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	<id>https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mehww</id>
	<title>NexusWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://nexuswiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mehww"/>
	<link rel="alternate" type="text/html" href="https://nexuswiki.com/wiki/Special:Contributions/Mehww"/>
	<updated>2026-05-03T18:27:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=History&amp;diff=14779</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=History&amp;diff=14779"/>
		<updated>2010-04-17T18:18:54Z</updated>

		<summary type="html">&lt;p&gt;Mehww: added missing events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The history of Nexus is rich with intrigue, grand celebrations, tales of adventure, and deadly wars.&lt;br /&gt;
&lt;br /&gt;
Visit the [[Museum]] in [[Dae Shore]] for a glimpse at events past.&lt;br /&gt;
&lt;br /&gt;
= Timeline of Nexus =&lt;br /&gt;
&lt;br /&gt;
* Y20 [[The Shattering]]&lt;br /&gt;
* Y23 [[Great Shift]]&lt;br /&gt;
* Y25 [[Buya/Kugnae War]]&lt;br /&gt;
* Y27 [[Lost Mines, Y27]]&lt;br /&gt;
* Y25 [[Silver Jubilee Ball]]&lt;br /&gt;
* Y30 [[Sonhi Haunted House]]&lt;br /&gt;
* Y32 [[Pirate Attack, Y32]]&lt;br /&gt;
* Y32 [[The God War]]&lt;br /&gt;
* Y33 [[Kajang|Kajang&#039;s Crypts]]&lt;br /&gt;
* Y35 [[Lost Mines, Y35]]&lt;br /&gt;
* Y38 [[Pirate Attack, Y38]]&lt;br /&gt;
* Y39 [[Ethereal Temples event]]&lt;br /&gt;
* Y40 [[Malady poisons King Yuri]]&lt;br /&gt;
* Y40 [[Nagnang War]]&lt;br /&gt;
* Y41 [[Sonhi Invade Buya]]&lt;br /&gt;
* Y42 [[Lost Mines, Y42]]&lt;br /&gt;
* Y43 [[King Nyogh&#039;s Hideout Discovered]]&lt;br /&gt;
* Y45 [[Wind Temple event|Winds Attack the Kingdoms]]&lt;br /&gt;
* Y46-7 [[Yinchuehshan Postcard Event]] [[Whirlwind Change and 2nd Aether Reductions]]&lt;br /&gt;
* Y48 [[Pirate Attack, Y48]]&lt;br /&gt;
* Y48 [[King Yuri Falls Ill]]&lt;br /&gt;
* Y49 [[Mythic Wars]]&lt;br /&gt;
* Y48 [[Shadow disbandment]]&lt;br /&gt;
* Y50 [[Golden Jubilee]]&lt;br /&gt;
* Y51-4 [[Sam san released]] [[Nagnag Armory Discovered]] [[User Pages and Houses Released]]&lt;br /&gt;
* Y55 [[Great Void Found]] [[Remembrance Fans event|Festival of Fans]]&lt;br /&gt;
* Y56 [[ChiZao]] [[The Vortex Opens]]&lt;br /&gt;
* Y57 [[Pirate Attack, Y57]]&lt;br /&gt;
* Y58 [[Spies Capture Elders]]&lt;br /&gt;
* Y59 [[Lost Mines, Y59]]&lt;br /&gt;
* Y60 [[Johaih]] [[Johaih and the Onyx]]&lt;br /&gt;
* Y65 [[Hidden garden]]&lt;br /&gt;
* Y66 [[Pirate Attack, Y66]]&lt;br /&gt;
* Y66 [[Nyogh&#039;s arctic hideout]]&lt;br /&gt;
* Y68 [[Pirate Mines Found]]&lt;br /&gt;
* Y68 [[Staff of Elements]]&lt;br /&gt;
* Y72 [[Return of Blight]]&lt;br /&gt;
* Y73 [[Saving the four]]&lt;br /&gt;
* Y75 [[King Yuri Calls for more Crowns]]&lt;br /&gt;
* Y82 [[King Yuri&#039;s Ball]]&lt;br /&gt;
* Y82 [[Triiofa]] ([[Tree of Reflections]])&lt;br /&gt;
* Y83 [[Death of King Yuri]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* H1 [[Anniversary 8]]&lt;br /&gt;
* H1 [[Mongols]]&lt;br /&gt;
* H2 [[Friday the 13th (2006)]]&lt;br /&gt;
* H5 [[Pirates Capture Clan Workers]]&lt;br /&gt;
* H6 [[Pirates versus Han]]&lt;br /&gt;
* H7 [[Infused the Earth&#039;s Dragon]]&lt;br /&gt;
* H8 [[Mug event]]&lt;br /&gt;
* H9 [[Lost Mines, H9]]&lt;br /&gt;
* H11 [[Ancient Training Grounds, H11]]&lt;br /&gt;
* H11 [[Tricked Yim (Halloween)]]&lt;br /&gt;
* H13 [[Helped Valentine]]&lt;br /&gt;
* H14 [[Lucky, H14]]&lt;br /&gt;
* H17 [[Saved Haengsa from Pirates]]&lt;br /&gt;
* H23 [[Blood War]]&lt;br /&gt;
* H24 [[Ice Dungeon]]&lt;br /&gt;
* H25 [[Kinung]]&lt;br /&gt;
* H27 [[Lost Mines, H27]]&lt;br /&gt;
* H27 [[The Alchemist]]&lt;br /&gt;
* H28 [[Mongols, H28]]&lt;br /&gt;
* H30 [[Lucky, H30]]&lt;br /&gt;
* H31 [[Gogoon]]&lt;br /&gt;
&lt;br /&gt;
== Events to be sorted ==&lt;br /&gt;
&lt;br /&gt;
*Y? [[The Reckoning]]&lt;br /&gt;
* Y?? [[The Totems Slain by the community]] (unsure of event name)&lt;br /&gt;
*Y? [[Nagnang Woodlands Released]]&lt;br /&gt;
*Y? [[4.0 Concept Graphics]]&lt;br /&gt;
*Y? [[Circus of Stars]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Dark_arrows&amp;diff=14778</id>
		<title>Dark arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Dark_arrows&amp;diff=14778"/>
		<updated>2010-04-16T12:26:45Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Dark arrows&amp;#039;&amp;#039;&amp;#039; Image:Sleep_arrows.gif  * Obtained from: Ranger * Appraised value: * Used in: Archery  Category:Ranger&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dark arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Flame_arrows&amp;diff=14777</id>
		<title>Flame arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Flame_arrows&amp;diff=14777"/>
		<updated>2010-04-16T12:26:24Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Flame arrows&amp;#039;&amp;#039;&amp;#039; Image:Sleep_arrows.gif  * Obtained from: Ranger * Appraised value: * Used in: Archery  Category:Ranger&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flame arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Cursed_arrows&amp;diff=14776</id>
		<title>Cursed arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Cursed_arrows&amp;diff=14776"/>
		<updated>2010-04-16T12:25:44Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Cursed arrows&amp;#039;&amp;#039;&amp;#039; Image:Sleep_arrows.gif  * Obtained from: Ranger * Appraised value: * Used in: Archery  Category:Ranger&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cursed arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=14775</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=14775"/>
		<updated>2010-04-16T12:24:14Z</updated>

		<summary type="html">&lt;p&gt;Mehww: change of elder - added two arrow types in the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=Michike Michike].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterpret what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Cursed arrows]], [[Flame arrows]], [[Sleep arrows]], [[Explosive arrows]] and [[Dark arrows]]. The last types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are useful when foraging this in order to more effectively gather the resource needed.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A separate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness. As well scouting gives knowledge of the land and perception of your surroundings, for the knowledge to survive in a Life or Death Situation away from Civilization.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Trapper&#039;s Paradise]] can be found next to the wilderness weaver&#039;s hut. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity. [[Maple]] is another Ranger NPC.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. Normally, an event will relate to a specific skill. The most popular events are the [[Archery tournament]], [[Conquer and Defend]], [[Crossbow]], [[Ambuscade]], [[Find the Ranger]], and [[Surviving the Bush]]. The events hosted are an opportunity to show one&#039;s abilities in the seven skills, community members are recognized through these and often awarded a branding in the skills they relate to. Ranger events generally have a loose and fun atmosphere. The most notable and popular of them all being the Archery Tournaments.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path. (The graphics were originally designed by the player Daseru).&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon Dagger]] [[Image:Demon_Dagger.gif]] (hand item)&lt;br /&gt;
** [[Fabled Trowel]] [[Image:Fabled_Trowel.gif]] (hand item)&lt;br /&gt;
** [[Honor Medal]] [[Image:Honor_Medal.gif]] (hand item)&lt;br /&gt;
** [[Molghi bow]] [[Image:Wilderness_bow.gif]] (bow weapon)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** [[Hooded cloak]] [[Image:Hooded_cloak.gif]] (helm)&lt;br /&gt;
** [[Bracer]] [[Image:Bracer.gif]] (hand item)&lt;br /&gt;
** [[Wilderness bow]] [[Image:Wilderness_bow.gif]] (weapon)&lt;br /&gt;
&lt;br /&gt;
== Services offered to the Community ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ranger.JPG]] [[Scouted with the Rangers]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ranger.JPG]] [[Group Scouting with the Rangers]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger]]&lt;br /&gt;
[[Category:Subpaths]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=History&amp;diff=11960</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=History&amp;diff=11960"/>
		<updated>2007-01-24T11:18:24Z</updated>

		<summary type="html">&lt;p&gt;Mehww: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The history of Nexus is rich with intrigue, grand celebrations, tales of adventure, and deadly wars.&lt;br /&gt;
&lt;br /&gt;
Visit the [[Museum]] in [[Dae Shore]] for a glimpse at events past.&lt;br /&gt;
&lt;br /&gt;
= Timeline of Nexus =&lt;br /&gt;
&lt;br /&gt;
* Y20 [[The Shattering]]&lt;br /&gt;
* Y23 [[Great Shift]]&lt;br /&gt;
* Y25 [[Buya-Koguryo War]]&lt;br /&gt;
* Y27 [[Lost Mines, Y27]]&lt;br /&gt;
* Y25 [[Silver Jubilee Ball]]&lt;br /&gt;
* Y32 [[Pirate Attack, Y32]]&lt;br /&gt;
* Y32 [[Godwar]]&lt;br /&gt;
* Y33 [[Kajang&#039;s Crypts]]&lt;br /&gt;
* Y35 [[Lost Mines, Y35]]&lt;br /&gt;
* Y38 [[Pirate Attack, Y38]]&lt;br /&gt;
* Y39 [[Alignments Event]]&lt;br /&gt;
* Y40 [[Malady poisons King Yuri]]&lt;br /&gt;
* Y40 [[Nagnang War]]&lt;br /&gt;
* Y41 [[Sonhi Invade Buya]]&lt;br /&gt;
* Y42 [[Lost Mines, Y42]]&lt;br /&gt;
* Y43 [[King Nyogh&#039;s Hideout Discovered]]&lt;br /&gt;
* Y45 [[Winds Attack the Kingdoms]]&lt;br /&gt;
* Y48 [[Pirate Attack, Y48]]&lt;br /&gt;
* Y48 [[King Yuri Falls Ill]]&lt;br /&gt;
* Y49 [[Mythic Wars]]&lt;br /&gt;
* Y48 [[Shadow disbandment]]&lt;br /&gt;
* Y50 [[Golden Jubilee]]&lt;br /&gt;
* Y55 [[Great Void Found]]&lt;br /&gt;
* Y56 [[Vortex Opens]]&lt;br /&gt;
* Y57 [[Pirate Attack, Y57]]&lt;br /&gt;
* Y58 [[Spies Capture Elders]]&lt;br /&gt;
* Y59 [[Lost Mines, Y59]]&lt;br /&gt;
* Y66 [[Pirate Attack, Y66]]&lt;br /&gt;
* Y66 [[Nyogh&#039;s arctic hideout]]&lt;br /&gt;
* Y68 [[Pirate Mines Found]]&lt;br /&gt;
* Y68 [[Staff of Elements]]&lt;br /&gt;
* Y75 [[King Yuri Calls for more Crowns]]&lt;br /&gt;
* Y82 [[King Yuri&#039;s Ball]]&lt;br /&gt;
* Y82 [[Triiofa]] ([[Tree of Reflections]])&lt;br /&gt;
* Y83 [[Death of King Yuri]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* H1 [[Anniversary 8]]&lt;br /&gt;
* H1 [[Mongols]]&lt;br /&gt;
* H2 [[Friday the 13th (2006)]]&lt;br /&gt;
== Events to be sorted ==&lt;br /&gt;
&lt;br /&gt;
* Y?? [[Totems|The Totem Gods]]&lt;br /&gt;
* Y?? [[Buya/Kugnae War]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=History&amp;diff=11959</id>
		<title>History</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=History&amp;diff=11959"/>
		<updated>2007-01-24T10:40:56Z</updated>

		<summary type="html">&lt;p&gt;Mehww: added Pirate Attack-&amp;gt;SoE Y66-&amp;gt;68&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The history of Nexus is rich with intrigue, grand celebrations, tales of adventure, and deadly wars.&lt;br /&gt;
&lt;br /&gt;
Visit the [[Museum]] in [[Dae Shore]] for a glimpse at events past.&lt;br /&gt;
&lt;br /&gt;
= Timeline of Nexus =&lt;br /&gt;
&lt;br /&gt;
* Y20 [[The Shattering]]&lt;br /&gt;
* Y23 [[Great Shift]]&lt;br /&gt;
* Y25 [[Buya-Koguryo War]]&lt;br /&gt;
* Y27 [[Lost Mines, Y27]]&lt;br /&gt;
* Y25 [[Silver Jubilee Ball]]&lt;br /&gt;
* Y32 [[Pirate Attack, Y32]]&lt;br /&gt;
* Y32 [[Godwar]]&lt;br /&gt;
* Y33 [[Kajang&#039;s Crypts]]&lt;br /&gt;
* Y35 [[Lost Mines, Y35]]&lt;br /&gt;
* Y38 [[Pirate Attack, Y38]]&lt;br /&gt;
* Y39 [[Alignments Event]]&lt;br /&gt;
* Y40 [[Malady poisons King Yuri]]&lt;br /&gt;
* Y40 [[Nagnang War]]&lt;br /&gt;
* Y41 [[Sonhi Invade Buya]]&lt;br /&gt;
* Y42 [[Lost Mines, Y42]]&lt;br /&gt;
* Y43 [[King Nyogh&#039;s Hideout Discovered]]&lt;br /&gt;
* Y45 [[Winds Attack the Kingdoms]]&lt;br /&gt;
* Y48 [[Pirate Attack, Y48]]&lt;br /&gt;
* Y48 [[King Yuri Falls Ill]]&lt;br /&gt;
* Y49 [[Mythic Wars]]&lt;br /&gt;
* Y48 [[Shadow disbandment]]&lt;br /&gt;
* Y50 [[Golden Jubilee]]&lt;br /&gt;
* Y55 [[Great Void Found]]&lt;br /&gt;
* Y56 [[Vortex Opens]]&lt;br /&gt;
* Y57 [[Pirate Attack, Y57]]&lt;br /&gt;
* Y58 [[Spies Capture Elders]]&lt;br /&gt;
* Y59 [[Lost Mines, Y59]]&lt;br /&gt;
* Y66 [[Pirate Attack, Y66]]&lt;br /&gt;
* Y66 [[Snow Tiger Invasion]]&lt;br /&gt;
* Y68 [[Pirate Mines Found]]&lt;br /&gt;
* Y68 [[Staff of Elements]]&lt;br /&gt;
* Y75 [[King Yuri Calls for more Crowns]]&lt;br /&gt;
* Y82 [[King Yuri&#039;s Ball]]&lt;br /&gt;
* Y82 [[Triiofa]] ([[Tree of Reflections]])&lt;br /&gt;
* Y83 [[Death of King Yuri]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* H1 [[Anniversary 8]]&lt;br /&gt;
* H1 [[Mongols]]&lt;br /&gt;
* H2 [[Friday the 13th (2006)]]&lt;br /&gt;
== Events to be sorted ==&lt;br /&gt;
&lt;br /&gt;
* Y?? [[Totems|The Totem Gods]]&lt;br /&gt;
* Y?? [[Buya/Kugnae War]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Fishing&amp;diff=2701</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Fishing&amp;diff=2701"/>
		<updated>2005-09-13T11:45:31Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requirements to start ==&lt;br /&gt;
* [[Level]] 8&lt;br /&gt;
* At least some amount of cash&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
Go to the fisherman at 25/170 [[Kugnae]], 110/90 [[Buya]], or 46/54 [[Nagnang]] and say &amp;quot;fish&amp;quot; to start fishing. You will be prompted to buy bait and tackle. The more expensive your equipment, you will catch more and bigger fish which increases your skill level faster.&lt;br /&gt;
&lt;br /&gt;
== Chart ==&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;background:silver&amp;quot;&lt;br /&gt;
| Skill || Total Produced&lt;br /&gt;
|-&lt;br /&gt;
| Zero to Novice || 5&lt;br /&gt;
|-&lt;br /&gt;
| Novice to Apprentice || 75&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice to Accomplished || 887&lt;br /&gt;
|-&lt;br /&gt;
| Accomplished to Adept || 1348 (Cost to Adept: ~400k)&lt;br /&gt;
|-&lt;br /&gt;
| Adept to Talented || 6415&lt;br /&gt;
|-&lt;br /&gt;
| Talented to Skilled || 9804&lt;br /&gt;
|-&lt;br /&gt;
| Skilled to Expert || 13883&lt;br /&gt;
|-&lt;br /&gt;
| Expert to Master || 16684&lt;br /&gt;
|-&lt;br /&gt;
| Master to Grandmaster || 41013&lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster to Champion || 60000&lt;br /&gt;
|-&lt;br /&gt;
| Champion to Legendary || 120000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Totals to Master: &#039;&#039;&#039;16684&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Totals to Legendary: &#039;&#039;&#039;237697&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* [[Image:fish.gif]] [[Scrawny fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Tiny fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Small fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Tasty fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Large fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Delcious fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Mud fish]]&lt;br /&gt;
* [[Image:fish.gif]] [[Magical Fish]]&lt;br /&gt;
* [[Image:flameblade.gif]] [[Flameblade]]&lt;br /&gt;
&lt;br /&gt;
If while fishing you come across a [[Magical Fish| magical fish]], it will beg you to throw it back to sea. If you agree, there is a very, very, very small chance you will get a [[Flameblade]]. There is a much better chance you will instantly die.&lt;br /&gt;
&lt;br /&gt;
== Additional ==&lt;br /&gt;
* The [[Mud fish]] is part of the [[Staff of the Elements]] quest and can also be caught using the most expensive equipment.&lt;br /&gt;
&lt;br /&gt;
* Fish can be [[Food preparing|prepared]] which turns them into [[Cooked fish]]. These can be sold at the [[Chongun kitchen]] for 500c per 10.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Mining&amp;diff=2748</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Mining&amp;diff=2748"/>
		<updated>2005-09-13T11:40:02Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Rewards */  added Topaz/Amethyst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Requirements ==&lt;br /&gt;
* [[Level]] 8&lt;br /&gt;
* [[Image:Pick.gif]] [[Mining pick]]&lt;br /&gt;
* [[Image:Shovel.gif]] [[Mining shovel]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
To start, pick up a [[Mining shovel]] and [[Mining pick]] from [[Thane]] the [[Smith]] at 0185,0019 in the [[Wilderness]]. Immediately outside his cave are the mining fields [[Image:Mining_field.gif]]. Drop your [[Mining shovel]] repeatedly until you loosen the ground around an object. Then drop your [[Mining pick]] to unearth the object.&lt;br /&gt;
&lt;br /&gt;
== Chart ==&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;background:silver&amp;quot;&lt;br /&gt;
| Skill || Total Produced&lt;br /&gt;
|-&lt;br /&gt;
| Zero to Novice || 47&lt;br /&gt;
|-&lt;br /&gt;
| Novice to Apprentice || 585&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice to Accomplished || 4068&lt;br /&gt;
|-&lt;br /&gt;
| Accomplished to Adept || 6811&lt;br /&gt;
|-&lt;br /&gt;
| Adept to Talented || 11325&lt;br /&gt;
|-&lt;br /&gt;
| Talented to Skilled || 25315&lt;br /&gt;
|-&lt;br /&gt;
| Skilled to Expert || 27315&lt;br /&gt;
|-&lt;br /&gt;
| Expert to Master || 35170&lt;br /&gt;
|-&lt;br /&gt;
| Master to Grandmaster || 83321 &lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster to Champion || 166642 &lt;br /&gt;
|-&lt;br /&gt;
| Champion to Legendary || 333284 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total to Master: &#039;&#039;&#039;83321&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Total to Legendary: &#039;&#039;&#039;666568&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* [[Image:Ore.gif]] [[Ore (poor)]]&lt;br /&gt;
* [[Image:Ore.gif]] [[Ore (med)]]&lt;br /&gt;
* [[Image:Ore.gif]] [[Ore (high)]]&lt;br /&gt;
* [[Image:Ore.gif]] [[Ore (very high)]]&lt;br /&gt;
* [[Image:Ore.gif]] [[Silver ore]]&lt;br /&gt;
* [[Image:Ore.gif]] [[Gold ore]]&lt;br /&gt;
&lt;br /&gt;
* [[Image:Black.gif]] [[Mica]]&lt;br /&gt;
* [[Image:Black.gif]] [[Topaz]]&lt;br /&gt;
* [[Image:Gem.gif]] [[Quartz]]&lt;br /&gt;
* [[Image:Gem.gif]] [[Amethyst]]&lt;br /&gt;
* [[Image:Gem.gif]] [[Diamond]]&lt;br /&gt;
* [[Image:Amber.gif]] [[Amber]]&lt;br /&gt;
* [[Image:Metal.gif]] [[Metal]]&lt;br /&gt;
&lt;br /&gt;
== Additional ==&lt;br /&gt;
* Ore is [[Smelting|smelted]] at the [[Smith]] in [[Sanhae]].&lt;br /&gt;
* [[Mining]] is often used in events to obtain items needed to complete it.&lt;br /&gt;
* In at least one event, it was possible to [[Mining|mine]] a [[Flameblade]]. [[Image:Flameblade.gif]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Talk:Conquer&amp;diff=1336</id>
		<title>Talk:Conquer</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Talk:Conquer&amp;diff=1336"/>
		<updated>2005-08-25T16:25:23Z</updated>

		<summary type="html">&lt;p&gt;Mehww: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;error in link should link to &amp;quot;Conquer &amp;amp; Defend&amp;quot;, could someone help me fix this?&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=6927</id>
		<title>Sleep arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=6927"/>
		<updated>2005-08-25T16:20:52Z</updated>

		<summary type="html">&lt;p&gt;Mehww: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sleep arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Street value: 5,000 coins&lt;br /&gt;
* Used in: Archery, tournaments, carnages, sleep duels&lt;br /&gt;
* Casts: Sleep&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=1331</id>
		<title>Sleep arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=1331"/>
		<updated>2005-08-25T16:20:30Z</updated>

		<summary type="html">&lt;p&gt;Mehww: appended used in&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sleep arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Street value: 5,000 coins&lt;br /&gt;
* Used in: Archery, tournaments, carnages&lt;br /&gt;
* Casts: Sleep&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Explosive_arrows&amp;diff=6928</id>
		<title>Explosive arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Explosive_arrows&amp;diff=6928"/>
		<updated>2005-08-25T16:19:52Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Explosive arrows arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Street value: &lt;br /&gt;
* Used in: Archery&lt;br /&gt;
* Casts:&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=1330</id>
		<title>Sleep arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Sleep_arrows&amp;diff=1330"/>
		<updated>2005-08-25T16:19:03Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sleep arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Street value: 5,000 coins&lt;br /&gt;
* Used in: Archery&lt;br /&gt;
* Casts: Sleep&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Steel_tip_arrows&amp;diff=6888</id>
		<title>Steel tip arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Steel_tip_arrows&amp;diff=6888"/>
		<updated>2005-08-25T16:17:58Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Steel tip arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Split_head_arrows&amp;diff=6887</id>
		<title>Split head arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Split_head_arrows&amp;diff=6887"/>
		<updated>2005-08-25T16:17:16Z</updated>

		<summary type="html">&lt;p&gt;Mehww: rehaul wrong template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Split head arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=6886</id>
		<title>Ranger arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=6886"/>
		<updated>2005-08-25T16:16:18Z</updated>

		<summary type="html">&lt;p&gt;Mehww: rehaul wrong template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ranger arrows&#039;&#039;&#039; [[Image:Sleep_arrows.gif]]&lt;br /&gt;
&lt;br /&gt;
* Obtained from: [[Ranger]]&lt;br /&gt;
* Appraised value:&lt;br /&gt;
* Used in: Archery&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Split_head_arrows&amp;diff=1329</id>
		<title>Split head arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Split_head_arrows&amp;diff=1329"/>
		<updated>2005-08-25T16:13:48Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sleep_arrows.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of arrows per quiver:&#039;&#039;&#039; 30&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appraised value:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deposit cost:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* [[Ranger]] can craft these&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1328</id>
		<title>Ranger arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1328"/>
		<updated>2005-08-25T16:12:49Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sleep_arrows.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of arrows per quiver:&#039;&#039;&#039; 30&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appraised value:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deposit cost:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* [[Ranger]] can craft these&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1327</id>
		<title>Ranger arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1327"/>
		<updated>2005-08-25T16:11:56Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* &amp;#039;&amp;#039;&amp;#039;Ranger arrows&amp;#039;&amp;#039;&amp;#039; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sleep_arrows.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of arrows per quiver:&#039;&#039;&#039; 30&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appraised value:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deposit cost:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Rangers can craft these&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1326</id>
		<title>Ranger arrows</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger_arrows&amp;diff=1326"/>
		<updated>2005-08-25T16:11:29Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&#039;&#039;&#039;Ranger arrows&#039;&#039;&#039;=&lt;br /&gt;
[[Image:Sleep_arrows.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of arrows per quiver:&#039;&#039;&#039; 30&lt;br /&gt;
&#039;&#039;&#039;Appraised value:&#039;&#039;&#039; ##&lt;br /&gt;
&#039;&#039;&#039;Deposit cost:&#039;&#039;&#039; ##&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Rangers can craft these&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=General_Information&amp;diff=2302</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=General_Information&amp;diff=2302"/>
		<updated>2005-08-25T16:05:29Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Player run */ (added image)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Kingdoms and Important areas =&lt;br /&gt;
* [[Buya]]&lt;br /&gt;
* [[Kugnae]]&lt;br /&gt;
* [[Nagnang]]&lt;br /&gt;
* [[Mythic Nexus]]&lt;br /&gt;
* [[Vortex]]&lt;br /&gt;
* [[Wilderness]]&lt;br /&gt;
* [[Woodlands]]&lt;br /&gt;
* [[Vale]]&lt;br /&gt;
&lt;br /&gt;
= Paths =&lt;br /&gt;
*[[Rogue]]&lt;br /&gt;
*[[Warrior]]&lt;br /&gt;
*[[Poet]]&lt;br /&gt;
*[[Mage]]&lt;br /&gt;
&lt;br /&gt;
= Subpaths =&lt;br /&gt;
NexusTK is set apart from other games because of its small community. [[Subpaths]], both PC and NPC, are a major part of the community. &lt;br /&gt;
== Player run ==&lt;br /&gt;
These paths are headed by an [[Elders | Elder]], and new members are added by a [[Guide]]. They hold events for the community and promote [[roleplay]]. The current 12 are listed below, along with the extinct [[Shadow | Shadow subpath]].&lt;br /&gt;
&lt;br /&gt;
* [[Barbarian]]&lt;br /&gt;
* [[Chongun]]&lt;br /&gt;
* [[Diviner]]&lt;br /&gt;
* [[Do]]&lt;br /&gt;
* [[Druid]]&lt;br /&gt;
* [[Geomancer]]&lt;br /&gt;
* [[Merchant]]&lt;br /&gt;
* [[Monk]]&lt;br /&gt;
* [[Muse]]&lt;br /&gt;
* [[Shaman]] [[Image:Shaman_mask.gif]]&lt;br /&gt;
* [[Spy]]&lt;br /&gt;
* [[Ranger]] [[Image:Wilderness_bow.gif]]&lt;br /&gt;
&lt;br /&gt;
== NPC paths ==&lt;br /&gt;
These paths were created after the [[General Information#Player run | Player Character (PC)]] paths were, mainly for people who did not want to roleplay, but still wanted to be in a subpath. Any character at or above level 99 can join a NPC path if they meet the [[Join NPC Subpath#Requirements | requirements]] by doing the [[Join NPC Subpath | join NPC path quest]]. &lt;br /&gt;
&lt;br /&gt;
* [[Baekho]]&lt;br /&gt;
* [[Chung Ryong]]&lt;br /&gt;
* [[Hyun Moo]]&lt;br /&gt;
* [[Ju jak]]&lt;br /&gt;
&lt;br /&gt;
= Clans =&lt;br /&gt;
&lt;br /&gt;
Clans are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].&lt;br /&gt;
&lt;br /&gt;
* [[Bear]]&lt;br /&gt;
* [[Destiny]]&lt;br /&gt;
* [[Dharma]]&lt;br /&gt;
* [[Elendhirin]]&lt;br /&gt;
* [[Enigma]]&lt;br /&gt;
* [[Heavens]]&lt;br /&gt;
* [[K&#039;urimja]]&lt;br /&gt;
* [[Oceana]]&lt;br /&gt;
* [[Pegasus]] [[Image:PegasusHelm.PNG]]&lt;br /&gt;
* [[Phoenix]]&lt;br /&gt;
* [[Silla]]&lt;br /&gt;
* [[Sun Moon]]&lt;br /&gt;
* [[The Forsaken]]&lt;br /&gt;
* [[Tiger]] [[Image:Tiger_helm.gif]]&lt;br /&gt;
&lt;br /&gt;
== Unofficial Clans ==&lt;br /&gt;
&lt;br /&gt;
Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.&lt;br /&gt;
&lt;br /&gt;
* [[Alizarin]]&lt;br /&gt;
* [[Ja Meh Im]]&lt;br /&gt;
* [[The Intrepid]]&lt;br /&gt;
&lt;br /&gt;
= Armies =&lt;br /&gt;
&lt;br /&gt;
Armies function in much the same way as clans. Their Primogens consist of Generals. They are led by the Royal families of their kingdoms. Each army is different, just as each clan is different. &lt;br /&gt;
&lt;br /&gt;
* [[Nagnang Army]]&lt;br /&gt;
* [[Buya Army]]&lt;br /&gt;
* [[Koguryo Army]]&lt;br /&gt;
&lt;br /&gt;
= Cave Information =&lt;br /&gt;
&lt;br /&gt;
In NexusTK, players often call dungeons &amp;quot;caves&amp;quot;. Other than the different use of terminology, there is essentially no difference between &amp;quot;dungeons&amp;quot; and &amp;quot;caves&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Vortex ==&lt;br /&gt;
A popular hunting dungeon for level 99+ players. See [[Vortex#Hunting areas | Vortex cave requirements]].&lt;br /&gt;
&lt;br /&gt;
== Mythic Caves ==&lt;br /&gt;
Extremely popular hunting grounds for players of almost all levels. See [[Mythic Nexus#Hunting areas | Mythic cave requirements]].&lt;br /&gt;
&lt;br /&gt;
== Carnages ==&lt;br /&gt;
Carnages are an important part of Nexus.  There are four types of carnages include [[Riches]], [[Bloodlust]], [[Elixir war]] and Fox Hunts.  Carnages by definition are a massive slaughter, a war between opposing sides.  In Nexus they are organized battles run by carnage hosts held at specific dates and times.&lt;br /&gt;
&lt;br /&gt;
* [[Riches]]&lt;br /&gt;
* [[Bloodlust]]&lt;br /&gt;
* [[Elixir war]]&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1332</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1332"/>
		<updated>2005-08-25T16:01:49Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon Dagger]] [[Image:Demon_Dagger.gif]] (hand item)&lt;br /&gt;
** [[Fabled Trowel]] [[Image:Fabled_Trowel.gif]] (hand item)&lt;br /&gt;
** [[Honor Medal]] [[Image:Honor_Medal.gif]] (hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** &amp;lt;b&amp;gt;Hooded cloak&amp;lt;/b&amp;gt; [[Image:Hooded_cloak.gif]] (helm)&lt;br /&gt;
** &amp;lt;b&amp;gt;Bracer&amp;lt;/b&amp;gt; [[Image:Bracer.gif]] (hand item)&lt;br /&gt;
** &amp;lt;b&amp;gt;Wilderness bow&amp;lt;/b&amp;gt; [[Image:Wilderness_bow.gif]] (weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1324</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1324"/>
		<updated>2005-08-25T16:00:20Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Equipment */  (added images)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon Dagger]] [[Image:Demon_Dagger.gif]](hand item)&lt;br /&gt;
** [[Fabled Trowel]] [[Image:Fabled_Trowel.gif]](hand item)&lt;br /&gt;
** [[Honor Medal]] [[Image:Honor_Medal.gif]](hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** &amp;lt;b&amp;gt;Hooded cloak&amp;lt;/b&amp;gt; [[Image:Hooded_cloak.gif]](helm)&lt;br /&gt;
** &amp;lt;b&amp;gt;Bracer&amp;lt;/b&amp;gt; [[Image:Bracer.gif]](hand item)&lt;br /&gt;
** &amp;lt;b&amp;gt;Wilderness bow&amp;lt;/b&amp;gt; [[Image:Wilderness_bow.gif]](weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Wilderness_bow.gif&amp;diff=6885</id>
		<title>File:Wilderness bow.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Wilderness_bow.gif&amp;diff=6885"/>
		<updated>2005-08-25T15:54:51Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Wilderness bow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wilderness bow&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Sleep_arrows.gif&amp;diff=6884</id>
		<title>File:Sleep arrows.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Sleep_arrows.gif&amp;diff=6884"/>
		<updated>2005-08-25T15:54:34Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Sleep arrows&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sleep arrows&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Hooded_cloak.gif&amp;diff=6883</id>
		<title>File:Hooded cloak.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Hooded_cloak.gif&amp;diff=6883"/>
		<updated>2005-08-25T15:54:13Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Hooded cloak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hooded cloak&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Honor_Medal.gif&amp;diff=6882</id>
		<title>File:Honor Medal.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Honor_Medal.gif&amp;diff=6882"/>
		<updated>2005-08-25T15:53:38Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Honor Medal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Honor Medal&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Fabled_Trowel.gif&amp;diff=6881</id>
		<title>File:Fabled Trowel.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Fabled_Trowel.gif&amp;diff=6881"/>
		<updated>2005-08-25T15:53:17Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Fabled Trowel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fabled Trowel&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Demon_Dagger.gif&amp;diff=6880</id>
		<title>File:Demon Dagger.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Demon_Dagger.gif&amp;diff=6880"/>
		<updated>2005-08-25T15:52:47Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Demon Dagger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Demon Dagger&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=File:Bracer.gif&amp;diff=6879</id>
		<title>File:Bracer.gif</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=File:Bracer.gif&amp;diff=6879"/>
		<updated>2005-08-25T15:51:50Z</updated>

		<summary type="html">&lt;p&gt;Mehww: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Demon_dagger&amp;diff=6878</id>
		<title>Demon dagger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Demon_dagger&amp;diff=6878"/>
		<updated>2005-08-25T15:48:22Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Demon dagger moved to Demon Dagger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Demon Dagger]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Honor_medal&amp;diff=6877</id>
		<title>Honor medal</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Honor_medal&amp;diff=6877"/>
		<updated>2005-08-25T15:47:09Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Honor medal moved to Honor Medal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Honor Medal]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1323</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1323"/>
		<updated>2005-08-25T15:46:49Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon Dagger]] (hand item)&lt;br /&gt;
** [[Fabled Trowel]] (hand item)&lt;br /&gt;
** [[Honor Medal]] (hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** &amp;lt;b&amp;gt;Hooded cloak&amp;lt;/b&amp;gt; (helm)&lt;br /&gt;
** &amp;lt;b&amp;gt;Bracer&amp;lt;/b&amp;gt; (hand item)&lt;br /&gt;
** &amp;lt;b&amp;gt;Wilderness bow&amp;lt;/b&amp;gt; (weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Fabled_trowel&amp;diff=6923</id>
		<title>Fabled trowel</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Fabled_trowel&amp;diff=6923"/>
		<updated>2005-08-25T15:46:07Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Fabled trowel moved to Fabled Trowel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fabled Trowel]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Demon_Dagger&amp;diff=6922</id>
		<title>Demon Dagger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Demon_Dagger&amp;diff=6922"/>
		<updated>2005-08-25T14:32:56Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Demon dagger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The dagger is a reasonably good pre-[[Wasabi]] hand item. It offers good protection to those wearing it.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Honor_Medal&amp;diff=6921</id>
		<title>Honor Medal</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Honor_Medal&amp;diff=6921"/>
		<updated>2005-08-25T14:30:36Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Honor medal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Honor is an important value to a [[ranger]]. Those awarded an honor medal are those honoured by the path as a whole.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1322</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1322"/>
		<updated>2005-08-25T14:23:43Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon dagger]] (hand item)&lt;br /&gt;
** [[Fabled trowel]] (hand item)&lt;br /&gt;
** [[Honor medal]] (hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** &amp;lt;b&amp;gt;Hooded cloak&amp;lt;/b&amp;gt; (helm)&lt;br /&gt;
** &amp;lt;b&amp;gt;Bracer&amp;lt;/b&amp;gt; (hand item)&lt;br /&gt;
** &amp;lt;b&amp;gt;Wilderness bow&amp;lt;/b&amp;gt; (weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Fabled_Trowel&amp;diff=6920</id>
		<title>Fabled Trowel</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Fabled_Trowel&amp;diff=6920"/>
		<updated>2005-08-25T14:20:12Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Fabled trowel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Fabled trowel is rumored to help while [[crafting]]. Opinions on this diverge, success in crafting depends on several different factors. It has no other attributes.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1321</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1321"/>
		<updated>2005-08-25T14:14:55Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are those created by the path. These can be divided into two categories : Public and Path bonded items. The public items can be awarded to anyone in the community. The path bonded items are the ranger special gear and are reserved to the members of the path.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon dagger]] (hand item)&lt;br /&gt;
** [[Fabled trowel]] (hand item)&lt;br /&gt;
** [[Honor medal]] (hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** [[Hooded cloak]] (helm)&lt;br /&gt;
** [[Bracer]] (hand item)&lt;br /&gt;
** [[Wilderness bow]] (weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1320</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1320"/>
		<updated>2005-08-25T14:11:01Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Equipment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
The items underneath are the items created by the path. These can be divised into two categories : Public and Path bonded items.&lt;br /&gt;
&lt;br /&gt;
* Public :&lt;br /&gt;
** [[Demon dagger]] (hand item)&lt;br /&gt;
** [[Fabled trowel]] (hand item)&lt;br /&gt;
** [[Honor medal]] (hand item)&lt;br /&gt;
* Path bonded&lt;br /&gt;
** [[Hooded cloak]] (helm)&lt;br /&gt;
** [[Bracer]] (hand item)&lt;br /&gt;
** [[Wilderness bow]] (weapon)&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Specty&amp;diff=4189</id>
		<title>Specty</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Specty&amp;diff=4189"/>
		<updated>2005-08-25T13:55:20Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Specty/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Specty is an NPC that lives in [[Trapper&#039;s Paradise]]. He buys several items such as [[Green squirrel pelts]] and [[Seaweed]]. You will find that he can provide you with the [[Ranger Code]] containing ranger lore and general path information.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Monk&amp;diff=2885</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Monk&amp;diff=2885"/>
		<updated>2005-08-25T13:28:53Z</updated>

		<summary type="html">&lt;p&gt;Mehww: /* Members */  (sp)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Monk (99)&lt;br /&gt;
* Sammasati (Il san)&lt;br /&gt;
* Karuna (Ee san)&lt;br /&gt;
* Samaruhi (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Monk subpath can be found on the [http://users.nexustk.com/webreport/Monk.htm NexusTK website], but a more detailed list can be found on the [http://www.berigsbridge.com/nexus/modules.php?name=Monks Monk List] from the offical Monk Website, [http://www.berigsbridge.com/nexus/modules.php?name=Monks Berig&#039;s Bridge]. The current elder of the Monks is [http://users.nexustk.com/?name=Berig Berig].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
&lt;br /&gt;
You say you would like to read a little about the Monks? Our path is a little bit different than the others which also shows in our history. It all started when Greta founded a new Sangha in the kingdoms based upon the philosophies of Siddhartha Guatama known as The Buddha.&lt;br /&gt;
&lt;br /&gt;
Our particular Sangha has much more freedom than the traditional ones. Buddhism can either be followed as a philosophy, or a religion whom Siddhartha is depicted as a deity. We welcome both, and I believe we have about half and half. Anyone can follow these virtues to take a step towards inner peace; unfortunately we can only allow those that follow the Poet&#039;s path of healing to join our group.&lt;br /&gt;
&lt;br /&gt;
Among the many texts that can be read, the two that we focus on teaching and being comprehended are The Four Noble Truths, and The Eightfold path. Most of the other texts facilitate the learning and understanding of these which are said to be the path to enlightenment and Nirvana.&lt;br /&gt;
&lt;br /&gt;
We are much more than a group of bookworms seeking inner peace though, we are a great family. That is one of the reasons that we have always had so many members. The Monks have always supported each other with quests, moral support, or even just a shoulder to cry on.&lt;br /&gt;
&lt;br /&gt;
There are four titles that a Monks have:&lt;br /&gt;
Monk - All of these titles do not really affect who the person is which is why the names were written the way they are. One is not better than the other as many people will remain just Monk in their title for quite a long time.&lt;br /&gt;
Sammasati (Il San) - Right Mindfulness is the seventh factor in the Eightfold path.&lt;br /&gt;
Karuna (Ee San) - Compassion is the deep awareness many have of others&#039; suffering and wanting to relieve it.&lt;br /&gt;
Samaruhi (Sam San) - Ascended means to have moved upward to another level, but not necessarily meaning to have become a Boddhisattva. A Boddhisvattva is one who has reached enlightenment, but chose not to ascend to Nirvana, but to stay in the realm to help others reach enlightenment.&lt;br /&gt;
&lt;br /&gt;
There are a few items that Monks can earn that make them a little distinct walking around the kingdoms. They are by no means easy to obtain, but many work hard and earn these.&lt;br /&gt;
&lt;br /&gt;
The first of course are the Straw Hats that we forge for each other. They are much lighter than a traditional helm, however with the blessed straw we use they are just as protective. The large circumference of the brim works great for keeping the sun out of your eyes, you can still feel the breeze on the back of your neck, and your field of vision is not impaired like with heavy metal helms.&lt;br /&gt;
&lt;br /&gt;
The next takes a nice amount of trials and patience to earn: The Lotus blossom. It is one of the symbols of our path. Lotus blossoms grow deem in the murkiest swamps, however the bloom beautify seeking the sunlight. For this reason we look to the Lotus and show that we too can turn out just fine even though we don&#039;t live in a perfect world.&lt;br /&gt;
&lt;br /&gt;
Destiny Spears are probably the most distinct symbol of seeing a Monk, but they are also the hardest to obtain. They were intended to aid in traveling. They are a great walking aid, and the spear-headed tip is excellent for defense. If you would like to one day hold something like this, you have much work to do.&lt;br /&gt;
&lt;br /&gt;
All of us are in tune to the karmic ways of balance which lets us peer into the souls of others and read their karmic level. We have the ability to bless food and drink to increase their healing potency by half. You can ask any Monk for these services, and once in a while you will see a group of Monks holding small service events at a well traveled gate.&lt;br /&gt;
&lt;br /&gt;
Among the many years our path has persevered, our scroll has gathered a great collection of important texts, stories, vision experiences, koans, and many other writings. You can pick a copy of The Wandering Monk from your kingdom&#039;s library, and in the Bodhi Sanctum in Wisdom&#039;s ascent at Dae Shore at the price of 1,000 coins to cover the materials to scribe it.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
Monk Elder Berig&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Find_the_Ranger&amp;diff=6917</id>
		<title>Find the Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Find_the_Ranger&amp;diff=6917"/>
		<updated>2005-08-25T13:24:58Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Find the Ranger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a tracking based event. The contestants are grouped with a [[ranger]] that will go into hiding in a part of the [[wilderness]]. The one in hiding will give out clues through private messages to the group. The first one to find a Ranger will win. &lt;br /&gt;
&lt;br /&gt;
The winner will generally be recognized as a tracker and receive a branding.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ambuscade&amp;diff=6915</id>
		<title>Ambuscade</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ambuscade&amp;diff=6915"/>
		<updated>2005-08-25T13:15:17Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Ambuscade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ambuscade is a trapping game for rogues only. Required spells are [[Set trap]], [[Desesperate attack]] and [[Invisible]]. The following spells are also allowed : [[Flash trap]], all other special attacks. A special arena is set up to play this game in &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;. The regular game is hosted under a tournament style. Four oponents face eachother at once and are entitled to go invisible, use their special attacks and set one flash trap each round. The games are played &amp;quot;first to three round wins&amp;quot;. The winner of each game moves on to the next level in the tournament.&lt;br /&gt;
&lt;br /&gt;
In order to win a round you must be the last person standing. You are eliminated from a round if you walk into a Flash trap and get blinded or if one of the oponents hits you with a special attack. The winner of the tournament is generally recognized as a trapper.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Conquer_and_Defend&amp;diff=6914</id>
		<title>Conquer and Defend</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Conquer_and_Defend&amp;diff=6914"/>
		<updated>2005-08-25T11:53:02Z</updated>

		<summary type="html">&lt;p&gt;Mehww: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a turn based strategy game. Four teams of three are entitled to play at once. The use of an [[Ilbon knife]] is mandatory. The game is hosted in &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; where a limited sized arena is set up. Each team starts in one of the corners. A captain is appointed, he will decide the moves his teammembers and himself make.&lt;br /&gt;
&lt;br /&gt;
The goal is to eliminate all other teams. You eliminate another player by casting [[Kamikaze]], a special attack emanating from the [[Ilbon knife]], on the oponent (this happens when physically attacking with the knife while standing next to the oponent). Each turn only one player of a team can move one step.&lt;br /&gt;
&lt;br /&gt;
This event is categorized under the branch of security. The members of the winning team will generally each be awarded recognition in the skill through a branding.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=6912</id>
		<title>Archery tournament</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=6912"/>
		<updated>2005-08-25T10:50:50Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Archery tournament&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a game where two oponents face eachother using nothing but a bow and [[Sleep arrows]]. Participants are asked to equip a spring type armor and a bow only. They have to remove all rings and helms. The goal is to sleep the oponent. Duels are usually played best out of three games. The individual winner advances to the next round of the tournament. The overall winner of a tournament will in general be recognized as an archer and receive a skill branding. &lt;br /&gt;
&lt;br /&gt;
Archery tournaments are hosted in either &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; or in &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;. Different arenas can have a different influence on the tactics used.&lt;br /&gt;
&lt;br /&gt;
For detail : An arrow flies in either a horizontal or vertical line. Timing is the key factor when shooting. The spell [[sleep]] is cast on the oponent upon hitting the target. Wether or not the effect is cast depends on the successrate which is influenced by [[AC]] (armor class) and totem protection.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1319</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1319"/>
		<updated>2005-08-24T09:47:00Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
Rangers host many different games related to the seven skills they specialize in. The most popular events are the [[Archery tournament]], [[Conquer &amp;amp; Defend]], [[Ambuscade]] and [[Find the Ranger]]. The events hosted are an oportunity to show ones abilities in the skills, community members are recognized through these and often awarded a branding in the skills they relate to.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1299</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1299"/>
		<updated>2005-08-23T13:11:47Z</updated>

		<summary type="html">&lt;p&gt;Mehww: Location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found themselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.&lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : [[Ranger arrows]], [[Split head arrows]], [[Steel tip arrows]], [[Sleep arrows]] and [[Explosive arrows]]. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Ranger circle is a part of the [[wilderness]]. &lt;br /&gt;
&lt;br /&gt;
[[Trapper&#039;s Paradise]] is where rangers receive their guests. [[Specty]] lives in the trees in the west. Up north there are two training areas &amp;lt;b&amp;gt;Renegade&#039;s Retreat&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;, these two rooms are used to host events where certain spells need to be possible to cast. &amp;lt;b&amp;gt;Angel&#039;s hideaway&amp;lt;/b&amp;gt; is a small studyroom where rangers drop by to find serenity.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1296</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Ranger&amp;diff=1296"/>
		<updated>2005-08-23T12:39:45Z</updated>

		<summary type="html">&lt;p&gt;Mehww: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ranger (99)&lt;br /&gt;
* Adventurer (Il san)&lt;br /&gt;
* Tracker (Ee san)&lt;br /&gt;
* Survivalist (Sam san)&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
The current members of the Ranger subpath can be found [http://users.nexustk.com/webreport/Ranger.htm here]. The current elder of the Rangers is [http://users.nexustk.com/?name=RiaDora RiaDora].&lt;br /&gt;
&lt;br /&gt;
== Roleplay ==&lt;br /&gt;
Without much hesitation, normally you&#039;d hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. &lt;br /&gt;
&lt;br /&gt;
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found temselves in people throughout the cities, but live on what is and what has been given to us in the natural world. &lt;br /&gt;
&lt;br /&gt;
Something that brings out this family is that they&#039;re not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. &lt;br /&gt;
&lt;br /&gt;
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.  &lt;br /&gt;
&lt;br /&gt;
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Respecting nature:&lt;br /&gt;
&lt;br /&gt;
You can interept respecting nature in a million different ways, but this is my view on things. This is a useful tool for new scouts, or people seeking to gain the respect of nature. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature is a very delicate term. It depends mostly on how define the word respect. What is respect to your friend? Your enemy? Your guardians or parents? Think about how it changes. &lt;br /&gt;
&lt;br /&gt;
In this light, respecting nature is a lot like respecting a person. Think of the actions you have taken towards Nature, and try to imagine how your mother would feel had they been done to her. &lt;br /&gt;
&lt;br /&gt;
Respecting Nature entails these primary points: &lt;br /&gt;
&lt;br /&gt;
* Protecting Nature &lt;br /&gt;
* Knowing and Understanding Nature &lt;br /&gt;
* Not interfering with Nature&#039;s course &lt;br /&gt;
&lt;br /&gt;
Protecting nature is something we have always done since the dawn of our existence. Although, we often misinterept what needs to be protected. Nature does -not- hurt itself, it is a never ending cycle. If a hawk kills a rabbit, it is because nature has let it. Because of this, most of the protecting we ever do is against ourselves! We are the only element that is outside nature in its own group... we posses the ability to define our own path. How often do you see Rabbits striving to become kings and warriors? No.. sorry.. they just eat carrots, mate, and avoid young peasants with sharp ugly sticks. &lt;br /&gt;
&lt;br /&gt;
Knowing and understanding nature is very fundamental. It is important to understand nature, just as it is to know your best friend. If you understood Nature as deeply as I do, you would understand the great respect of magnitude and life that you find laying asleep. &lt;br /&gt;
&lt;br /&gt;
Not interfering with nature&#039;s course is the main idea of respecting nature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seven skills:&lt;br /&gt;
&lt;br /&gt;
* Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : Ranger arrows, Split head arrows, Steel tip arrows, Sleep arrows and Explosive arrows. The last two arrow types are often used in special duels.&lt;br /&gt;
&lt;br /&gt;
* Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.&lt;br /&gt;
* Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. &lt;br /&gt;
* Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.&lt;br /&gt;
* Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. &lt;br /&gt;
* Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.&lt;br /&gt;
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting:&lt;br /&gt;
&lt;br /&gt;
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
</feed>