-11-07T23:11:28Z</updated>

		<summary type="html">&lt;p&gt;Saruko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dharma&#039;s Primogress is Cloverleaf.&lt;br /&gt;
A complete list of their members can be found [http://users.nexustk.com/webreport/Dharma.html here]&lt;br /&gt;
&lt;br /&gt;
The Dharma official website can be found [http://www.dharmaclan.org here]!&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Crafting&amp;diff=12622</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Crafting&amp;diff=12622"/>
		<updated>2007-11-07T23:07:51Z</updated>

		<summary type="html">&lt;p&gt;Saruko: /* Crafting Limits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The basic idea behind most of the crafts is to transform raw materials into something more valuable.  However, none of the crafts are profitable until you gain a sufficient skill level.  The skill levels are as follows:&lt;br /&gt;
&lt;br /&gt;
[[Novice]] &amp;gt; [[Apprentice]] &amp;gt; [[Accomplished]] &amp;gt; [[Adept]] &amp;gt; [[Talented]] &amp;gt; [[Skilled]] &amp;gt; [[Expert]] &amp;gt; [[Master]] &amp;gt; [[Grand Master]] &amp;gt; [[Champion]] &amp;gt; [[Legendary]]&lt;br /&gt;
&lt;br /&gt;
In order to succeed beyond the &#039;&#039;&#039;[[accomplished]]&#039;&#039;&#039; level in most crafts, one must [[specialize]] in the craft.&lt;br /&gt;
&lt;br /&gt;
== Crafts ==&lt;br /&gt;
&lt;br /&gt;
===Mental ([[Mage]] &amp;amp; [[Poet]] only)===&lt;br /&gt;
[[Image:Alchemist.gif|Alchemist]] [[Alchemy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Scribe.gif|Scribe]] [[Scribing]]&lt;br /&gt;
&lt;br /&gt;
===Gathering===&lt;br /&gt;
[[Image:Flag.gif|Fishing]] [[Fishing]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Mining.gif|Mining]] [[Mining]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Woodcut.gif|Woodcutting]] [[Woodcutting]]&lt;br /&gt;
&lt;br /&gt;
===Manufacturing===&lt;br /&gt;
[[Image:Gemcut.gif]] [[Gemcutting]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Smelting.gif]] [[Smelting]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Weaver.gif]] [[Weaving]]&lt;br /&gt;
&lt;br /&gt;
===[[Refining]]===&lt;br /&gt;
[[Image:Carpenter.gif|Carpenter]] [[Carpentry]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Gemcut.gif|Jeweler]] [[Jeweling]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Smith.gif|Smith]] [[Smithing]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Tailor.gif|Tailor]] [[Tailoring]]&lt;br /&gt;
&lt;br /&gt;
===Foodstuffs===&lt;br /&gt;
[[Image:Preparer.gif|Food preparer]] [[Food preparing]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Chef.gif|Chef]] [[Cheffing]]&lt;br /&gt;
&lt;br /&gt;
== Crafting Limits==&lt;br /&gt;
* You can do all gathering crafts up to [[Legendary]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* You can do all manufacturing crafts until [[Accomplished]], then [[specialize]] in one to reach [[Legendary]] skill in that craft. [[Food preparing]] can be done to [[Legendary]] regardless.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* You can only gain skill past [[Accomplished]] in one craft of the following [[refining]] skills: [[Smithing]], [[Carpentry]], [[Tailoring]], and [[Jeweling]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* You can be [[Legendary]] in [[Cheffing]] regardless of devotion to other crafts.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Only Mages and Poets may become either a [[Scribing|Scribe]] or an [[Alchemy|Alchemist]], but not both.&lt;br /&gt;
&lt;br /&gt;
== Ways To Advance Faster In A Craft ==&lt;br /&gt;
&lt;br /&gt;
*Always perform your skill during your [[Totem Time]].&lt;br /&gt;
*Use crafting tiles if they are available.&lt;br /&gt;
*If your clan has a crafting room try to take advantage of it. These rooms normally have a bank [[NPC]] allowing you to craft without having to leave to acquire additional raw materials.  &lt;br /&gt;
*Concentrate Gathering skills on a single character.  For example, do not do [[woodcutting]] on all 4 characters. Instead, concentrate on one character and transfer the materials you get to the character you will be doing that craft on for [[Ee San]] culture or the [[Poet Sun quest]]. Also if you both Mine and Smelt on one character and need to get [[Ee San]] on a different one, continue smelting on the same character.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12621</id>
		<title>Herbalism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12621"/>
		<updated>2007-11-07T22:44:06Z</updated>

		<summary type="html">&lt;p&gt;Saruko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Druid&#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these&lt;br /&gt;
boundaries and to experiment with simpler or sometimes more potent things, you would need a strong background in herbal lore. Herbalism is a careful and mystic craft. It requires great knowledge, patience, and practice before it ever becomes useful.&lt;br /&gt;
&lt;br /&gt;
The knowledge of herbalism is something you must first become accustomed with. There is no point foraging a salve or potion when you have no idea what it is or isn&#039;t capable of. I suggest studying all types of flora around and becoming attuned with their magical along with physical properties.&lt;br /&gt;
&lt;br /&gt;
Unlike Alchemy, Herbalism requires patience beyond expected. In Alchemy you can brew a potion in matters of hours. Herbalism requires a bit more of time. Cerridwen&#039;s potion to forge inspiration of Awen took years to focus enough inspiration to forge the great legend it was. In the study of this craft being patient with how certain herbs react with each other is imperative to be successful. Combined with enough practice, it becomes a key tool in the study of Druidry.&lt;br /&gt;
&lt;br /&gt;
As what anything needs to improve, practice is always required in herbalism. Every leaf, bit of sap, and grain is different than the other. Experience will teach you how to measure and apply the knowledge you&#039;ve gained. Once you receive a feel for it, and trust me, you know when you will, you can began your true study of the craft. And perfect it to finally become useful.&lt;br /&gt;
&lt;br /&gt;
Once you get a fair grasp of it, Herbalism can be one of the most useful aspects in a Druids life. Once you begin your more&lt;br /&gt;
stronger part of the practice, see what combinations you can bring together that may come to your aid when your own instincts and magick fail you.&lt;br /&gt;
&lt;br /&gt;
== The Legend ==&lt;br /&gt;
Diancecht, the god of medicine and healing, was intensely jealous of Miach, his son, for Miach had become more exalted then he for his great ability to heal. Diancecht, burning with envy, struck Miach once over the head with a sword, but Miach quickly recovered and healed himself. Diancecht struck Miach a second time, this time with greater force, but Miach healed himself again. The third blow was too much for Miach and wrought his death.&lt;br /&gt;
&lt;br /&gt;
When Diancecht buried his son, three hundred sixty-five herbs sprang forth from the earth above Miach&#039;s body -- one herb offering cure for any maladies within each nerve of the body. Airmid, Miach&#039;s sister, gathered every herb from the earth and arranged them upon her cloak in the shape of a human body, denoting the properties and uses of each herb... but with one swift kick, Diancecht sent the array of herbs flying and the remnants were strewn, misplaced all about the ground.&lt;br /&gt;
&lt;br /&gt;
The rash action of an envious father destroyed the powerful knowledge of the cure for every illness, thus the chance of immortality was lost forever.&lt;br /&gt;
&lt;br /&gt;
However, in turn, whenever we pluck an herb from the earth, we are holding a bit of the Green Man, and when we apply these sacred herbs to someone who is ill, we are re-uniting the herbs with the god, so he and the entire world are again whole and balanced.&lt;br /&gt;
&lt;br /&gt;
Druids know that there are certain times in which certain types of herbs should be collected. Tree leaves should be collected before Midsummer... Leaves and flowers are supposed to be gathered on dry days when flowers first begin to open and are always dried in the shade, so their colors don&#039;t fade. Roots are generally gathered in very early spring or in late fall after the plant has begun to die back. And tree barks are best in the soft inner layer (cambium) of the bark between the sapwood and the dead outer bark...&lt;br /&gt;
&lt;br /&gt;
A Druid does not learn everything alone; from time to time he must consult old women, shamans, gypsies, magicians, wayfarers, and all manner of peasant folk and random people, and learn from them... Do not be arrogant when in fact you are helpless, and do not regard yourself as a master at the outset; for no one can achieve mastery without labor. Also, learn from those who are more experienced than you, for who can pretend to know everything? Who can be everywhere and know where all things lie? Therefore travel and explore everything, and whatever comes your way, take it without scorn and do not be ashamed to do so... For nature is so excellent in its gifts that... it better benefit a man to know one herb in the meadow, but to know it thoroughly, than to see the whole meadow without knowing what grows on it.&lt;br /&gt;
&lt;br /&gt;
== Magical Items ==&lt;br /&gt;
Below is a list of some items we may find in our kingdom and their most common magical uses: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Amethyst - This is a very spiritual stone as it develops and evolves spirituality. It is said to produce visions and dreams&lt;br /&gt;
&lt;br /&gt;
*Apple - For love and friendship&lt;br /&gt;
&lt;br /&gt;
*Dark amber - Increases focus and provides opportunities to get out of mental ruts&lt;br /&gt;
&lt;br /&gt;
*Diamond - This stone is an amplifier. It strengthens good qualities as well as selfish ones. &lt;br /&gt;
&lt;br /&gt;
*Dragon&#039;s heart - Power amplifier, protection, love, banishing, potency &lt;br /&gt;
&lt;br /&gt;
*Ginseng - For attracting love, luck and health&lt;br /&gt;
&lt;br /&gt;
*Ginseng piece - Success, power, money, love&lt;br /&gt;
&lt;br /&gt;
*Green amber - energizes, stills the mind and heart&lt;br /&gt;
&lt;br /&gt;
*Honey - Money drawing, psychic awareness, memory, healing, power, honesty&lt;br /&gt;
&lt;br /&gt;
*Limestone - This stone promotes prophetic dreams&lt;br /&gt;
&lt;br /&gt;
*Obsidian - Absorbs negativity, aids in understanding, clears the subconscious and attracts adventurers. &lt;br /&gt;
&lt;br /&gt;
*Quartz - This stone is best used for all Healing magick. It is also a gemstone of love. &lt;br /&gt;
&lt;br /&gt;
*Topaz - Courage and warmth are primary reasons for the used of this stone, though it is also used to protect the wearer from greed. &lt;br /&gt;
&lt;br /&gt;
*White amber - Creates pathways between the individual and the universal Spirit&lt;br /&gt;
&lt;br /&gt;
*Yellow amber - Increases comprehension, group communication and dynamics&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
The art of creating potions has been passed down from generations to generations in the Druid family. We have finally decided to share our secrets with you. As you may know, flowers and herbs all have special properties and aroma&#039;s that create different effects. However if the herb is prepared incorrectly, the effects could be lethal and dangerous. &lt;br /&gt;
&lt;br /&gt;
Picking your poison, as I may call it, is just a phrase referring to what outcome you wish to have. Below is a small list of herbs and their effects to the body and mind.&lt;br /&gt;
&lt;br /&gt;
Daffodil: Rejuvenation and Fertility&amp;lt;/br&amp;gt;&lt;br /&gt;
Dawn Tulip: Inspiration and Focus&amp;lt;/br&amp;gt;&lt;br /&gt;
Golden Sunset: Courage and Strength&amp;lt;/br&amp;gt;&lt;br /&gt;
Greater Tulip: Protection and Constitution&amp;lt;/br&amp;gt;&lt;br /&gt;
Heaven&#039;s Bell: Peace and Safety&amp;lt;/br&amp;gt;&lt;br /&gt;
Midnight&#039;s Reign: Honesty&amp;lt;/br&amp;gt;&lt;br /&gt;
Old Poppy: Serenity and Sleep&amp;lt;/br&amp;gt;&lt;br /&gt;
Rose: Passion&amp;lt;/br&amp;gt;&lt;br /&gt;
Dusk Blossom: Death&amp;lt;/br&amp;gt;&lt;br /&gt;
Fallen Star: Resurrection&amp;lt;/br&amp;gt; &lt;br /&gt;
Yuri&#039;s Love: Purification&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each of these herbs when prepared correctly gives the herbalist&lt;br /&gt;
the option to use the herbal effects to their advantage. The safest and most accurate of preparation methods is alchemy. To create a potion using these herbs, specific materials must be gathered and used.&lt;br /&gt;
&lt;br /&gt;
First a base must be formed to support the mixing and&lt;br /&gt;
creation of a fire. A fire must then be created within the base and brought to appropriate temperatures. With the ashes and coals of the fire a potion bottle that either contains water or alcohol of correct amounts must be brought to correct temperatures before adding the herb. Once the temperature is correct, the herb must be processed -- chopping, dicing, slicing, shredding, or even using the seeds and roots of the herb will do. Once added to the mixture, the juice of a mountainous root must be juiced in. For the finale, a substance that the lobsters seem to collect must be grinned into a fine dust to enhance the effect of the potion. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, potions do not store well for ages at a time, therefore the potion must be used within the next two moons for the maximum effect to take place. Be warned, the potions are created for what you intend to do. Think out what you intend to use the potion on, and if any other &amp;quot;unexpected&amp;quot; outcomes may arise. &lt;br /&gt;
&lt;br /&gt;
There are many other ways to prepare herbs such as sniffing&lt;br /&gt;
aromas, cooking seeds, or even placing them close to the&lt;br /&gt;
heart. This is only one of the many many methods that herbs&lt;br /&gt;
may be used. &lt;br /&gt;
&lt;br /&gt;
== The Quest ==&lt;br /&gt;
We would be happy to assist you towards obtaining Herbalism knowledgement. However, We must be certain first that you currently have the requirements needed to start the trials. ((please display your legend in nexus website so that we may see you do in fact have the requirements))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Requirements:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars&lt;br /&gt;
*Must have Aided the Druids in the Mystic Garden, to show herbs are familiar to you&lt;br /&gt;
*Must be aligned with an element, to show you have studied the elements&lt;br /&gt;
*Must have no criminal or red brands (except Leviathan), to show you have honor&lt;br /&gt;
*Must possess certain qualities, such as Patience, Observation skills, respectful manners and a thirst for further knowledge. These are essential qualities for a Herbalist. This is not a process to be rushed - it will take time. Please be prepared for this.&lt;br /&gt;
&lt;br /&gt;
To begin this quest, you must send a polite letter to one of the Druid Mystics (Guides).&lt;br /&gt;
&lt;br /&gt;
((It must be in RP format. If it is not, your request will be denied )). Should you have further questions about this, please contact one of the Guides. Essentially we are looking for a Role-play story which tells us something of yourself and why you desire to learn about Herbalism.&lt;br /&gt;
&lt;br /&gt;
In order to show that you deserve the mark of Herbalist, there are a number of trials that must be completed. Each trial represents a quality that a Druid Herbalist possess and that we feel those who bear our mark also ought to possess. The trials are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar admhala - Knowledge &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar duthracht - Dedication &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar taisleach - Creation &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each trial must be taken seriously and given careful consideration. If the Guides feel that little effort has been put into these trials, then you may find yourself denied our mark. Please bear this in mind as you work through the trials.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
The entire article was taken from the In-Game Scroll, &amp;quot;Totems of the Earth&amp;quot; which can be purchased for 1,000 coins at any library.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Mythic_Nexus&amp;diff=12620</id>
		<title>Mythic Nexus</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Mythic_Nexus&amp;diff=12620"/>
		<updated>2007-11-07T17:19:37Z</updated>

		<summary type="html">&lt;p&gt;Saruko: /* Hunting areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:mythicnexus.jpg|thumb|150px|right|Map of the Mythic Nexus]]&lt;br /&gt;
&lt;br /&gt;
The Mythic caves in the [[Mythic Nexus]] are some of the most popular hunting caves in the entire game. They sport a grand variety of creatures in a massive variety of difficulty, and their [[drop]]s are good too. Also, [[Lesser alliance]]s and [[Greater alliance]]s are formed in the Mythic.&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
* [[Deer]]&lt;br /&gt;
* [[Squirrel]]&lt;br /&gt;
* [[Thirsty ogre]]&lt;br /&gt;
&lt;br /&gt;
== Hunting areas ==&lt;br /&gt;
&lt;br /&gt;
The Mythic caves are arranged in a circular pattern around the center of the [[Mythic Nexus]].  Some of the prerequisites in the table below are level requirements.  The other prerequisites are based on the amount of [[vitality]] or [[mana]] required.  You need to meet either the [[vitality]] or the [[mana]] prerequisite, not both.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;background:silver&amp;quot;&lt;br /&gt;
| rowspan=2 | Area || rowspan=2 | Direction || rowspan=2 | Location || rowspan=2 | Prerequisites for cave 1 || colspan=2 | Prerequisites for cave 2 || colspan=2 | Prerequisites for cave 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FF6347&amp;quot; | Vitality || style=&amp;quot;background:#8470FF&amp;quot; | Mana || style=&amp;quot;background:#FF6347&amp;quot; | Vitality || style=&amp;quot;background:#8470FF&amp;quot; | Mana&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Rabbit Cave]] || North East, above Snake || 0050 0011 || Level 25 || colspan=2 | Level 70 || 20,000 || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Monkey Cave]] || South East, below Sheep || 0043 0047 || Level 32 || colspan=2 | Level 77 || 40,000 || 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Dog Cave]] || North West, below Rat || 0018 0024 || Level 39 || colspan=2 | Level 84 || 60,000 || 30,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Rooster Cave]] || Direct East || 0048 0029 || Level 46 || colspan=2 | Level 91 || 100,000 || 50,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Rat Cave]] || North West || 0010 0011 || Level 53 || colspan=2 | Level 98 || 140,000 || 70,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Horse Cave]] || South West, below Pig || 0015 0047 || Level 60 || 30,000 || 15,000 || 180,000 || 90,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Ox Cave]] || Direct South || 0030 0044 || Level 67 || 50,000 || 25,000 || 220,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Pig Cave]] || South West || 0017 0038 || Level 74 || 80,000 || 40,000 || 260,000 || 130,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Snake Cave]] || North East || 0040 0024 || Level 81 || 110,000 || 55,000 || 300,000 || 150,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Sheep Cave]] || South East || 0041 0038 || Level 88 || 140,000 || 70,000 || 340,000 || 170,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Tiger Cave]] || Direct West || 0010 0029 || Level 95 || 170,000 || 85,000 || 380,000 || 190,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythic Dragon Cave]] || Direct North || 0029 0018 || Level 99 || 200,000 || 100,000 || 420,000 || 210,000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Geomancer&amp;diff=12619</id>
		<title>Geomancer</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Geomancer&amp;diff=12619"/>
		<updated>2007-11-07T12:58:14Z</updated>

		<summary type="html">&lt;p&gt;Saruko: /* Roleplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Geomancer (99)&lt;br /&gt;
* Haein-Sa (Il san)&lt;br /&gt;
* Ba-Gua (Ee san)&lt;br /&gt;
* Xing-Yi (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Geomancer subpath can be found [http://users.nexustk.com/webreport/Geomancer.htm here]. The current elder of the Geomancers is [http://users.nexustk.com/?name=quellious Quellious].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
In order of Eldership, the path has been lead by:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1) Tego&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2) Patalie&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3) Armand&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
4) Pooh&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5) SunGodess&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
6) Leodaris&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
7) Khyree&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
8) Leodaris&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
9) Nydori&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
10) Bylen&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
11) Khyree&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
12) Leodaris&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
13) Thebestmage&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
14) Minaku&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
15) Halome&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
16) Rhew&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
17) Quellious&lt;br /&gt;
&lt;br /&gt;
For an in-depth view of the history up until Leodaris, visit this [http://www.geomancy.tk/ website.]&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
&lt;br /&gt;
Geomancers are seekers of Balance.  They are neither good nor evil, and strive to stay completely Neutral in all political situations.&lt;br /&gt;
&lt;br /&gt;
For a long time, they were required to move to the [[Wilderness]] (like the [[Barbarian]]s), they eventually moved back to the kingdoms so they may spread their knowledge, and be easily accessible should one have an interest in the path.  They currently reside in the wilderness.&lt;br /&gt;
&lt;br /&gt;
War is not an option for a Geomancer, as it is one side versus another.  Rather than participate in the bloodshed, the Geomancer would be working with all sides to try and stop the conflict.  Many times, Geomancers are used as arbitrators because of their neutral standpoint.&lt;br /&gt;
&lt;br /&gt;
If you have participated in a previous war, you had not been allowed to join the path.  However, there has been a change to this and if you strive to work hard enough, you can learn to have [[Learned to walk the neutral path]].&lt;br /&gt;
&lt;br /&gt;
The Geomancers also use the art of Feng Shui in order to harness the energy of the elements to promote balance and harmony in life.&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Shaman&amp;diff=12618</id>
		<title>Shaman</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Shaman&amp;diff=12618"/>
		<updated>2007-11-07T12:50:11Z</updated>

		<summary type="html">&lt;p&gt;Saruko: /* Roleplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Members  ==&lt;br /&gt;
The current members of the [[Shaman]] [[subpath]] can be found [http://users.nexustk.com/webreport/Shaman.htm here]. The current Elder of the Shaman is [http://users.nexustk.com/?name=BeffyCabeza BeffyCabeza]. The current Head Guide is [http://users.nexustk.com/?name=Izabella Izabella]   The 1st Elder of the Shaman Subpath was [[JaydePhoenix]] the mother of the Shaman.&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
&lt;br /&gt;
[[Shaman]]s are healers of the physical, mental, emotional, and spiritual parts of life.  They are learned alchemists and scribes ([[Alchemy]] &amp;amp; [[Scribing]]).  Far ago [[Shaman]] were known to be deadly silent and it was pointless to try to strike up a conversation with them unless they knew you or if you were a brother or sister. However, over the years this has changed and the [[Shaman]] have opened up.  If you are interested perhaps speaking to a [[Guide]] and asking for a [[Image:Chieko.gif]][[Chieko]] which is their book of written history of their path would be a good place to start.  Perhaps seeking out their valley, The [[Valley of the mudang]], to speak with them would also be a good start.  The Valley is located in [[Islets]] (45,50).  As we see the reign of Elder Widget coming into full swing it appears a switch from open valley of &amp;quot;friendly&amp;quot; shaman is starting to dwindle and a return to the past might soon be overcoming the shaman.  Perhaps this is a new era for the Shaman, we shall see how the masters of the spirits act in the near future...&lt;br /&gt;
&lt;br /&gt;
== Path names ==&lt;br /&gt;
* [[Image:Shaman.PNG]] Shaman [[Image:Shaman.PNG]]&lt;br /&gt;
* [[Image:Il_san_dot.jpg]] [[Mog-Ur]] ([[Il San]]) [[Image:Shaman.PNG]]&lt;br /&gt;
* [[Image:Ee_san_dot.jpg]] [[Anamchara]] ([[Ee San]]) [[Image:Shaman.PNG]]&lt;br /&gt;
* [[Image:Sam_san_dot.jpg]] [[Sul&#039;sah]] ([[Sam San]]) [[Image:Shaman.PNG]]&lt;br /&gt;
&lt;br /&gt;
== Services offered up to the Community ==&lt;br /&gt;
&lt;br /&gt;
http://users.nexustk.com/legend/00006_00.gif [[Shaman Wedding]]&lt;br /&gt;
&lt;br /&gt;
[[Image:spiritring.jpg]] [[Kindred Spirits]]&lt;br /&gt;
&lt;br /&gt;
http://users.nexustk.com/items/01759_00.gif [[Totem Spirit Revealed]] &lt;br /&gt;
&lt;br /&gt;
http://users.nexustk.com/items/01758_00.gif [[Ceremonial Fire]] &lt;br /&gt;
&lt;br /&gt;
http://users.nexustk.com/items/01765_00.gif [[Medicine Wheel]] &lt;br /&gt;
&lt;br /&gt;
http://users.nexustk.com/items/01756_00.gif [[Spirit Drum]]&lt;br /&gt;
&lt;br /&gt;
== Common Events Hosted by the Shaman ==&lt;br /&gt;
&lt;br /&gt;
* http://users.nexustk.com/items/00619_00.gif ...... [[Grave robbers]]       ............. http://users.nexustk.com/items/00619_00.gif&lt;br /&gt;
* http://users.nexustk.com/items/00619_00.gif ...... [[Mudang sori]]       ............... http://users.nexustk.com/items/00619_00.gif&lt;br /&gt;
* http://users.nexustk.com/items/00619_00.gif ...... [[Murder in the dark]]  ....... http://users.nexustk.com/items/00619_00.gif&lt;br /&gt;
&lt;br /&gt;
== Path History ==&lt;br /&gt;
&lt;br /&gt;
* [[Shaman Inactivity Removal]]&lt;br /&gt;
&lt;br /&gt;
== Marks/Brands ==&lt;br /&gt;
&lt;br /&gt;
* [[Image:Master_of_the_lore.gif]] [[Master of the Lore]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Touched_by_the_spirits.jpg]] [[Touched by the Spirits]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Recieved_feather_from_spirit_realm.jpg]] [[Retrieved Feather from Spirit Realm]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Grave_robbers_host.jpg]] [[Grave Robbers Host]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Captured_grave_robber.jpg]] [[Captured Grave Robber]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Thrown_curse.jpg]] [[Thrown Curse]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Favored_by_the_spirits.jpg]] [[Favored by the Spirits]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Totem_spirit_reaveled.jpg]] [[Totem Spirit Reavealed]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Ascended_through_medicine_wheel.jpg]] [[Ascended Through Medicine Wheel]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Has_performed_weddings.jpg]] [[Mark to show Number of Weddings Performed by Shaman]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Guide_of_shaman_subpath.jpg]] [[Marks a Guide of the Shaman subpath]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Kindred_spirits.jpg]] [[Kindred spirits after 5 yuris]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Married_by.jpg]] [[Mark displaying the shaman who performed the Wedding]]&lt;br /&gt;
&lt;br /&gt;
== Shaman Only Items ==&lt;br /&gt;
&lt;br /&gt;
Many shaman carry items which only they have the power to wield.  These items are sacred to the path and countless hours has been&lt;br /&gt;
put into the craftmanship of these items to ensure perfection.  Passage of the Statistics these items carry is strictly prohibited &lt;br /&gt;
within the kingdoms and knowledge of the capabilities of these items are held within only that of a Shaman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Image:Shaman_mask.gif]] [[Mog-Urs Mask]] [[Image:Shaman_mask.gif]]&lt;br /&gt;
* [[Image:Soul_crystal.gif]] [[Soul Crystal]] [[Image:Soul_crystal.gif]]&lt;br /&gt;
* [[Image:YongSangUF.gif]] [[YongSang]] [[Image:YongSangUF.gif]]&lt;br /&gt;
* [[Image:Spirit_rattle.gif]] [[Spirit Rattle]] [[Image:Spirit_rattle.gif]]&lt;br /&gt;
* [[Image:Messenger_feather.gif]] [[Messenger Feather]] [[Image:Messenger_feather.gif]]&lt;br /&gt;
&lt;br /&gt;
== List of Elders ==&lt;br /&gt;
&lt;br /&gt;
* [[JaydePhoenix]] (Founding Mother of the Path)&lt;br /&gt;
&lt;br /&gt;
* Ballinor&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com/?name=wildhair Wildhair]&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com/?name=Loo LoO]&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com?name=Alexisa Alexisa]&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com/?name=Strigoi StriGoi]&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com/?name=Izabella Izabella]&lt;br /&gt;
&lt;br /&gt;
* [http://users.nexustk.com/?name=Widget Widget]&lt;/div&gt;</summary>
		<author><name>Saruko</name></author>
	</entry>
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