<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rikumaru</id>
	<title>NexusWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rikumaru"/>
	<link rel="alternate" type="text/html" href="https://nexuswiki.com/wiki/Special:Contributions/Rikumaru"/>
	<updated>2026-05-03T16:09:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12425</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12425"/>
		<updated>2007-08-06T00:06:45Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Extinct Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;br /&gt;
*[[The Intrepid]]&lt;br /&gt;
*[[Shu]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12424</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12424"/>
		<updated>2007-08-06T00:06:25Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Unofficial Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;br /&gt;
*[[The Intrepid]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12419</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12419"/>
		<updated>2007-08-03T18:49:19Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Unofficial Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[Shu]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;br /&gt;
*[[The Intrepid]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12418</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12418"/>
		<updated>2007-08-03T18:48:59Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Extinct Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[The Intrepid]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[Shu]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;br /&gt;
*[[The Intrepid]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12417</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12417"/>
		<updated>2007-08-02T04:38:45Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Unofficial Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[The Intrepid]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[Shu]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12416</id>
		<title>Clan</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Clan&amp;diff=12416"/>
		<updated>2007-08-02T04:38:26Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Extinct Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clans&#039;&#039;&#039; are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
== Official Clans ==&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Koguryo Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Bear_helm.JPG]] [[Bear]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Destiny_helm.JPG]] [[Destiny]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Enigma_helm.JPG]] [[Enigma]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Oceana_helm.JPG]] [[Oceana]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SunMoon_helm.JPG]] [[Sun Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tiger_Clan_Helm.jpg]] [[Tiger]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Buya Clans&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[Image:Dharma_helm.JPG]] [[Dharma]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Elendhirin_helm.JPG]] [[Elendhirin]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Heavens_helm.JPG]] [[Heavens]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LostKingdom_helm.JPG]] [[Lost Kingdom]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Phoenix_helm.JPG]] [[Phoenix]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Nagnang Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Alizarinhelm.gif]] [[Alizarin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K%5C%27urimja_helm.png]] [[K&#039;urimja]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pegasus_helm.JPG]] [[Pegasus]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:Sillla-K\&#039;urimja_helm.JPG]] [[Silla]]&lt;br /&gt;
  &lt;br /&gt;
[[Image:The_Forsaken_helm.JPG]] [[The Forsaken]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Ja Meh Im]]&lt;br /&gt;
* [[The Intrepid]]&lt;br /&gt;
* [[Ori-cle]]&lt;br /&gt;
* [[Shu]]&lt;br /&gt;
* [[JungSung]]&lt;br /&gt;
&lt;br /&gt;
== Extinct Clans ==&lt;br /&gt;
&lt;br /&gt;
*[[Clan of Khan]]&lt;br /&gt;
*[[Ja Meh Im]]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12415</id>
		<title>Market Prices</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12415"/>
		<updated>2007-08-02T03:05:16Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Armors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
== Crafting Resources ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
[[Amber]] - 35k-50k (per 100)  (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dark Amber]] - 90k-100k (per 100) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[White Amber]] - 1k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yellow Amber]] - 1.5-2k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ginko Wood]] - 400c each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Wool]] - 8k-10k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cloth]] - 12k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Cloth]] - 13k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Poor Ore]] - 5k-6k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Med. Ore]] - 8k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[High Ore]] - 12k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Very High Ore]] - 12k-15k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
{|&lt;br /&gt;
&amp;lt;b&amp;gt;-- Rogues --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Waistcoat(NB)]] - 15k-25k (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Blouse(NB)]] - 15k-25k (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Armor]] - 500-600k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Armor Dress]] - 400-500k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Waistcoat(NB)]] - 1M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Blouse(NB)]] - 1M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Armor]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Armor Dress]] - 2M-3M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Waistcoat(NB)]] - 2.5M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Blouse(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Armor]] - 15M-22M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Armor Dress]] - 7M-10M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Warriors --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Earth Tiger Mail]] - 15k-25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Earth Tigress]] - 15k-25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Scale Mail(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Mail Dress(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star War Platemail]] - (S) 300k-400k &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star War Dress]] - (S) 300k-450k &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Scale Mail(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Mail Dress(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon War Platemail]] - 2.5M-3M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon War Dress]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Scale Mail(NB)]] - 3M-5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Mail Dress(NB)]] - 3M-5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun War Platemail]] - 10M-15M (V) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun War Dress]] - 8M-10M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Poets --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Robes(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Gown(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Mantle]] - 30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Drapery]] - 30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Robes(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Gown(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Mantle]] - 3M-4M (S)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Moon Drapery]] - 3M(S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Robes(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Sun Gown(NB)]] - 3M-4.5M(S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Mantle]] - 10M-20M (V)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Sun Drapery]] - 10M-20M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Mages --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Garb(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Dress(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Clothes]] - 20k-30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Skirt]] - 20k-30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Garb(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Dress(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Clothes]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Skirt]] - 3M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Garb(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Dress(NB)]] - 3M-4.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Clothes]] - 20M-25M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Skirt]] - 10M-15M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Others (Peasant) --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Spring Drapery]] - 20k (S)&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Spring Mantle]] - 20k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Spring heavy Plate]] - 250k-350k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Male Songbok]] - 50k-100k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Female Songbok]] - 50k-100k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ilbon Outfit]] - 25k-75k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ilbon vest]] - 25k-75K (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Etherial vest]] - 25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Prison outfit]] - 10k-20k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bikini]] - 20k-40k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Trunk]] - 20k-40k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yu ryang Grab]] - 150k-300k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yu ryang Dress]] - 150k-300k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gossamer substrastum membrane]] - 3M-5M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Mesh substratum membrane]] - 3M-4M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hanfu Grab]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hanfu Dress]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Baji jeogori]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
Chima jeogori - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
|[[Ice armor]]||12,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice robes]]||7,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skirt]]||13,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread platemail]]||35,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor dress]]||45,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor]]||30,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tiger mail]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tigeress]]||30,000c&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hand Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ambrosia]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bae ring]]||20,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Obsidian bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Pearl bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Sapphire bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Ruby bracelet]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Song]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Candy box]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat&#039;s claw]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed ring]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Daffodil bouqet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect pearl bracelet]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Daemon heart]]||8,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Magus scroll]]||800,000-1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn claw]]||9,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Amber casque]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle helm]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung Ryong rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Casque]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical dust]]||30,000c - 35,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helm]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helmet]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun helm]]||650,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[White casque]]||500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Yellow casque]]||600,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aqua wind toy]]||75,000-125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bekyun&#039;s spear]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Big axe]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue wind toy]]||~100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood]]||50,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bright staff]]||15,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm]]||60,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted blade]]||45,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark dagger]]||6,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death&#039;s head]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon dagger]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Flameblade]]||3,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Midnight dagger]]||1,000,000-2,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Military fork]]||70,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Polearm]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Spike]]||40,000c  ((Down to 15k During Triiofa Event))&lt;br /&gt;
|-&lt;br /&gt;
|[[Star-staff]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Steelthorn]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone axe]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Surge]]||55,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted blade]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted ring]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted staff]]||3,500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Wicked staff]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fans ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Angelita fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Apple fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Breeze fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Comet fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon fan]]||50,000-75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Duet fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Evening fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Excelsa fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fan]]||1,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fatality fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ferocity fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fury fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Lovely fairy fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongoose fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Niphetos fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pegasus fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pond fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Primavera fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Remembrance fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Santana fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sea foam fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Seasons fan]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Serpent fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fan]]||150,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Starry fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunrise fan]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Teal fan]]||90,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tindred fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Village maid fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Faded stone]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Fire]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Earth]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Heaven]]||8,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Wind]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Pond]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Mountain]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Water]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Thunder]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ju jak key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung ryong key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyun moo key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vortex Items==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Claw]]||5,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Daemon Heart]]||1,900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Luck Amulet]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Claw]]||4,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Magus Scroll]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Daemon Heart]]||3,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Magus Scroll]]||1,800,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Mystic Herb]]||1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Spirit Mask]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Luck Amulet]]||2,000,000c&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12414</id>
		<title>Market Prices</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12414"/>
		<updated>2007-08-02T03:04:28Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Armors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
== Crafting Resources ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
[[Amber]] - 35k-50k (per 100)  (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dark Amber]] - 90k-100k (per 100) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[White Amber]] - 1k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yellow Amber]] - 1.5-2k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ginko Wood]] - 400c each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Wool]] - 8k-10k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cloth]] - 12k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Cloth]] - 13k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Poor Ore]] - 5k-6k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Med. Ore]] - 8k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[High Ore]] - 12k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Very High Ore]] - 12k-15k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
{|&lt;br /&gt;
&amp;lt;b&amp;gt;-- Rogues --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Waistcoat(NB)]] - 15k-25k (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Blouse(NB)]] - 15k-25k (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Armor]] - 500-600k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Armor Dress]] - 400-500k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Waistcoat(NB)]] - 1M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Blouse(NB)]] - 1M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Armor]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Armor Dress]] - 2M-3M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Waistcoat(NB)]] - 2.5M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Blouse(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Armor]] - 15M-22M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Armor Dress]] - 7M-10M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Warriors --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Earth Tiger Mail]] - 15k-25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Earth Tigress]] - 15k-25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Scale Mail(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Mail Dress(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star War Platemail]] - (S) 300k-400k &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star War Dress]] - (S) 300k-450k &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Scale Mail(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Mail Dress(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon War Platemail]] - 2.5M-3M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon War Dress]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Scale Mail(NB)]] - 3M-5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Mail Dress(NB)]] - 3M-5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun War Platemail]] - 10M-15M (V) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun War Dress]] - 8M-10M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Poets --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Robes(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Gown(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Mantle]] - 30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Drapery]] - 30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Robes(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Gown(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Mantle]] - 3M-4M (S)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Moon Drapery]] - 3M(S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Robes(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Sun Gown(NB)]] - 3M-4.5M(S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Mantle]] - 10M-20M (V)&amp;lt;br/&amp;gt; &lt;br /&gt;
[[Sun Drapery]] - 10M-20M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Mages --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Garb(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Dress(NB)]] - 15k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Clothes]] - 20k-30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Star Skirt]] - 20k-30k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Garb(NB)]] - 1M-1.5M (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Dress(NB)]] - 1M-1.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Clothes]] - 3M-4M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Moon Skirt]] - 3M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Garb(NB)]] - 3M-5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Dress(NB)]] - 3M-4.5M (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Clothes]] - 20M-25M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Sun Skirt]] - 10M-15M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;-- Others (Peasant) --&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Spring Drapery]] - 20k (S)&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Spring Mantle]] - 20k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Spring heavy Plate]] - 250k-350k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Male Songbok]] - 50k-100k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Female Songbok]] - 50k-100k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ilbon Outfit]] - 25k-75k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ilbon vest]] - 25k-75K (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Etherial vest]] - 25k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Prison outfit]] - 10k-20k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Bikini]] - 20k-40k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Trunk]] - 20k-40k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yu ryang Grab]] - 150k-300k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yu ryang Dress]] - 150k-300k (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Gossamer substrastum membrane]] - 3M-5M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Mesh substratum membrane]] - 3M-4M (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hanfu Grab]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Hanfu Dress]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Baji jeogori]] - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
Chima jeogori - 250k-350k (V)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
|[[Ice armor]]||12,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice robes]]||7,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skirt]]||13,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread platemail]]||35,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor dress]]||45,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor]]||30,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tiger mail]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tigeress]]||30,000c&lt;br /&gt;
&lt;br /&gt;
== Hand Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ambrosia]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bae ring]]||20,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Obsidian bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Pearl bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Sapphire bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Ruby bracelet]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Song]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Candy box]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat&#039;s claw]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed ring]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Daffodil bouqet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect pearl bracelet]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Daemon heart]]||8,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Magus scroll]]||800,000-1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn claw]]||9,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Amber casque]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle helm]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung Ryong rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Casque]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical dust]]||30,000c - 35,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helm]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helmet]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun helm]]||650,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[White casque]]||500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Yellow casque]]||600,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aqua wind toy]]||75,000-125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bekyun&#039;s spear]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Big axe]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue wind toy]]||~100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood]]||50,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bright staff]]||15,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm]]||60,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted blade]]||45,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark dagger]]||6,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death&#039;s head]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon dagger]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Flameblade]]||3,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Midnight dagger]]||1,000,000-2,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Military fork]]||70,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Polearm]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Spike]]||40,000c  ((Down to 15k During Triiofa Event))&lt;br /&gt;
|-&lt;br /&gt;
|[[Star-staff]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Steelthorn]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone axe]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Surge]]||55,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted blade]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted ring]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted staff]]||3,500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Wicked staff]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fans ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Angelita fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Apple fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Breeze fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Comet fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon fan]]||50,000-75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Duet fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Evening fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Excelsa fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fan]]||1,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fatality fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ferocity fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fury fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Lovely fairy fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongoose fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Niphetos fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pegasus fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pond fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Primavera fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Remembrance fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Santana fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sea foam fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Seasons fan]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Serpent fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fan]]||150,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Starry fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunrise fan]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Teal fan]]||90,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tindred fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Village maid fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Faded stone]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Fire]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Earth]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Heaven]]||8,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Wind]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Pond]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Mountain]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Water]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Thunder]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ju jak key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung ryong key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyun moo key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vortex Items==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Claw]]||5,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Daemon Heart]]||1,900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Luck Amulet]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Claw]]||4,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Magus Scroll]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Daemon Heart]]||3,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Magus Scroll]]||1,800,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Mystic Herb]]||1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Spirit Mask]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Luck Amulet]]||2,000,000c&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12413</id>
		<title>Market Prices</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Market_Prices&amp;diff=12413"/>
		<updated>2007-08-02T02:39:12Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Crafting Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
== Crafting Resources ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
[[Amber]] - 35k-50k (per 100)  (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dark Amber]] - 90k-100k (per 100) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[White Amber]] - 1k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Yellow Amber]] - 1.5-2k (each) (S) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Ginko Wood]] - 400c each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Wool]] - 8k-10k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Cloth]] - 12k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Cloth]] - 13k-14k (per 20) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Poor Ore]] - 5k-6k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Med. Ore]] - 8k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[High Ore]] - 12k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Very High Ore]] - 12k-15k (per 25) (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Fine Metal]] - 800c-1k each (S)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armors ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Star drapery]]||20,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun drapery]]||7,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Star mantle]]||20,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun mantle]]||10,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Star skirt]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon skirt]]||3,250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun skirt]]||16,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Star armor]]||600,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun clothes]]||28,000,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon armor]]||2,750,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun armor]]||20,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Star armor dress]]||600,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice armor]]||12,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice robes]]||7,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skirt]]||13,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread platemail]]||35,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor dress]]||45,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dread armor]]||30,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tiger mail]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Earth tigeress]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilbon Outfit]]||20,000-30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ilbon Vest]]||20,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hand Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ambrosia]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bae ring]]||20,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Obsidian bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Pearl bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Sapphire bracelet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Ruby bracelet]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Song]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Candy box]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat&#039;s claw]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed ring]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Daffodil bouqet]]||250,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy ring]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect pearl bracelet]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Daemon heart]]||8,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Magus scroll]]||800,000-1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn claw]]||9,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Helms ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Amber casque]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle helm]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung Ryong rune]]||900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Casque]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical dust]]||30,000c - 35,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helm]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon helmet]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sun helm]]||650,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[White casque]]||500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Yellow casque]]||600,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aqua wind toy]]||75,000-125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bekyun&#039;s spear]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Big axe]]||300,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue wind toy]]||~100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood]]||50,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Bright staff]]||15,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Charm]]||60,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted blade]]||45,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupted staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed staff]]||40,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark dagger]]||6,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death&#039;s head]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon dagger]]||200,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Flameblade]]||3,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Midnight dagger]]||1,000,000-2,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Military fork]]||70,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Polearm]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Spike]]||40,000c  ((Down to 15k During Triiofa Event))&lt;br /&gt;
|-&lt;br /&gt;
|[[Star-staff]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Steelthorn]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone axe]]||2,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Surge]]||55,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted blade]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted ring]]||3,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tainted staff]]||3,500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Wicked staff]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fans ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Angelita fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Apple fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Breeze fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Comet fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Death fan]]||50,000-100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon fan]]||50,000-75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Duet fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Evening fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Excelsa fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fan]]||1,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fatality fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ferocity fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Fury fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Lovely fairy fan]]||100,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Meteor fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongoose fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Niphetos fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pegasus fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Pond fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Primavera fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Remembrance fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Santana fan]]||115,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sea foam fan]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Seasons fan]]||80,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Serpent fan]]||25,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fan]]||150,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Starry fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunrise fan]]||30,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Teal fan]]||90,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Tindred fan]]||5,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Village maid fan]]||125,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Faded stone]]||75,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Fire]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Earth]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Heaven]]||8,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Wind]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Pond]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Mountain]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Water]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Key to Thunder]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ju jak key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Chung ryong key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Baekho key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyun moo key]]||10,000c&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vortex Items==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Claw]]||5,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Daemon Heart]]||1,900,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Luck Amulet]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Claw]]||4,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[New Magus Scroll]]||400,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Daemon Heart]]||3,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Magus Scroll]]||1,800,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Mystic Herb]]||1,000,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Old Spirit Mask]]||1,500,000c&lt;br /&gt;
|-&lt;br /&gt;
|[[Worn Luck Amulet]]||2,000,000c&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Bardism&amp;diff=12412</id>
		<title>Bardism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Bardism&amp;diff=12412"/>
		<updated>2007-08-01T00:17:36Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;&amp;quot;O Hear the voice of the Bard&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Who present, past and future sees&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Whose ears have heard the holy Word&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;That walked among the ancient trees..&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
William Blake, first Song of Experience&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
Bards are the artistic Druids. They are creative, and spend much time devising creative ways to express oneself. Now, granted, anyone can do events, however, the Bardic souls would be the ones who pride themselves on it, and make that the point of their service to the community. Are you a bard in your heart? Do you wish to show how bardic you can be although you are not a Druid by title? Here is the challenge we place upon you now.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars - To show you have ambition.&lt;br /&gt;
*Must have no negative or red brands(Leviathan not inclusive) to show you have honor&lt;br /&gt;
*Must have the following Brands - To show you are a friend of the Druids and respects Nature:&lt;br /&gt;
~Aided the Druids in the Mystic Garden&amp;lt;/br&amp;gt;&lt;br /&gt;
~Aligned with the elements&amp;lt;/br&amp;gt;&lt;br /&gt;
*Must have one of any positive subpath brand- to show your interaction((role play)) and knowledge attaining.&lt;br /&gt;
&lt;br /&gt;
Once these requirements are met, contact any of the Bard Guides by pigeon ((letter)) to explain why you feel you are a Bard, please be as creative and as thorough as you possibly can. Tell us your story. Once this is done - you will then be required to answer three questions by pigeon((mail)). If your answers are acceptable, you will be accepted for training.&lt;br /&gt;
&lt;br /&gt;
Once you are accepted for training, by completing the above you will be considered an Ollaire, Principle Beginner. From there, to attain each level afterward, you will be required to show skill in all area&#039;s of the Bardic Tradition.&lt;br /&gt;
&lt;br /&gt;
Druid Bard Guides: Maejima, LunaStarling, Igraine&lt;br /&gt;
&lt;br /&gt;
== Bard levels/marks available for community: ==&lt;br /&gt;
*Ollaire Bard (Principle Beginner)&lt;br /&gt;
*Tamhan Bard (Poet&#039;s Attendant)&lt;br /&gt;
*Drisac Bard (Apprentice Satirists)&lt;br /&gt;
*Cli Bard (Pillar)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Ollaire&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Meet all requirements and pass a three question test about Bardic Nature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Tamhan&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
- Participate in 2 subpath events (different subpaths)&lt;br /&gt;
- Event host must send a letter stating your attendance&lt;br /&gt;
-Write One story about kingdom(nexus)history - This to show lore/story telling&lt;br /&gt;
-Write One poem about something funny. Remember to keep things appropriate Can be any type of poem you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Drisac&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Participate in 4 subpaths events (at least 3 different subpaths) - Event host must send a letter stating your attendance&lt;br /&gt;
-Write one story about a weapon or piece of armor. - This is to show lore/story telling.&lt;br /&gt;
-Write one Poem about something sad - Can be any type of poem you wish, except the form you previously used in your previous trials.&lt;br /&gt;
-Write a short play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Cli is the last level, therefore the hardest.&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Participate in 6 subpaths events (at least 4 different subpaths)&lt;br /&gt;
-Write a story - any type, must be over 1 nmail long- Must show story telling ability&lt;br /&gt;
-Write a poem - any type&lt;br /&gt;
-Outline an event. Must include what you would post on Community board if you were going to hold it ((including ASCII)) and what your prizes would be.&lt;br /&gt;
-Come to tell the Druids a story in the &#039;Tales around the Fire&#039; in the Sacred Grove - Open to all.&lt;br /&gt;
-Write to your Bard guide and tell them what you have learned, what being a Bard now means to you.&lt;br /&gt;
By completing it, you will be awarded a Dalan&#039;s Quill of choice along with the final mark.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
Everything is taken directly from the in-game Druid Scroll &amp;quot;Tomes of the Earth&amp;quot; which can be purchased for 1,000 coins from any library.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Bardism&amp;diff=12411</id>
		<title>Bardism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Bardism&amp;diff=12411"/>
		<updated>2007-08-01T00:16:41Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: New page: &amp;lt;B&amp;gt;&amp;quot;O Hear the voice of the Bard&amp;quot;&amp;lt;/br&amp;gt; &amp;quot;Who present, past and future sees&amp;quot;&amp;lt;/br&amp;gt; &amp;quot;Whose ears have heard the holy Word&amp;quot;&amp;lt;/br&amp;gt; &amp;quot;That walked among the ancient trees..&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;  William Blake, ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;&amp;quot;O Hear the voice of the Bard&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Who present, past and future sees&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;Whose ears have heard the holy Word&amp;quot;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;quot;That walked among the ancient trees..&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
William Blake, first Song of Experience&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
Bards are the artistic Druids. They are creative, and spend much time devising creative ways to express oneself. Now, granted, anyone can do events, however, the Bardic souls would be the ones who pride themselves on it, and make that the point of their service to the community. Are you a bard in your heart? Do you wish to show how bardic you can be although you are not a Druid by title? Here is the challenge we place upon you now.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars - To show you have ambition.&lt;br /&gt;
*Must have no negative or red brands(Leviathan not inclusive) to show you have honor&lt;br /&gt;
*Must have the following Brands - To show you are a friend of the Druids and respects Nature:&lt;br /&gt;
~Aided the Druids in the Mystic Garden&lt;br /&gt;
~Aligned with the elements&lt;br /&gt;
*Must have one of any positive subpath brand- to show your interaction((role play)) and knowledge attaining.&lt;br /&gt;
&lt;br /&gt;
Once these requirements are met, contact any of the Bard Guides by pigeon ((letter)) to explain why you feel you are a Bard, please be as creative and as thorough as you possibly can. Tell us your story. Once this is done - you will then be required to answer three questions by pigeon((mail)). If your answers are acceptable, you will be accepted for training.&lt;br /&gt;
&lt;br /&gt;
Once you are accepted for training, by completing the above you will be considered an Ollaire, Principle Beginner. From there, to attain each level afterward, you will be required to show skill in all area&#039;s of the Bardic Tradition.&lt;br /&gt;
&lt;br /&gt;
Druid Bard Guides: Maejima, LunaStarling, Igraine&lt;br /&gt;
&lt;br /&gt;
== Bard levels/marks available for community: ==&lt;br /&gt;
*Ollaire Bard (Principle Beginner)&lt;br /&gt;
*Tamhan Bard (Poet&#039;s Attendant)&lt;br /&gt;
*Drisac Bard (Apprentice Satirists)&lt;br /&gt;
*Cli Bard (Pillar)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Ollaire&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Meet all requirements and pass a three question test about Bardic Nature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Tamhan&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
- Participate in 2 subpath events (different subpaths)&lt;br /&gt;
- Event host must send a letter stating your attendance&lt;br /&gt;
-Write One story about kingdom(nexus)history - This to show lore/story telling&lt;br /&gt;
-Write One poem about something funny. Remember to keep things appropriate Can be any type of poem you wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Drisac&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Participate in 4 subpaths events (at least 3 different subpaths) - Event host must send a letter stating your attendance&lt;br /&gt;
-Write one story about a weapon or piece of armor. - This is to show lore/story telling.&lt;br /&gt;
-Write one Poem about something sad - Can be any type of poem you wish, except the form you previously used in your previous trials.&lt;br /&gt;
-Write a short play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Cli is the last level, therefore the hardest.&amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
-Participate in 6 subpaths events (at least 4 different subpaths)&lt;br /&gt;
-Write a story - any type, must be over 1 nmail long- Must show story telling ability&lt;br /&gt;
-Write a poem - any type&lt;br /&gt;
-Outline an event. Must include what you would post on Community board if you were going to hold it ((including ASCII)) and what your prizes would be.&lt;br /&gt;
-Come to tell the Druids a story in the &#039;Tales around the Fire&#039; in the Sacred Grove - Open to all.&lt;br /&gt;
-Write to your Bard guide and tell them what you have learned, what being a Bard now means to you.&lt;br /&gt;
By completing it, you will be awarded a Dalan&#039;s Quill of choice along with the final mark.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
Everything is taken directly from the in-game Druid Scroll &amp;quot;Tomes of the Earth&amp;quot; which can be purchased for 1,000 coins from any library.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Elemental_Alignment&amp;diff=12410</id>
		<title>Elemental Alignment</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Elemental_Alignment&amp;diff=12410"/>
		<updated>2007-08-01T00:09:41Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Aligning with the Elements&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So you seek to be aligned with one of the four natural elements? You will need to give careful consideration as to which element you wish to be aligned with, as it cannot be changed. &lt;br /&gt;
&lt;br /&gt;
And so, the first thing you must decide is which element it is that you follow. &lt;br /&gt;
&lt;br /&gt;
~ Are you steadfast and grounded like the Earth? &lt;br /&gt;
~ Are you passionate and full of life like Fire? &lt;br /&gt;
~ Perhaps you have many facets ranging from soft and flowing to harsh and gusty like the Air? &lt;br /&gt;
~ Or are you like Water, flowing gently, finding a way around any obstructions?&lt;br /&gt;
&lt;br /&gt;
You will know the answer to this within yourself. It is something that only -you- may know. If you seek more informatiion about the elements, look further into this scroll. &lt;br /&gt;
&lt;br /&gt;
Once you have recognized the element that you are destined to follow, you shall need to contact a Druid who is aligned with any of the elements ((just seek in their legends for alignment done. If the druid is aligned, he/she can help you in the process))&lt;br /&gt;
&lt;br /&gt;
Send a letter ((or contact through whisper)) the Druid, briefly letting them know of your decision to be aligned with a particular element. This Druid will help you make sure of your decision. After some discussion and assistance, you will then be directed to the next step to become aligned. &lt;br /&gt;
&lt;br /&gt;
In the process of your alignment, you will be given a few small tasks to complete, all of which will bring you closer to your chosen element. You will be asked to sacrifice an item (one of your choosing - it need not be expensive, rather it ought to be symbolic) and also a Trigram Key representing your chosen element. We tell you this now so that you are aware and prepared for this. &lt;br /&gt;
&lt;br /&gt;
The Druid path provides this as a service to the community, not as a right. Please be respectful during this process or you may find yourself turned down. &lt;br /&gt;
&lt;br /&gt;
We wish you well and look forward to assisting you with becoming aligned with your chosen element.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
Copied directly from the in game Druid Scroll &amp;quot;Tomes of the Earth&amp;quot; which can be purchased for 1,000 coins at any library.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Elemental_Alignment&amp;diff=12409</id>
		<title>Elemental Alignment</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Elemental_Alignment&amp;diff=12409"/>
		<updated>2007-08-01T00:08:30Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: New page: &amp;lt;B&amp;gt;Aligning with the Elements&amp;lt;/b&amp;gt;  So you seek to be aligned with one of the four natural elements? You will need to give careful consideration as to which element you wish to be aligned w...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Aligning with the Elements&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So you seek to be aligned with one of the four natural elements? You will need to give careful consideration as to which element you wish to be aligned with, as it cannot be changed. &lt;br /&gt;
&lt;br /&gt;
And so, the first thing you must decide is which element it is that you follow. &lt;br /&gt;
&lt;br /&gt;
~ Are you steadfast and grounded like the Earth? &lt;br /&gt;
~ Are you passionate and full of life like Fire? &lt;br /&gt;
~ Perhaps you have many facets ranging from soft and flowing to harsh and gusty like the Air? &lt;br /&gt;
~ Or are you like Water, flowing gently, finding a way around any obstructions?&lt;br /&gt;
&lt;br /&gt;
You will know the answer to this within yourself. It is something that only -you- may know. If you seek more informatiion about the elements, look further into this scroll. &lt;br /&gt;
&lt;br /&gt;
Once you have recognized the element that you are destined to follow, you shall need to contact a Druid who is aligned with any of the elements ((just seek in their legends for alignment done. If the druid is aligned, he/she can help you in the process))&lt;br /&gt;
&lt;br /&gt;
Send a letter ((or contact through whisper)) the Druid, briefly letting them know of your decision to be aligned with a particular element. This Druid will help you make sure of your decision. After some discussion and assistance, you will then be directed to the next step to become aligned. &lt;br /&gt;
&lt;br /&gt;
In the process of your alignment, you will be given a few small tasks to complete, all of which will bring you closer to your chosen element. You will be asked to sacrifice an item (one of your choosing - it need not be expensive, rather it ought to be symbolic) and also a Trigram Key representing your chosen element. We tell you this now so that you are aware and prepared for this. &lt;br /&gt;
&lt;br /&gt;
The Druid path provides this as a service to the community, not as a right. Please be respectful during this process or you may find yourself turned down. &lt;br /&gt;
&lt;br /&gt;
We wish you well and look forward to assisting you with becoming aligned with your chosen element.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12408</id>
		<title>Herbalism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12408"/>
		<updated>2007-07-30T22:50:39Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Druid&#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these&lt;br /&gt;
boundaries and to experiment with simpler or sometimes more potent things, you would need a strong background in herbal lore. Herbalism is a careful and mystic craft. It requires great knowledge, patience, and practice before it ever becomes useful.&lt;br /&gt;
&lt;br /&gt;
The knowledge of herbalism is something you must first become accustomed with. There is no point foraging a salve or potion when you have no idea what it is or isn&#039;t capable of. I suggest studying all types of flora around and becoming attuned with their magical along with physical properties.&lt;br /&gt;
&lt;br /&gt;
Unlike Alchemy, Herbalism requires patience beyond expected. In Alchemy you can brew a potion in mattesr of hours. Herbalism requires a bit more of time. Cerridwen&#039;s potion to forge inspiration of Awen took years to focus enough inspiration to forge the great legend it was. In the study of this craft being patient with how certain herbs react with each other is imperative to be successful. Combined with enough practice, it becomes a key tool in the study of Druidry.&lt;br /&gt;
&lt;br /&gt;
As what anything needs to improve, practice is always required in herbalism. Every leaf, bit of sap, and grain is different than the other. Experience will teach you how to measure and apply the knowledge you&#039;ve gained. Once you receive a feel for it, and trust me, you know when you will, you can began your true study of the craft. And perfect it to finally become useful.&lt;br /&gt;
&lt;br /&gt;
Once you get a fair grasp of it, Herbalism can be one of the most useful aspects in a Druids life. Once you begin your more&lt;br /&gt;
stronger part of the practice, see what combinations you can bring together that may come to your aid when your own instincts and magick fail you.&lt;br /&gt;
&lt;br /&gt;
== The Legend ==&lt;br /&gt;
Diancecht, the god of medicine and healing, was intensely jealous of Miach, his son, for Miach had become more exalted then he for his great ability to heal. Diancecht, burning with envy, struck Miach once over the head with a sword, but Miach quickly recovered and healed himself. Diancecht struck Miach a second time, this time with greater force, but Miach healed himself again. The third blow was too much for Miach and wrought his death.&lt;br /&gt;
&lt;br /&gt;
When Diancecht buried his son, three hundred sixty-five herbs sprang forth from the earth above Miach&#039;s body -- one herb offering cure for any maladies within each nerve of the body. Airmid, Miach&#039;s sister, gathered every herb from the earth and arranged them upon her cloak in the shape of a human body, denoting the properties and uses of each herb... but with one swift kick, Diancecht sent the array of herbs flying and the remnants were strewn, misplaced all about the ground.&lt;br /&gt;
&lt;br /&gt;
The rash action of an envious father destroyed the powerful knowledge of the cure for every illness, thus the chance of immortality was lost forever.&lt;br /&gt;
&lt;br /&gt;
However, in turn, whenever we pluck an herb from the earth, we are holding a bit of the Green Man, and when we apply these sacred herbs to someone who is ill, we are re-uniting the herbs with the god, so he and the entire world are again whole and balanced.&lt;br /&gt;
&lt;br /&gt;
Druids know that there are certain times in which certain types of herbs should be collected. Tree leaves should be collected before Midsummer... Leaves and flowers are supposed to be gathered on dry days when flowers first begin to open and are always dried in the shade, so their colors don&#039;t fade. Roots are generally gathered in very early spring or in late fall after the plant has begun to die back. And tree barks are best in the soft inner layer (cambium) of the bark between the sapwood and the dead outer bark...&lt;br /&gt;
&lt;br /&gt;
A Druid does not learn everything alone; from time to time he must consult old women, shamans, gypsies, magicians, wayfarers, and all manner of peasant folk and random people, and learn from them... Do not be arrogant when in fact you are helpless, and do not regard yourself as a master at the outset; for no one can achieve mastery without labor. Also, learn from those who are more experienced than you, for who can pretend to know everything? Who can be everywhere and know where all things lie? Therefore travel and explore everything, and whatever comes your way, take it without scorn and do not be ashamed to do so... For nature is so excellent in its gifts that... it better benefit a man to know one herb in the meadow, but to know it thoroughly, than to see the whole meadow without knowing what grows on it.&lt;br /&gt;
&lt;br /&gt;
== Magical Items ==&lt;br /&gt;
Below is a list of some items we may find in our kingdom and their most common magical uses: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Amethyst - This is a very spiritual stone as it develops and evolves spirituality. It is said to produce visions and dreams&lt;br /&gt;
&lt;br /&gt;
*Apple - For love and friendship&lt;br /&gt;
&lt;br /&gt;
*Dark amber - Increases focus and provides opportunities to get out of mental ruts&lt;br /&gt;
&lt;br /&gt;
*Diamond - This stone is an amplifier. It strengthens good qualities as well as selfish ones. &lt;br /&gt;
&lt;br /&gt;
*Dragon&#039;s heart - Power amplifier, protection, love, banishing, potency &lt;br /&gt;
&lt;br /&gt;
*Ginseng - For attracting love, luck and health&lt;br /&gt;
&lt;br /&gt;
*Ginseng piece - Success, power, money, love&lt;br /&gt;
&lt;br /&gt;
*Green amber - energizes, stills the mind and heart&lt;br /&gt;
&lt;br /&gt;
*Honey - Money drawing, psychic awareness, memory, healing, power, honesty&lt;br /&gt;
&lt;br /&gt;
*Limestone - This stone promotes prophetic dreams&lt;br /&gt;
&lt;br /&gt;
*Obsidian - Absorbs negativity, aids in understanding, clears the subconscious and attracts adventurers. &lt;br /&gt;
&lt;br /&gt;
*Quartz - This stone is best used for all Healing magick. It is also a gemstone of love. &lt;br /&gt;
&lt;br /&gt;
*Topaz - Courage and warmth are primary reasons for the used of this stone, though it is also used to protect the wearer from greed. &lt;br /&gt;
&lt;br /&gt;
*White amber - Creates pathways between the individual and the universal Spirit&lt;br /&gt;
&lt;br /&gt;
*Yellow amber - Increases comprehension, group communication and dynamics&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
The art of creating potions has been passed down from generations to generations in the Druid family. We have finally decided to share our secrets with you. As you may know, flowers and herbs all have special properties and aroma&#039;s that create different effects. However if the herb is prepared incorrectly, the effects could be lethal and dangerous. &lt;br /&gt;
&lt;br /&gt;
Picking your poison, as I may call it, is just a phrase referring to what outcome you wish to have. Below is a small list of herbs and their effects to the body and mind.&lt;br /&gt;
&lt;br /&gt;
Daffodil: Rejuvenation and Fertility&amp;lt;/br&amp;gt;&lt;br /&gt;
Dawn Tulip: Inspiration and Focus&amp;lt;/br&amp;gt;&lt;br /&gt;
Golden Sunset: Courage and Strength&amp;lt;/br&amp;gt;&lt;br /&gt;
Greater Tulip: Protection and Constitution&amp;lt;/br&amp;gt;&lt;br /&gt;
Heaven&#039;s Bell: Peace and Safety&amp;lt;/br&amp;gt;&lt;br /&gt;
Midnight&#039;s Reign: Honesty&amp;lt;/br&amp;gt;&lt;br /&gt;
Old Poppy: Serenity and Sleep&amp;lt;/br&amp;gt;&lt;br /&gt;
Rose: Passion&amp;lt;/br&amp;gt;&lt;br /&gt;
Dusk Blossom: Death&amp;lt;/br&amp;gt;&lt;br /&gt;
Fallen Star: Resurrection&amp;lt;/br&amp;gt; &lt;br /&gt;
Yuri&#039;s Love: Purification&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each of these herbs when prepared correctly gives the herbalist&lt;br /&gt;
the option to use the herbal effects to their advantage. The safest and most accurate of preparation methods is alchemy. To create a potion using these herbs, specific materials must be gathered and used.&lt;br /&gt;
&lt;br /&gt;
First a base must be formed to support the mixing and&lt;br /&gt;
creation of a fire. A fire must then be created within the base and brought to appropriate temperatures. With the ashes and coals of the fire a potion bottle that either contains water or alcohol of correct amounts must be brought to correct temperatures before adding the herb. Once the temperature is correct, the herb must be processed -- chopping, dicing, slicing, shredding, or even using the seeds and roots of the herb will do. Once added to the mixture, the juice of a mountainous root must be juiced in. For the finale, a substance that the lobsters seem to collect must be grinned into a fine dust to enhance the effect of the potion. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, potions do not store well for ages at a time, therefore the potion must be used within the next two moons for the maximum effect to take place. Be warned, the potions are created for what you intend to do. Think out what you intend to use the potion on, and if any other &amp;quot;unexpected&amp;quot; outcomes may arise. &lt;br /&gt;
&lt;br /&gt;
There are many other ways to prepare herbs such as sniffing&lt;br /&gt;
aromas, cooking seeds, or even placing them close to the&lt;br /&gt;
heart. This is only one of the many many methods that herbs&lt;br /&gt;
may be used. &lt;br /&gt;
&lt;br /&gt;
== The Quest ==&lt;br /&gt;
We would be happy to assist you towards obtaining Herbalism knowledgement. However, We must be certain first that you currently have the requirements needed to start the trials. ((please display your legend in nexus website so that we may see you do in fact have the requirements))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Requirements:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars&lt;br /&gt;
*Must have Aided the Druids in the Mystic Garden, to show herbs are familiar to you&lt;br /&gt;
*Must be aligned with an element, to show you have studied the elements&lt;br /&gt;
*Must have no criminal or red brands (except Leviathan), to show you have honor&lt;br /&gt;
*Must possess certain qualities, such as Patience, Observation skills, respectful manners and a thirst for further knowledge. These are essential qualities for a Herbalist. This is not a process to be rushed - it will take time. Please be prepared for this.&lt;br /&gt;
&lt;br /&gt;
To begin this quest, you must send a polite letter to one of the Druid Mystics (Guides).&lt;br /&gt;
&lt;br /&gt;
((It must be in RP format. If it is not, your request will be denied )). Should you have further questions about this, please contact one of the Guides. Essentially we are looking for a Role-play story which tells us something of yourself and why you desire to learn about Herbalism.&lt;br /&gt;
&lt;br /&gt;
In order to show that you deserve the mark of Herbalist, there are a number of trials that must be completed. Each trial represents a quality that a Druid Herbalist possess and that we feel those who bear our mark also ought to possess. The trials are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar admhala - Knowledge &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar duthracht - Dedication &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar taisleach - Creation &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each trial must be taken seriously and given careful consideration. If the Guides feel that little effort has been put into these trials, then you may find yourself denied our mark. Please bear this in mind as you work through the trials.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
The entire article was taken from the In-Game Scroll, &amp;quot;Totems of the Earth&amp;quot; which can be purchased for 1,000 coins at any library.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12407</id>
		<title>Herbalism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12407"/>
		<updated>2007-07-30T22:50:13Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Druid&#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these&lt;br /&gt;
boundaries and to experiment with simpler or sometimes more potent things, you would need a strong background in herbal lore. Herbalism is a careful and mystic craft. It requires great knowledge, patience, and practice before it ever becomes useful.&lt;br /&gt;
&lt;br /&gt;
The knowledge of herbalism is something you must first become accustomed with. There is no point foraging a salve or potion when you have no idea what it is or isn&#039;t capable of. I suggest studying all types of flora around and becoming attuned with their magical along with physical properties.&lt;br /&gt;
&lt;br /&gt;
Unlike Alchemy, Herbalism requires patience beyond expected. In Alchemy you can brew a potion in mattesr of hours. Herbalism requires a bit more of time. Cerridwen&#039;s potion to forge inspiration of Awen took years to focus enough inspiration to forge the great legend it was. In the study of this craft being patient with how certain herbs react with each other is imperative to be successful. Combined with enough practice, it becomes a key tool in the study of Druidry.&lt;br /&gt;
&lt;br /&gt;
As what anything needs to improve, practice is always required in herbalism. Every leaf, bit of sap, and grain is different than the other. Experience will teach you how to measure and apply the knowledge you&#039;ve gained. Once you receive a feel for it, and trust me, you know when you will, you can began your true study of the craft. And perfect it to finally become useful.&lt;br /&gt;
&lt;br /&gt;
Once you get a fair grasp of it, Herbalism can be one of the most useful aspects in a Druids life. Once you begin your more&lt;br /&gt;
stronger part of the practice, see what combinations you can bring together that may come to your aid when your own instincts and magick fail you.&lt;br /&gt;
&lt;br /&gt;
== The Legend ==&lt;br /&gt;
Diancecht, the god of medicine and healing, was intensely jealous of Miach, his son, for Miach had become more exalted then he for his great ability to heal. Diancecht, burning with envy, struck Miach once over the head with a sword, but Miach quickly recovered and healed himself. Diancecht struck Miach a second time, this time with greater force, but Miach healed himself again. The third blow was too much for Miach and wrought his death.&lt;br /&gt;
&lt;br /&gt;
When Diancecht buried his son, three hundred sixty-five herbs sprang forth from the earth above Miach&#039;s body -- one herb offering cure for any maladies within each nerve of the body. Airmid, Miach&#039;s sister, gathered every herb from the earth and arranged them upon her cloak in the shape of a human body, denoting the properties and uses of each herb... but with one swift kick, Diancecht sent the array of herbs flying and the remnants were strewn, misplaced all about the ground.&lt;br /&gt;
&lt;br /&gt;
The rash action of an envious father destroyed the powerful knowledge of the cure for every illness, thus the chance of immortality was lost forever.&lt;br /&gt;
&lt;br /&gt;
However, in turn, whenever we pluck an herb from the earth, we are holding a bit of the Green Man, and when we apply these sacred herbs to someone who is ill, we are re-uniting the herbs with the god, so he and the entire world are again whole and balanced.&lt;br /&gt;
&lt;br /&gt;
Druids know that there are certain times in which certain types of herbs should be collected. Tree leaves should be collected before Midsummer... Leaves and flowers are supposed to be gathered on dry days when flowers first begin to open and are always dried in the shade, so their colors don&#039;t fade. Roots are generally gathered in very early spring or in late fall after the plant has begun to die back. And tree barks are best in the soft inner layer (cambium) of the bark between the sapwood and the dead outer bark...&lt;br /&gt;
&lt;br /&gt;
A Druid does not learn everything alone; from time to time he must consult old women, shamans, gypsies, magicians, wayfarers, and all manner of peasant folk and random people, and learn from them... Do not be arrogant when in fact you are helpless, and do not regard yourself as a master at the outset; for no one can achieve mastery without labor. Also, learn from those who are more experienced than you, for who can pretend to know everything? Who can be everywhere and know where all things lie? Therefore travel and explore everything, and whatever comes your way, take it without scorn and do not be ashamed to do so... For nature is so excellent in its gifts that... it better benefit a man to know one herb in the meadow, but to know it thoroughly, than to see the whole meadow without knowing what grows on it.&lt;br /&gt;
&lt;br /&gt;
== Magical Items ==&lt;br /&gt;
Below is a list of some items we may find in our kingdom and their most common magical uses: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Amethyst - This is a very spiritual stone as it develops and evolves spirituality. It is said to produce visions and dreams&lt;br /&gt;
&lt;br /&gt;
*Apple - For love and friendship&lt;br /&gt;
&lt;br /&gt;
*Dark amber - Increases focus and provides opportunities to get out of mental ruts&lt;br /&gt;
&lt;br /&gt;
*Diamond - This stone is an amplifier. It strengthens good qualities as well as selfish ones. &lt;br /&gt;
&lt;br /&gt;
*Dragon&#039;s heart - Power amplifier, protection, love, banishing, potency &lt;br /&gt;
&lt;br /&gt;
*Ginseng - For attracting love, luck and health&lt;br /&gt;
&lt;br /&gt;
*Ginseng piece - Success, power, money, love&lt;br /&gt;
&lt;br /&gt;
*Green amber - energizes, stills the mind and heart&lt;br /&gt;
&lt;br /&gt;
*Honey - Money drawing, psychic awareness, memory, healing, power, honesty&lt;br /&gt;
&lt;br /&gt;
*Limestone - This stone promotes prophetic dreams&lt;br /&gt;
&lt;br /&gt;
*Obsidian - Absorbs negativity, aids in understanding, clears the subconscious and attracts adventurers. &lt;br /&gt;
&lt;br /&gt;
*Quartz - This stone is best used for all Healing magick. It is also a gemstone of love. &lt;br /&gt;
&lt;br /&gt;
*Topaz - Courage and warmth are primary reasons for the used of this stone, though it is also used to protect the wearer from greed. &lt;br /&gt;
&lt;br /&gt;
*White amber - Creates pathways between the individual and the universal Spirit&lt;br /&gt;
&lt;br /&gt;
*Yellow amber - Increases comprehension, group communication and dynamics&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
The art of creating potions has been passed down from generations to generations in the Druid family. We have finally decided to share our secrets with you. As you may know, flowers and herbs all have special properties and aroma&#039;s that create different effects. However if the herb is prepared incorrectly, the effects could be lethal and dangerous. &lt;br /&gt;
&lt;br /&gt;
Picking your poison, as I may call it, is just a phrase referring to what outcome you wish to have. Below is a small list of herbs and their effects to the body and mind.&lt;br /&gt;
&lt;br /&gt;
Daffodil: Rejuvenation and Fertility&amp;lt;/br&amp;gt;&lt;br /&gt;
Dawn Tulip: Inspiration and Focus&amp;lt;/br&amp;gt;&lt;br /&gt;
Golden Sunset: Courage and Strength&amp;lt;/br&amp;gt;&lt;br /&gt;
Greater Tulip: Protection and Constitution&amp;lt;/br&amp;gt;&lt;br /&gt;
Heaven&#039;s Bell: Peace and Safety&amp;lt;/br&amp;gt;&lt;br /&gt;
Midnight&#039;s Reign: Honesty&amp;lt;/br&amp;gt;&lt;br /&gt;
Old Poppy: Serenity and Sleep&amp;lt;/br&amp;gt;&lt;br /&gt;
Rose: Passion&amp;lt;/br&amp;gt;&lt;br /&gt;
Dusk Blossom: Death&amp;lt;/br&amp;gt;&lt;br /&gt;
Fallen Star: Resurrection&amp;lt;/br&amp;gt; &lt;br /&gt;
Yuri&#039;s Love: Purification&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each of these herbs when prepared correctly gives the herbalist&lt;br /&gt;
the option to use the herbal effects to their advantage. The safest and most accurate of preparation methods is alchemy. To create a potion using these herbs, specific materials must be gathered and used.&lt;br /&gt;
&lt;br /&gt;
First a base must be formed to support the mixing and&lt;br /&gt;
creation of a fire. A fire must then be created within the base and brought to appropriate temperatures. With the ashes and coals of the fire a potion bottle that either contains water or alcohol of correct amounts must be brought to correct temperatures before adding the herb. Once the temperature is correct, the herb must be processed -- chopping, dicing, slicing, shredding, or even using the seeds and roots of the herb will do. Once added to the mixture, the juice of a mountainous root must be juiced in. For the finale, a substance that the lobsters seem to collect must be grinned into a fine dust to enhance the effect of the potion. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, potions do not store well for ages at a time, therefore the potion must be used within the next two moons for the maximum effect to take place. Be warned, the potions are created for what you intend to do. Think out what you intend to use the potion on, and if any other &amp;quot;unexpected&amp;quot; outcomes may arise. &lt;br /&gt;
&lt;br /&gt;
There are many other ways to prepare herbs such as sniffing&lt;br /&gt;
aromas, cooking seeds, or even placing them close to the&lt;br /&gt;
heart. This is only one of the many many methods that herbs&lt;br /&gt;
may be used. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== The Quest ==&lt;br /&gt;
We would be happy to assist you towards obtaining Herbalism knowledgement. However, We must be certain first that you currently have the requirements needed to start the trials. ((please display your legend in nexus website so that we may see you do in fact have the requirements))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Requirements:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars&lt;br /&gt;
*Must have Aided the Druids in the Mystic Garden, to show herbs are familiar to you&lt;br /&gt;
*Must be aligned with an element, to show you have studied the elements&lt;br /&gt;
*Must have no criminal or red brands (except Leviathan), to show you have honor&lt;br /&gt;
*Must possess certain qualities, such as Patience, Observation skills, respectful manners and a thirst for further knowledge. These are essential qualities for a Herbalist. This is not a process to be rushed - it will take time. Please be prepared for this.&lt;br /&gt;
&lt;br /&gt;
To begin this quest, you must send a polite letter to one of the Druid Mystics (Guides).&lt;br /&gt;
&lt;br /&gt;
((It must be in RP format. If it is not, your request will be denied )). Should you have further questions about this, please contact one of the Guides. Essentially we are looking for a Role-play story which tells us something of yourself and why you desire to learn about Herbalism.&lt;br /&gt;
&lt;br /&gt;
In order to show that you deserve the mark of Herbalist, there are a number of trials that must be completed. Each trial represents a quality that a Druid Herbalist possess and that we feel those who bear our mark also ought to possess. The trials are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar admhala - Knowledge &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar duthracht - Dedication &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar taisleach - Creation &amp;lt;/b&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each trial must be taken seriously and given careful consideration. If the Guides feel that little effort has been put into these trials, then you may find yourself denied our mark. Please bear this in mind as you work through the trials.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
The entire article was taken from the In-Game Scroll, &amp;quot;Totems of the Earth&amp;quot; which can be purchased for 1,000 coins at any library.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12406</id>
		<title>Herbalism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12406"/>
		<updated>2007-07-30T22:44:50Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Druid&#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these&lt;br /&gt;
boundaries and to experiment with simpler or sometimes more potent things, you would need a strong background in herbal lore. Herbalism is a careful and mystic craft. It requires great knowledge, patience, and practice before it ever becomes useful.&lt;br /&gt;
&lt;br /&gt;
The knowledge of herbalism is something you must first become accustomed with. There is no point foraging a salve or potion when you have no idea what it is or isn&#039;t capable of. I suggest studying all types of flora around and becoming attuned with their magical along with physical properties.&lt;br /&gt;
&lt;br /&gt;
Unlike Alchemy, Herbalism requires patience beyond expected. In Alchemy you can brew a potion in mattesr of hours. Herbalism requires a bit more of time. Cerridwen&#039;s potion to forge inspiration of Awen took years to focus enough inspiration to forge the great legend it was. In the study of this craft being patient with how certain herbs react with each other is imperative to be successful. Combined with enough practice, it becomes a key tool in the study of Druidry.&lt;br /&gt;
&lt;br /&gt;
As what anything needs to improve, practice is always required in herbalism. Every leaf, bit of sap, and grain is different than the other. Experience will teach you how to measure and apply the knowledge you&#039;ve gained. Once you receive a feel for it, and trust me, you know when you will, you can began your true study of the craft. And perfect it to finally become useful.&lt;br /&gt;
&lt;br /&gt;
Once you get a fair grasp of it, Herbalism can be one of the most useful aspects in a Druids life. Once you begin your more&lt;br /&gt;
stronger part of the practice, see what combinations you can bring together that may come to your aid when your own instincts and magick fail you.&lt;br /&gt;
&lt;br /&gt;
== The Legend ==&lt;br /&gt;
Diancecht, the god of medicine and healing, was intensely jealous of Miach, his son, for Miach had become more exalted then he for his great ability to heal. Diancecht, burning with envy, struck Miach once over the head with a sword, but Miach quickly recovered and healed himself. Diancecht struck Miach a second time, this time with greater force, but Miach healed himself again. The third blow was too much for Miach and wrought his death.&lt;br /&gt;
&lt;br /&gt;
When Diancecht buried his son, three hundred sixty-five herbs sprang forth from the earth above Miach&#039;s body -- one herb offering cure for any maladies within each nerve of the body. Airmid, Miach&#039;s sister, gathered every herb from the earth and arranged them upon her cloak in the shape of a human body, denoting the properties and uses of each herb... but with one swift kick, Diancecht sent the array of herbs flying and the remnants were strewn, misplaced all about the ground.&lt;br /&gt;
&lt;br /&gt;
The rash action of an envious father destroyed the powerful knowledge of the cure for every illness, thus the chance of immortality was lost forever.&lt;br /&gt;
&lt;br /&gt;
However, in turn, whenever we pluck an herb from the earth, we are holding a bit of the Green Man, and when we apply these sacred herbs to someone who is ill, we are re-uniting the herbs with the god, so he and the entire world are again whole and balanced.&lt;br /&gt;
&lt;br /&gt;
Druids know that there are certain times in which certain types of herbs should be collected. Tree leaves should be collected before Midsummer... Leaves and flowers are supposed to be gathered on dry days when flowers first begin to open and are always dried in the shade, so their colors don&#039;t fade. Roots are generally gathered in very early spring or in late fall after the plant has begun to die back. And tree barks are best in the soft inner layer (cambium) of the bark between the sapwood and the dead outer bark...&lt;br /&gt;
&lt;br /&gt;
A Druid does not learn everything alone; from time to time he must consult old women, shamans, gypsies, magicians, wayfarers, and all manner of peasant folk and random people, and learn from them... Do not be arrogant when in fact you are helpless, and do not regard yourself as a master at the outset; for no one can achieve mastery without labor. Also, learn from those who are more experienced than you, for who can pretend to know everything? Who can be everywhere and know where all things lie? Therefore travel and explore everything, and whatever comes your way, take it without scorn and do not be ashamed to do so... For nature is so excellent in its gifts that... it better benefit a man to know one herb in the meadow, but to know it thoroughly, than to see the whole meadow without knowing what grows on it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Magical Items ==&lt;br /&gt;
Below is a list of some items we may find in our kingdom and their most common magical uses: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Amethyst - This is a very spiritual stone as it develops and evolves spirituality. It is said to produce visions and dreams&lt;br /&gt;
&lt;br /&gt;
*Apple - For love and friendship&lt;br /&gt;
&lt;br /&gt;
*Dark amber - Increases focus and provides opportunities to get out of mental ruts&lt;br /&gt;
&lt;br /&gt;
*Diamond - This stone is an amplifier. It strengthens good qualities as well as selfish ones. &lt;br /&gt;
&lt;br /&gt;
*Dragon&#039;s heart - Power amplifier, protection, love, banishing, potency &lt;br /&gt;
&lt;br /&gt;
*Ginseng - For attracting love, luck and health&lt;br /&gt;
&lt;br /&gt;
*Ginseng piece - Success, power, money, love&lt;br /&gt;
&lt;br /&gt;
*Green amber - energizes, stills the mind and heart&lt;br /&gt;
&lt;br /&gt;
*Honey - Money drawing, psychic awareness, memory, healing, power, honesty&lt;br /&gt;
&lt;br /&gt;
*Limestone - This stone promotes prophetic dreams&lt;br /&gt;
&lt;br /&gt;
*Obsidian - Absorbs negativity, aids in understanding, clears the subconscious and attracts adventurers. &lt;br /&gt;
&lt;br /&gt;
*Quartz - This stone is best used for all Healing magick. It is also a gemstone of love. &lt;br /&gt;
&lt;br /&gt;
*Topaz - Courage and warmth are primary reasons for the used of this stone, though it is also used to protect the wearer from greed. &lt;br /&gt;
&lt;br /&gt;
*White amber - Creates pathways between the individual and the universal Spirit&lt;br /&gt;
&lt;br /&gt;
*Yellow amber - Increases comprehension, group communication and dynamics&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Potions ==&lt;br /&gt;
&lt;br /&gt;
       -- Extraction and Creation of Herbal Effects --&lt;br /&gt;
&lt;br /&gt;
The art of creating potions has been passed down from generations to generations in the Druid family. We have finally decided to share our secrets with you. As you may know, flowers and herbs all have special properties and aroma&#039;s that create different effects. However if the herb is prepared incorrectly, the effects could be lethal and dangerous. &lt;br /&gt;
&lt;br /&gt;
Picking your poison, as I may call it, is just a phrase referring to what outcome you wish to have. Below is a small list of herbs and their effects to the body and mind.&lt;br /&gt;
&lt;br /&gt;
Daffodil: Rejuvenation and Fertility&lt;br /&gt;
Dawn Tulip: Inspiration and Focus&lt;br /&gt;
Golden Sunset: Courage and Strength&lt;br /&gt;
Greater Tulip: Protection and Constitution&lt;br /&gt;
Heaven&#039;s Bell: Peace and Safety&lt;br /&gt;
Midnight&#039;s Reign: Honesty&lt;br /&gt;
Old Poppy: Serenity and Sleep&lt;br /&gt;
Rose: Passion&lt;br /&gt;
Dusk Blossom: Death&lt;br /&gt;
Fallen Star: Resurrection &lt;br /&gt;
Yuri&#039;s Love: Purification&lt;br /&gt;
&lt;br /&gt;
Each of these herbs when prepared correctly gives the herbalist&lt;br /&gt;
the option to use the herbal effects to their advantage. The safest and most accurate of preparation methods is alchemy. To create a potion using these herbs, specific materials must be gathered and used.&lt;br /&gt;
&lt;br /&gt;
First a base must be formed to support the mixing and&lt;br /&gt;
creation of a fire. A fire must then be created within the base and brought to appropriate temperatures. With the ashes and coals of the fire a potion bottle that either contains water or alcohol of correct amounts must be brought to correct temperatures before adding the herb. Once the temperature is correct, the herb must be processed -- chopping, dicing, slicing, shredding, or even using the seeds and roots of the herb will do. Once added to the mixture, the juice of a mountainous root must be juiced in. For the finale, a substance that the lobsters seem to collect must be grinned into a fine dust to enhance the effect of the potion. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, potions do not store well for ages at a time, therefore the potion must be used within the next two moons for the maximum effect to take place. Be warned, the potions are created for what you intend to do. Think out what you intend to use the potion on, and if any other &amp;quot;unexpected&amp;quot; outcomes may arise. &lt;br /&gt;
&lt;br /&gt;
There are many other ways to prepare herbs such as sniffing&lt;br /&gt;
aromas, cooking seeds, or even placing them close to the&lt;br /&gt;
heart. This is only one of the many many methods that herbs&lt;br /&gt;
may be used. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== The Quest ==&lt;br /&gt;
We would be happy to assist you towards obtaining Herbalism knowledgement. However, We must be certain first that you currently have the requirements needed to start the trials. ((please display your legend in nexus website so that we may see you do in fact have the requirements))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Requirements:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars&lt;br /&gt;
*Must have Aided the Druids in the Mystic Garden, to show herbs are familiar to you&lt;br /&gt;
*Must be aligned with an element, to show you have studied the elements&lt;br /&gt;
*Must have no criminal or red brands (except Leviathan), to show you have honor&lt;br /&gt;
*Must possess certain qualities, such as Patience, Observation skills, respectful manners and a thirst for further knowledge. These are essential qualities for a Herbalist. This is not a process to be rushed - it will take time. Please be prepared for this.&lt;br /&gt;
&lt;br /&gt;
To begin this quest, you must send a polite letter to one of the Druid Mystics (Guides).&lt;br /&gt;
&lt;br /&gt;
((It must be in RP format. If it is not, your request will be denied )). Should you have further questions about this, please contact one of the Guides. Essentially we are looking for a Role-play story which tells us something of yourself and why you desire to learn about Herbalism.&lt;br /&gt;
&lt;br /&gt;
In order to show that you deserve the mark of Herbalist, there are a number of trials that must be completed. Each trial represents a quality that a Druid Herbalist possess and that we feel those who bear our mark also ought to possess. The trials are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar admhala - Knowledge &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar duthracht - Dedication &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar taisleach - Creation &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each trial must be taken seriously and given careful consideration. If the Guides feel that little effort has been put into these trials, then you may find yourself denied our mark. Please bear this in mind as you work through the trials.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12405</id>
		<title>Herbalism</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Herbalism&amp;diff=12405"/>
		<updated>2007-07-30T22:44:27Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: New page: Herbalism  A Druid&amp;#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these boundaries and to experiment with simpler or sometimes ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Herbalism&lt;br /&gt;
&lt;br /&gt;
A Druid&#039;s powers can only be limited to their knowledge of Nature and inspiration through the Awen. To reach beyond these&lt;br /&gt;
boundaries and to experiment with simpler or sometimes more potent things, you would need a strong background in herbal lore. Herbalism is a careful and mystic craft. It requires great knowledge, patience, and practice before it ever becomes useful.&lt;br /&gt;
&lt;br /&gt;
The knowledge of herbalism is something you must first become accustomed with. There is no point foraging a salve or potion when you have no idea what it is or isn&#039;t capable of. I suggest studying all types of flora around and becoming attuned with their magical along with physical properties.&lt;br /&gt;
&lt;br /&gt;
Unlike Alchemy, Herbalism requires patience beyond expected. In Alchemy you can brew a potion in mattesr of hours. Herbalism requires a bit more of time. Cerridwen&#039;s potion to forge inspiration of Awen took years to focus enough inspiration to forge the great legend it was. In the study of this craft being patient with how certain herbs react with each other is imperative to be successful. Combined with enough practice, it becomes a key tool in the study of Druidry.&lt;br /&gt;
&lt;br /&gt;
As what anything needs to improve, practice is always required in herbalism. Every leaf, bit of sap, and grain is different than the other. Experience will teach you how to measure and apply the knowledge you&#039;ve gained. Once you receive a feel for it, and trust me, you know when you will, you can began your true study of the craft. And perfect it to finally become useful.&lt;br /&gt;
&lt;br /&gt;
Once you get a fair grasp of it, Herbalism can be one of the most useful aspects in a Druids life. Once you begin your more&lt;br /&gt;
stronger part of the practice, see what combinations you can bring together that may come to your aid when your own instincts and magick fail you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== The Legend ==&lt;br /&gt;
Diancecht, the god of medicine and healing, was intensely jealous of Miach, his son, for Miach had become more exalted then he for his great ability to heal. Diancecht, burning with envy, struck Miach once over the head with a sword, but Miach quickly recovered and healed himself. Diancecht struck Miach a second time, this time with greater force, but Miach healed himself again. The third blow was too much for Miach and wrought his death.&lt;br /&gt;
&lt;br /&gt;
When Diancecht buried his son, three hundred sixty-five herbs sprang forth from the earth above Miach&#039;s body -- one herb offering cure for any maladies within each nerve of the body. Airmid, Miach&#039;s sister, gathered every herb from the earth and arranged them upon her cloak in the shape of a human body, denoting the properties and uses of each herb... but with one swift kick, Diancecht sent the array of herbs flying and the remnants were strewn, misplaced all about the ground.&lt;br /&gt;
&lt;br /&gt;
The rash action of an envious father destroyed the powerful knowledge of the cure for every illness, thus the chance of immortality was lost forever.&lt;br /&gt;
&lt;br /&gt;
However, in turn, whenever we pluck an herb from the earth, we are holding a bit of the Green Man, and when we apply these sacred herbs to someone who is ill, we are re-uniting the herbs with the god, so he and the entire world are again whole and balanced.&lt;br /&gt;
&lt;br /&gt;
Druids know that there are certain times in which certain types of herbs should be collected. Tree leaves should be collected before Midsummer... Leaves and flowers are supposed to be gathered on dry days when flowers first begin to open and are always dried in the shade, so their colors don&#039;t fade. Roots are generally gathered in very early spring or in late fall after the plant has begun to die back. And tree barks are best in the soft inner layer (cambium) of the bark between the sapwood and the dead outer bark...&lt;br /&gt;
&lt;br /&gt;
A Druid does not learn everything alone; from time to time he must consult old women, shamans, gypsies, magicians, wayfarers, and all manner of peasant folk and random people, and learn from them... Do not be arrogant when in fact you are helpless, and do not regard yourself as a master at the outset; for no one can achieve mastery without labor. Also, learn from those who are more experienced than you, for who can pretend to know everything? Who can be everywhere and know where all things lie? Therefore travel and explore everything, and whatever comes your way, take it without scorn and do not be ashamed to do so... For nature is so excellent in its gifts that... it better benefit a man to know one herb in the meadow, but to know it thoroughly, than to see the whole meadow without knowing what grows on it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Magical Items ==&lt;br /&gt;
Below is a list of some items we may find in our kingdom and their most common magical uses: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Amethyst - This is a very spiritual stone as it develops and evolves spirituality. It is said to produce visions and dreams&lt;br /&gt;
&lt;br /&gt;
*Apple - For love and friendship&lt;br /&gt;
&lt;br /&gt;
*Dark amber - Increases focus and provides opportunities to get out of mental ruts&lt;br /&gt;
&lt;br /&gt;
*Diamond - This stone is an amplifier. It strengthens good qualities as well as selfish ones. &lt;br /&gt;
&lt;br /&gt;
*Dragon&#039;s heart - Power amplifier, protection, love, banishing, potency &lt;br /&gt;
&lt;br /&gt;
*Ginseng - For attracting love, luck and health&lt;br /&gt;
&lt;br /&gt;
*Ginseng piece - Success, power, money, love&lt;br /&gt;
&lt;br /&gt;
*Green amber - energizes, stills the mind and heart&lt;br /&gt;
&lt;br /&gt;
*Honey - Money drawing, psychic awareness, memory, healing, power, honesty&lt;br /&gt;
&lt;br /&gt;
*Limestone - This stone promotes prophetic dreams&lt;br /&gt;
&lt;br /&gt;
*Obsidian - Absorbs negativity, aids in understanding, clears the subconscious and attracts adventurers. &lt;br /&gt;
&lt;br /&gt;
*Quartz - This stone is best used for all Healing magick. It is also a gemstone of love. &lt;br /&gt;
&lt;br /&gt;
*Topaz - Courage and warmth are primary reasons for the used of this stone, though it is also used to protect the wearer from greed. &lt;br /&gt;
&lt;br /&gt;
*White amber - Creates pathways between the individual and the universal Spirit&lt;br /&gt;
&lt;br /&gt;
*Yellow amber - Increases comprehension, group communication and dynamics&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== Potions ==&lt;br /&gt;
&lt;br /&gt;
       -- Extraction and Creation of Herbal Effects --&lt;br /&gt;
&lt;br /&gt;
The art of creating potions has been passed down from generations to generations in the Druid family. We have finally decided to share our secrets with you. As you may know, flowers and herbs all have special properties and aroma&#039;s that create different effects. However if the herb is prepared incorrectly, the effects could be lethal and dangerous. &lt;br /&gt;
&lt;br /&gt;
Picking your poison, as I may call it, is just a phrase referring to what outcome you wish to have. Below is a small list of herbs and their effects to the body and mind.&lt;br /&gt;
&lt;br /&gt;
Daffodil: Rejuvenation and Fertility&lt;br /&gt;
Dawn Tulip: Inspiration and Focus&lt;br /&gt;
Golden Sunset: Courage and Strength&lt;br /&gt;
Greater Tulip: Protection and Constitution&lt;br /&gt;
Heaven&#039;s Bell: Peace and Safety&lt;br /&gt;
Midnight&#039;s Reign: Honesty&lt;br /&gt;
Old Poppy: Serenity and Sleep&lt;br /&gt;
Rose: Passion&lt;br /&gt;
Dusk Blossom: Death&lt;br /&gt;
Fallen Star: Resurrection &lt;br /&gt;
Yuri&#039;s Love: Purification&lt;br /&gt;
&lt;br /&gt;
Each of these herbs when prepared correctly gives the herbalist&lt;br /&gt;
the option to use the herbal effects to their advantage. The safest and most accurate of preparation methods is alchemy. To create a potion using these herbs, specific materials must be gathered and used.&lt;br /&gt;
&lt;br /&gt;
First a base must be formed to support the mixing and&lt;br /&gt;
creation of a fire. A fire must then be created within the base and brought to appropriate temperatures. With the ashes and coals of the fire a potion bottle that either contains water or alcohol of correct amounts must be brought to correct temperatures before adding the herb. Once the temperature is correct, the herb must be processed -- chopping, dicing, slicing, shredding, or even using the seeds and roots of the herb will do. Once added to the mixture, the juice of a mountainous root must be juiced in. For the finale, a substance that the lobsters seem to collect must be grinned into a fine dust to enhance the effect of the potion. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, potions do not store well for ages at a time, therefore the potion must be used within the next two moons for the maximum effect to take place. Be warned, the potions are created for what you intend to do. Think out what you intend to use the potion on, and if any other &amp;quot;unexpected&amp;quot; outcomes may arise. &lt;br /&gt;
&lt;br /&gt;
There are many other ways to prepare herbs such as sniffing&lt;br /&gt;
aromas, cooking seeds, or even placing them close to the&lt;br /&gt;
heart. This is only one of the many many methods that herbs&lt;br /&gt;
may be used. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
== The Quest ==&lt;br /&gt;
We would be happy to assist you towards obtaining Herbalism knowledgement. However, We must be certain first that you currently have the requirements needed to start the trials. ((please display your legend in nexus website so that we may see you do in fact have the requirements))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Requirements:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Must have mastered the stars&lt;br /&gt;
*Must have Aided the Druids in the Mystic Garden, to show herbs are familiar to you&lt;br /&gt;
*Must be aligned with an element, to show you have studied the elements&lt;br /&gt;
*Must have no criminal or red brands (except Leviathan), to show you have honor&lt;br /&gt;
*Must possess certain qualities, such as Patience, Observation skills, respectful manners and a thirst for further knowledge. These are essential qualities for a Herbalist. This is not a process to be rushed - it will take time. Please be prepared for this.&lt;br /&gt;
&lt;br /&gt;
To begin this quest, you must send a polite letter to one of the Druid Mystics (Guides).&lt;br /&gt;
&lt;br /&gt;
((It must be in RP format. If it is not, your request will be denied )). Should you have further questions about this, please contact one of the Guides. Essentially we are looking for a Role-play story which tells us something of yourself and why you desire to learn about Herbalism.&lt;br /&gt;
&lt;br /&gt;
In order to show that you deserve the mark of Herbalist, there are a number of trials that must be completed. Each trial represents a quality that a Druid Herbalist possess and that we feel those who bear our mark also ought to possess. The trials are as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar admhala - Knowledge &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar duthracht - Dedication &amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;*thriail dar taisleach - Creation &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each trial must be taken seriously and given careful consideration. If the Guides feel that little effort has been put into these trials, then you may find yourself denied our mark. Please bear this in mind as you work through the trials.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Chung_Ryong&amp;diff=12404</id>
		<title>Chung Ryong</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Chung_Ryong&amp;diff=12404"/>
		<updated>2007-07-30T20:35:41Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Chung Ryong is the powerful blue dragon, and the [[totem]] of power, strength, and battles. This incredible beast is unmatched in its ability to deliver great amounts of damage to large groups of opponents.&lt;br /&gt;
&lt;br /&gt;
Chung Ryong is the [[Totem]] god of the [[Warrior]] path.  View history and lore of the [[Totems]].&lt;br /&gt;
&lt;br /&gt;
== Chung Ryong NPC Subpath ==&lt;br /&gt;
&lt;br /&gt;
* Chung Ryong(99)&lt;br /&gt;
* Fury (Il san)&lt;br /&gt;
* Assault (Ee san)&lt;br /&gt;
* Barrage (Sam san)&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
The Chung Ryong NPC subpath is for Warriors only.  A Warrior who joins this subpath is given access to a few new things:&lt;br /&gt;
&lt;br /&gt;
* The Chung Ryong Scale, a large sword&lt;br /&gt;
* [[Chung Ryong&#039;s Rage]], the main spell of the Chung Ryong path&lt;br /&gt;
* Access to the mutt subpath spells&lt;br /&gt;
&lt;br /&gt;
== Chung Ryong&#039;s Rage ==&lt;br /&gt;
&lt;br /&gt;
Incremental fury. Every 120 seconds the spell can be cast again. It will require more mana, lower AC more, and boost damage for each consecutive casting. In addition, the spell will drain a certain amount of vitality after it wears out. Mana values listed are the lowest possible mana required to cast the next level of the spell, but if you have more mana it will often take it from you.&lt;br /&gt;
&lt;br /&gt;
* Rage 1: 2,000 mana - 8x damage - +0 AC - 20% vita taken.&lt;br /&gt;
”You cast Chung Ryong’s rage”&lt;br /&gt;
* Rage 2: 7,200 mana - 14x damage - +0 AC - 20% vita taken.&lt;br /&gt;
”Chung Ryong’s power grows in you”&lt;br /&gt;
* Rage 3: 18,050 mana - 20x damage - +5 AC - 20% vita taken.&lt;br /&gt;
”Great rage inspires you”&lt;br /&gt;
* Rage 4: 33,800 mana - 26x damage - +15 AC - 40% vita taken.&lt;br /&gt;
”Your body trembles with incredible strength”&lt;br /&gt;
* Rage 5: 72,200 mana - 36x damage - +30 AC - 60% vita taken.&lt;br /&gt;
”You enter a mindless frenzy”&lt;br /&gt;
* Rage 6: 145,800 mana - 81x damage - +50 AC - All but 1 vita/mana taken.&lt;br /&gt;
”Your body is torn apart with Chung Ryong’s power”&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
[[Chung ryong scale]] [[Image:Chung_ryong_scale.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Chung Ryong]]&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
The Chung Ryong [[Shrine]] is located in the [[Wilderness]] at [[coordinates]] 210, 95.&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12403</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12403"/>
		<updated>2007-07-30T20:33:14Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ABOUT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Life Lance is the weapon for the NPC Subpath Hyun Moo (Poets) like all NPC Subpath weapons it costs:&amp;lt;/br&amp;gt;&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace&amp;lt;/br&amp;gt;&lt;br /&gt;
to forge&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Durability  - 50000/50000&amp;lt;br/&amp;gt;&lt;br /&gt;
Damage - S: 1m2 L: 3m4&amp;lt;br/&amp;gt;&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0&amp;lt;br/&amp;gt;&lt;br /&gt;
Vita: 1000 Mana: 1000&amp;lt;br/&amp;gt;&lt;br /&gt;
Might: 0 Will: 8 Grace:&amp;lt;br/&amp;gt;&lt;br /&gt;
Protection: 0 Healing: 75&amp;lt;br/&amp;gt;&lt;br /&gt;
Poet Level 99&amp;lt;br/&amp;gt;&lt;br /&gt;
Might to Wield: 10&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Unrepairable / Bonded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOW TO OBTAIN&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith&amp;lt;br&amp;gt;&lt;br /&gt;
Sacrafice &amp;lt;/br&amp;gt;&lt;br /&gt;
* 200 million (200,000,000) experience, &lt;br /&gt;
* 100 vita &lt;br /&gt;
* 100 mana &lt;br /&gt;
* 3 might &lt;br /&gt;
* 3 will &lt;br /&gt;
* 3 grace&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12402</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12402"/>
		<updated>2007-07-30T20:32:23Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ABOUT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Life Lance is the weapon for the NPC Subpath Hyun Moo (Poets) like all NPC Subpath weapons it costs:&amp;lt;/br&amp;gt;&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace&amp;lt;/br&amp;gt;&lt;br /&gt;
to forge&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Durability  - 50000/50000&amp;lt;br/&amp;gt;&lt;br /&gt;
Damage - S: 1m2 L: 3m4&amp;lt;br/&amp;gt;&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0&amp;lt;br/&amp;gt;&lt;br /&gt;
Vita: 1000 Mana: 1000&amp;lt;br/&amp;gt;&lt;br /&gt;
Might: 0 Will: 8 Grace:&amp;lt;br/&amp;gt;&lt;br /&gt;
Protection: 0 Healing: 75&amp;lt;br/&amp;gt;&lt;br /&gt;
Poet Level 99&amp;lt;br/&amp;gt;&lt;br /&gt;
Might to Wield: 10&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Unrepairable / Bonded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOW TO OBTAIN&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith&amp;lt;br&amp;gt;&lt;br /&gt;
Sacrafice &amp;lt;/br&amp;gt;&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12401</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12401"/>
		<updated>2007-07-30T20:30:38Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ABOUT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Life Lance is the weapon for the NPC Subpath Hyun Moo (Poets) like all NPC Subpath weapons it costs:&amp;lt;/br&amp;gt;&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace&amp;lt;/br&amp;gt;&lt;br /&gt;
to forge&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;b&amp;gt;Durability  - 50000/50000&amp;lt;br/&amp;gt;&lt;br /&gt;
Damage - S: 1m2 L: 3m4&amp;lt;br/&amp;gt;&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0&amp;lt;br/&amp;gt;&lt;br /&gt;
Vita: 1000 Mana: 1000&amp;lt;br/&amp;gt;&lt;br /&gt;
Might: 0 Will: 8 Grace:&amp;lt;br/&amp;gt;&lt;br /&gt;
Protection: 0 Healing: 75&amp;lt;br/&amp;gt;&lt;br /&gt;
Poet Level 99&amp;lt;br/&amp;gt;&lt;br /&gt;
Might to Wield: 10&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Unrepairable / Bonded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOW TO OBTAIN&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith[/br]&lt;br /&gt;
Sacrafice [/br]&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace[/br]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12400</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12400"/>
		<updated>2007-07-30T20:28:35Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ABOUT&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
The Life Lance is the weapon for the NPC Subpath Hyun Moo (Poets) like all NPC Subpath weapons it costs:[/br]&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace[/br]&lt;br /&gt;
to forge[/br]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
Durability  - 50000/50000&lt;br /&gt;
Damage - S: 1m2 L: 3m4&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0&lt;br /&gt;
Vita: 1000 Mana: 1000&lt;br /&gt;
Might: 0 Will: 8 Grace:&lt;br /&gt;
Protection: 0 Healing: 75&lt;br /&gt;
Poet Level 99&lt;br /&gt;
Might to Wield: 10&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Unrepairable / Bonded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOW TO OBTAIN&#039;&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith[/br]&lt;br /&gt;
Sacrafice [/br]&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace[/br]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12399</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12399"/>
		<updated>2007-07-30T20:27:03Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[b] ABOUT [/b]&lt;br /&gt;
---&lt;br /&gt;
The Life Lance is the weapon for the NPC Subpath Hyun Moo (Poets) like all NPC Subpath weapons it costs:[/br]&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace[/br]&lt;br /&gt;
to forge[/br]&lt;br /&gt;
&lt;br /&gt;
[b] STATS [/b]&lt;br /&gt;
---&lt;br /&gt;
[b]Durability  - 50000/50000[/br]&lt;br /&gt;
Damage - S: 1m2 L: 3m4[/br]&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0[/br]&lt;br /&gt;
Vita: 1000 Mana: 1000[/br]&lt;br /&gt;
Might: 0 Will: 8 Grace: 1[/br]&lt;br /&gt;
Protection: 0 Healing: 75[/br]&lt;br /&gt;
Poet Level 99[/br]&lt;br /&gt;
Might to Wield: 10[/br][/b]&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Unrepairable / Bonded [/br]&lt;br /&gt;
&lt;br /&gt;
[b] HOW TO OBTAIN [/b]&lt;br /&gt;
---&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith[/br]&lt;br /&gt;
Sacrafice [/br]&lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace[/br]&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12398</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12398"/>
		<updated>2007-07-30T20:22:15Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12397</id>
		<title>Life lance</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Life_lance&amp;diff=12397"/>
		<updated>2007-07-30T20:19:32Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: New page:  &amp;#039;&amp;#039;&amp;#039;STATS&amp;#039;&amp;#039;&amp;#039; ----  &amp;#039;&amp;#039;&amp;#039;Durability  - 50000/50000 Damage - S: 1m2 L: 3m4 AC: -8 Hit: 0 Dam: 0 Vita: 1000 Mana: 1000 Might: 0 Will: 8 Grace: 1 Protection: 0 Healing: 75 Poet Level 99 Might to...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability  - 50000/50000&lt;br /&gt;
Damage - S: 1m2 L: 3m4&lt;br /&gt;
AC: -8 Hit: 0 Dam: 0&lt;br /&gt;
Vita: 1000 Mana: 1000&lt;br /&gt;
Might: 0 Will: 8 Grace: 1&lt;br /&gt;
Protection: 0 Healing: 75&lt;br /&gt;
Poet Level 99&lt;br /&gt;
Might to Wield: 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Bonded / Unrepairable&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;HOW TO OBTAIN&#039;&#039;&#039;&lt;br /&gt;
NPC Subpath Members Say &amp;quot;Kimesh&amp;quot; to Hausson Smith&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Life Lance is the Hyun Moo NPC Subpath Weapon,&lt;br /&gt;
Like all NPC SubPath Weapons it costs &lt;br /&gt;
200 million (200,000,000) experience, 100 vita, 100 mana, 3 might, 3 will, 3 grace&lt;br /&gt;
to forge&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Blood_Sister&amp;diff=12373</id>
		<title>Blood Sister</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Blood_Sister&amp;diff=12373"/>
		<updated>2007-07-11T06:34:44Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blood Brothers / Blood Sisters is a form of unity that can be forged between two of the same gender aka close friendships.&lt;br /&gt;
&lt;br /&gt;
Normally, if a male and a female wanted unity they&#039;d have a marriage, for the longest time this was the only thing allowed, Blood Brothers (BB) / Blood Sisters (BS) didn&#039;t exist in the earlier versions of NexusTK but later came to pass. People choose to do this as a form of Role-play or just for someone to Hunt with. The BB/BS recieve a special stone called a &#039;Blood Stone&#039; which allows the user to teleport instantly to their sibling&#039;s location (it is much like the Love ring) with a few minor restrictions. (You cannot teleport to the location of your sibling if you do not meet the level requirements for the cave they are in, and you must be in the same area/server)&lt;br /&gt;
&lt;br /&gt;
To forge a Blood Oath you and the prospected sibling should travel to Blood&#039;s House (KaMing&#039;s Encampment 12,46) and say &#039;Blood Oath&#039; follow the steps, and there you go - you will both recieve a Blood Stone and a Legend Mark that says &amp;quot; .... Blood Brother &amp;quot; or &amp;quot; .... Blood Sister&amp;quot;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Blood_Brother&amp;diff=12372</id>
		<title>Blood Brother</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Blood_Brother&amp;diff=12372"/>
		<updated>2007-07-11T06:34:03Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blood Brothers / Blood Sisters is a form of unity that can be forged between two of the same gender aka close friendships.&lt;br /&gt;
&lt;br /&gt;
Normally, if a male and a female wanted unity they&#039;d have a marriage, for the longest time this was the only thing allowed, Blood Brothers (BB) / Blood Sisters (BS) didn&#039;t exist in the earlier versions of NexusTK but later came to pass. People choose to do this as a form of Role-play or just for someone to Hunt with. The BB/BS receive a special stone called a &#039;Blood Stone&#039; which allows the user to teleport instantly to their sibling&#039;s location (it is much like the Love ring) with a few minor restrictions. (You cannot teleport to the location of your sibling if you do not meet the level requirements for the cave they are in, and you must be in the same area/server)&lt;br /&gt;
&lt;br /&gt;
To forge a Blood Oath you and the prospected sibling should travel to Blood&#039;s House (KaMing&#039;s Encampment 12,46) and say &#039;Blood Oath&#039; follow the steps, and there you go - you will both receive a Blood Stone and a Legend Mark that says &amp;quot; .... Blood Brother &amp;quot; or &amp;quot; .... Blood Sister&amp;quot;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Blood_Sister&amp;diff=12329</id>
		<title>Blood Sister</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Blood_Sister&amp;diff=12329"/>
		<updated>2007-07-06T06:54:20Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: Complete update; Needs a second opioin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blood Brothers / Blood Sisters is a form of unity that can be forged between two of the same gender aka close friendships.&lt;br /&gt;
&lt;br /&gt;
Normally, if a male and a female wanted unity they&#039;d have a marriage, for the longest time this was the only thing allowed, Blood Brothers (BB) / Blood Sisters (BS) didn&#039;t exist in the earlier versions of NexusTK but later game to pass. People choose to do this as a form or Role-play or just for someone to Hunt with. The BB/BS recieve a special stone called a &#039;Blood Stone&#039; which allows the user to teleport instantly to their sibling&#039;s location (it is much like the Love ring) with a few minor restrictions. (You cannot teleport to the location of your sibling if you do not meet the level requirements for the cave they are in, and you must be in the same area/server)&lt;br /&gt;
&lt;br /&gt;
To forge a Blood Oath you and the prospected sibling should travel to Blood&#039;s House (KaMing&#039;s Encampment 12,46) and say &#039;Blood Oath&#039; follow the steps, and there you go - you will both recieve a Blood Stone and a Legend Mark that says &amp;quot; .... Blood Brother &amp;quot; or &amp;quot; .... Blood Sister&amp;quot;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Blood_Brother&amp;diff=12328</id>
		<title>Blood Brother</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Blood_Brother&amp;diff=12328"/>
		<updated>2007-07-06T06:52:29Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: Complete updated; Post needs a second insight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blood Brothers / Blood Sisters is a form of unity that can be forged between two of the same gender aka close friendships.&lt;br /&gt;
&lt;br /&gt;
Normally, if a male and a female wanted unity they&#039;d have a marriage, for the longest time this was the only thing allowed, Blood Brothers (BB) / Blood Sisters (BS) didn&#039;t exist in the earlier versions of NexusTK but later game to pass. People choose to do this as a form or Role-play or just for someone to Hunt with. The BB/BS receive a special stone called a &#039;Blood Stone&#039; which allows the user to teleport instantly to their sibling&#039;s location (it is much like the Love ring) with a few minor restrictions. (You cannot teleport to the location of your sibling if you do not meet the level requirements for the cave they are in, and you must be in the same area/server)&lt;br /&gt;
&lt;br /&gt;
To forge a Blood Oath you and the prospected sibling should travel to Blood&#039;s House (KaMing&#039;s Encampment 12,46) and say &#039;Blood Oath&#039; follow the steps, and there you go - you will both receive a Blood Stone and a Legend Mark that says &amp;quot; .... Blood Brother &amp;quot; or &amp;quot; .... Blood Sister&amp;quot;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12327</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12327"/>
		<updated>2007-07-06T05:30:03Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 100000/100000&amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6   Hit : 1   Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100     Mana : 0 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Might : 1   Will : 0   Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0     Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11&amp;lt;b&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information:&amp;lt;br/&amp;gt;&lt;br /&gt;
Bonded &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12326</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12326"/>
		<updated>2007-07-06T05:29:48Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 100000/100000&amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6   Hit : 1   Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100     Mana : 0 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Might : 1   Will : 0   Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0     Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11&amp;lt;b&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information:&lt;br /&gt;
Bonded &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_rune&amp;diff=12325</id>
		<title>Warrior rune</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_rune&amp;diff=12325"/>
		<updated>2007-07-06T05:28:51Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 400000/400000 &amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6 Hit : 2 Dam : 2 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 200 Mana : 50 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Might : 2 Will : 0 Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0 Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 39&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Information: &amp;lt;br/&amp;gt;&lt;br /&gt;
Bonded &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
- 1 Electra&amp;lt;br /&amp;gt;&lt;br /&gt;
- 1 Metal&amp;lt;br /&amp;gt;&lt;br /&gt;
- 4000 Gold&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_rune&amp;diff=12324</id>
		<title>Warrior rune</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_rune&amp;diff=12324"/>
		<updated>2007-07-06T05:27:57Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 400000/400000 &amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6 Hit : 2 Dam : 2 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 200 Mana : 50 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Might : 2 Will : 0 Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0 Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 39&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
- 1 Electra&amp;lt;br /&amp;gt;&lt;br /&gt;
- 1 Metal&amp;lt;br /&amp;gt;&lt;br /&gt;
- 4000 Gold&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12323</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12323"/>
		<updated>2007-07-06T05:19:03Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 100000/100000&amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6   Hit : 1   Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100     Mana : 0 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Might : 1   Will : 0   Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0     Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11 &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12322</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12322"/>
		<updated>2007-07-06T05:18:43Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 100000/100000&amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6   Hit : 1   Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100     Mana : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Might : 1   Will : 0   Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0     Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11 &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;/b&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12321</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12321"/>
		<updated>2007-07-06T05:18:24Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Durability  - 100000/100000&amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6   Hit : 1   Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100     Mana : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Might : 1   Will : 0   Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0     Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11 &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12320</id>
		<title>Warrior amulet</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Warrior_amulet&amp;diff=12320"/>
		<updated>2007-07-06T05:12:22Z</updated>

		<summary type="html">&lt;p&gt;Rikumaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Durability  - 100000/100000 &amp;lt;br/&amp;gt;&lt;br /&gt;
AC : -6 &amp;lt;br/&amp;gt;&lt;br /&gt;
Hit : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Dam : 1 &amp;lt;br/&amp;gt;&lt;br /&gt;
Vita : 100 &amp;lt;br/&amp;gt; &lt;br /&gt;
Mana : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Might : 1&amp;lt;br/&amp;gt;&lt;br /&gt;
Will : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Grace : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Protection : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Healing : 0 &amp;lt;br/&amp;gt;&lt;br /&gt;
Warrior Level 11 &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Gained by doing the Nagnang [[Shield_quest]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Items needed to obtain:&lt;br /&gt;
-10 Bear&#039;s liver&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Herb pipe&amp;lt;br /&amp;gt; &lt;br /&gt;
-1 Earth Scalemail&amp;lt;br /&amp;gt; &lt;br /&gt;
-1,000 coins&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rikumaru</name></author>
	</entry>
</feed>