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This is an internal link to the main page with a description
Main_Page

This is an external link to WikiTK

Contents

This is a headline

And a sub-headline

Please feel free to play around with all the wiki options here.


Some floating links:

<plainhtml>

<a

 href="/wiki/</plainhtml>Gold acorn<plainhtml>"
 title="</plainhtml>Gold acorn<plainhtml>"
 id="floatlink</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"
 onMouseOver="showFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>', '</plainhtml><randomid></randomid><plainhtml>')"
 onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>')"

></plainhtml>Gold acorn<plainhtml></a><a id="floatlinkend</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"> </a>

</plainhtml> /

<plainhtml>

<a

 href="/wiki/</plainhtml>Acorn<plainhtml>"
 title="</plainhtml>Acorn<plainhtml>"
 id="floatlink</plainhtml>Template:Md5:Acorn<randomid></randomid><plainhtml>"
 onMouseOver="showFloat('</plainhtml>Template:Md5:Acorn<plainhtml>', '</plainhtml><randomid></randomid><plainhtml>')"
 onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Acorn<plainhtml>')"

></plainhtml>Acorn<plainhtml></a><a id="floatlinkend</plainhtml>Template:Md5:Acorn<randomid></randomid><plainhtml>"> </a>

</plainhtml> /

<plainhtml>

<a

 href="/wiki/</plainhtml>Gold acorn<plainhtml>"
 title="</plainhtml>Gold acorn<plainhtml>"
 id="floatlink</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"
 onMouseOver="showFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>', '</plainhtml><randomid></randomid><plainhtml>')"
 onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>')"

></plainhtml>Gold acorn<plainhtml></a><a id="floatlinkend</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"> </a>

</plainhtml> /

<plainhtml>

<a

 href="/wiki/</plainhtml>Flameblade<plainhtml>"
 title="</plainhtml>Flameblade<plainhtml>"
 id="floatlink</plainhtml>Template:Md5:Flameblade<randomid></randomid><plainhtml>"
 onMouseOver="showFloat('</plainhtml>Template:Md5:Flameblade<plainhtml>', '</plainhtml><randomid></randomid><plainhtml>')"
 onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Flameblade<plainhtml>')"

></plainhtml>Flameblade<plainhtml></a><a id="floatlinkend</plainhtml>Template:Md5:Flameblade<randomid></randomid><plainhtml>"> </a>

</plainhtml> /

<plainhtml>

<a

 href="/wiki/</plainhtml>Gold acorn<plainhtml>"
 title="</plainhtml>Gold acorn<plainhtml>"
 id="floatlink</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"
 onMouseOver="showFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>', '</plainhtml><randomid></randomid><plainhtml>')"
 onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>')"

></plainhtml>Gold acorn<plainhtml></a><a id="floatlinkend</plainhtml>Template:Md5:Gold acorn<randomid></randomid><plainhtml>"> </a>

</plainhtml>


Hello world!
I am here to play
And laugh a lot
And play all day~

<poll> Do you like NexusWiki? Yes Definately Of course </poll>

Test

<plainhtml>

<script type="text/javascript">

 var useFloats = true;
 var visible = false;
 var lastFloat = ;
 function findRelPosX(obj) {
   var relleft = 0;
   if (obj.offsetParent) {
     relleft = obj.offsetLeft;
   } else if (obj.x) {
     relleft = obj.x;
   }
   return relleft;
 }
 function findRelPosY(obj) {
   var reltop = 0;
   if (obj.offsetParent) {
     reltop = obj.offsetTop;
   } else if (obj.y) {
     reltop = obj.y;
   }
   return reltop;
 }
 function findDistanceX(outobj, inobj) {
   var distx = 0;
   if (inobj.offsetParent) {
     while (inobj.offsetParent) {
       if(inobj.offsetParent == outobj.offsetParent) {
         break;
       }
       distx += inobj.offsetLeft;
       inobj= inobj.offsetParent;
     }
   } else if (inobj.x) {
     distx = outobj.x - inobj.x;
   }
   return distx;
 }
 function findDistanceY(outobj, inobj) {
   var disty = 0;
   if (inobj.offsetParent) {
     while (inobj.offsetParent) {
       if(inobj.offsetParent == outobj.offsetParent) {
         disty += inobj.offsetTop;
         break;
       }
       disty += inobj.offsetTop;
       inobj = inobj.offsetParent;
     }
     disty = outobj.offsetTop - disty;
   } else if (inobj.y) {
     disty = outobj.y - inobj.y;
   }
   return disty;
 }
 function findPosX(obj)
 {
        var curleft = 0;
   if (obj.offsetParent)
        {
                while (obj.offsetParent)
                {
                        curleft += obj.offsetLeft;
                        obj = obj.offsetParent;
                }
        }
        else if (obj.x) {
                curleft += obj.x;
       }
        return curleft;
 }
 
 function findPosY(obj)
 {
        var curtop = 0;
        if (obj.offsetParent)
        {
                while (obj.offsetParent)
                {
                        curtop += obj.offsetTop;
                        obj = obj.offsetParent;
                }
        }
        else if (obj.y) {
                curtop += obj.y;
       }
        return curtop;
 }
 function showFloat(id, index) {
   if(lastFloat == id) { } else {
     visible = false;
     hideFloat(lastFloat);
     lastFloat = id;
   }
   visible = true;
   var float = document.getElementById('float' + id);
   var floatanchor = document.getElementById('floatanchor' + id);
   var link = document.getElementById('floatlink' + id + index);
   var linkend = document.getElementById('floatlinkend' + id + index);
   
   float.style.display = 'block';
   var posX = findDistanceX(floatanchor, link) + findRelPosX(floatanchor) + ((findRelPosX(linkend) - findRelPosX(link)) / 2) - 175;
   if(posX < 0) {
     posX = 12;
   }
   var posY = findRelPosY(floatanchor) - findDistanceY(floatanchor, link) + 18;
   float.style.left = posX + 'px';
   float.style.top = posY + 'px';
 }
 
 function delayedHideFloat(id) {
   visible = false;
   window.setTimeout('hideFloat(\ + id + '\')', 200);
 }
 
 function hideFloat(id) {
   if(visible) { return; }
   var float = document.getElementById('float' + id);
   if(float) { 
     float.style.display = 'none';
   }
 }

</script>

</plainhtml> <plainhtml>

<a id="floatanchor</plainhtml>Template:Md5:Gold acorn<plainhtml>"> </a> <div id="float</plainhtml>Template:Md5:Gold acorn<plainhtml>" onMouseOver="visible = true;" onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Gold acorn<plainhtml>')" style="background: white; display: none; position: absolute; border: 1px solid #A9AFFF; color: #000; background-color: #DDDEFF; padding: 2px; width: 350px; height: 150px; overflow: auto; z-index: 100;"></plainhtml>
Gold acorn article | discussion | edit

Gold Acorn Image:acorn.gif
  • Obtained from: Squirrels and Green Squirrels (Note: Green Squirrels seem to drop Gold Acorns more commonly than Squirrels.)
  • Value: 1000c
  • Street Value: 500-2000c
  • Used for: Various quests, spells, totem worshipping, moving between nations

See Also

Acorn
Silver acorn
Copper acorn

Cursed acorn
<plainhtml>

</plainhtml> <plainhtml>

<a id="floatanchor</plainhtml>Template:Md5:Acorn<plainhtml>"> </a> <div id="float</plainhtml>Template:Md5:Acorn<plainhtml>" onMouseOver="visible = true;" onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Acorn<plainhtml>')" style="background: white; display: none; position: absolute; border: 1px solid #A9AFFF; color: #000; background-color: #DDDEFF; padding: 2px; width: 350px; height: 150px; overflow: auto; z-index: 100;"></plainhtml>
Acorn article | discussion | edit

Acorn Image:acorn.gif
  • Acorns can be foraged from squirrels and Green squirrels.
  • They have a healing property of 8 vitality per.
  • They have a market value of 5c at local Butchers and 6c at places such as Kaming's Encampment.
  • You can carry a maximum of 201.


Related Topics

--Lordchrono 20:12, 5 Aug 2005 (EDT)<plainhtml>

</plainhtml> <plainhtml>

<a id="floatanchor</plainhtml>Template:Md5:Flameblade<plainhtml>"> </a> <div id="float</plainhtml>Template:Md5:Flameblade<plainhtml>" onMouseOver="visible = true;" onMouseOut="delayedHideFloat('</plainhtml>Template:Md5:Flameblade<plainhtml>')" style="background: white; display: none; position: absolute; border: 1px solid #A9AFFF; color: #000; background-color: #DDDEFF; padding: 2px; width: 350px; height: 150px; overflow: auto; z-index: 100;"></plainhtml>
Flameblade article | discussion | edit

Flameblade Nexus version 6.0 Flameblade Nexus versions 3.0-5.0

Durability: 5000000 / 5000000
Damage: S: 90m100 L: 90m100
AC: 0 Hit: 3 Dam: 1
Peasant level 70
Repairable

How to Obtain

Image:Fishing fb.jpg

Additional Info

  • Sells to NPC for 1250 coins<plainhtml>

</plainhtml>

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